cakes73

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About cakes73

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  1. so I was farming orokin cells on piscanis, Saturn I was the host our squad was with a nekros with desecrate and Trinity with an energy leech build a hydroid with the agument pilfering swarm and a nova with minus power strength. and here's the thing that was strange after 10 mins we left the mission i got 7 orokin cells but the rest of my squad got only 1 cell despite them walking around the material dropped area where I was running around and got my cells. after we finished i felt like it was somehow rigged like a bug of some sort because, everything that drops in the mission by the enemies drops the same way and drops the same things as is shared by your squad and they can all obtain it Cetus wisps is a good example of what's supposed to happen.
  2. cakes73

    Mask of the Revenant: Hotfix 23.6.1

    zylok a op new secondary
  3. cakes73

    The Sacrifice: Hotfix 23.0.8

    waiting on tennogen round 13 the suspense is killing me
  4. oh also this game is free man why are you complaining they could have put every cosmetic behind a paywall and your complaining about the ones that people poured their blood into and also every tennogen is given back to the creator as 10% per purchase made on the skin giving the creator actual profit for their work why are you complaining about developers that care about fan-made projects give the creator benefits and the stuff the dev s make are under a paywall all in a free game you are asking too much from a game that could have easily gone for 60 buxs since it is better than destiny and arguably better than other triple A games .
  5. your just salty cause the tennogen skins are generally better since a lot of people put a passion into the game's contents
  6. cakes73

    [PC] Update 23: General Bug Report Megathread

    while doing the umbra howl ability sometimes it doesn't affect enemies like for example enemies in a line for some reason even if your like right next to them only the guys in front would be affected while the ones in the back won't making it not only a bit annoying but also a bit underpowered also for the radial javelin sometimes the thing it spawns to dmg enemies around you sometimes only goes to 3 or 4 enemies in a full room
  7. cakes73

    Where is Update 23!? [LIVE]

    dude, it isn't unreasonable first off its the last cinematic quest in the trilogy second they are half the size of a triple a company third after the many hotfixes onslaught got just to make it playable why wouldn't they be looking for bugs before they released it and really a year many companies take over a year to make something like this man they are adding so much stuff in this update so a year for something like this is faster than expected for a team that small.
  8. clan name:night of the living shadows perferred price:100-150p along with some rivens design:what i got so far is like a foggy like background and i was think of something like a figure blacked out reaching his hand toward the person like its actually going to come out and grab ya.
  9. cakes73

    Beasts of the Sanctuary: Hotfix 22.18.7

    the pet ai will probably be solved in the upcoming pet 2.0 and i love my exalted weapons but giving khora her exalted whip back seems like a stretch at this point imo khora rn is a fun frame for me to use even though i cant really speak in your standing on the situation im more of a lets say more of a cc type player and a pacifist hell i even loved zephyr before her rework and i still do in the same way but yeah i know you and many people want the whip back but i dont think that will be happening anytime soon since after some thought they may have not wanted another exalted frame because they thought it was a bit unnecessary right now i dont see a exalted whip coming as of soon
  10. cakes73

    [PC] Beasts of the Sanctuary: Khora Feedback Megathread

    so I've gotten khora and I really like her here 1 is great her 2 helps her 1 her 3 is amazing and her 4 is good for room cc-ing I find her a extremely fun frame.Problem is her range on her 2nd and 4th ability with max range her strangle dome still cant do much cc and while her second is alright with max range you are sacrificing a lot of ability strength just to do it which is a problem for her 1 which is supposed to synergize with her 2 very well.now in my opinion as she is right now with her base range other crowd control frames do better and i find that a bit disappointing since 2 out of 4 of her abilities are cc's,I and many others don't want to see another zephyr situation of her barely being used because of her cc ability and how many frames do her job better before her rework which made her more cc viable and her popularity and usage increased.now here's what i suggest she needs a higher base range on her 2nd and 4th ability i can see this very likely for here 2 but for her 4 i also see the base range staying the same and stopping incoming damage from outside strangle dome which would make her 4th act like gara's or frost's defense abilities but instead of debuffing or completely blocking them out of the area carrying enemies into the air like her strangle dome does now.in any case i really think that khora needs a range buff on her 2 and 4 and if not on her 4 then make it block incoming damage.
  11. cakes73

    [PC] Beasts of the Sanctuary: Khora Feedback Megathread

    so I've gotten khora and I really like her here 1 is great her 2 helps her 1 her 3 is amazing and her 4 is good for room cc-ing I find her a extremely fun frame.Problem is her range on her 2nd and 4th ability with max range her strangle dome still cant do much cc and while her second is alright with max range you are sacrificing a lot of ability strength just to do it which is a problem for her 1 which is supposed to synergize with her 2 very well.now in my opinion as she is right now with her base range other crowd control frames do better and i find that a bit disappointing since 2 out of 4 of her abilities are cc's,I and many others don't want to see another zephyr situation of her barely being used because of her cc ability and how many frames do her job better before her rework which made her more cc viable and her popularity and usage increased.now here's what i suggest she needs a higher base range on her 2nd and 4th ability i can see this very likely for here 2 but for her 4 i also see the base range staying the same and stopping incoming damage from outside strangle dome which would make her 4th act like gara's or frost's defense abilities but instead of debuffing or completely blocking them out of the area carrying enemies into the air like her strangle dome does now.in any case i really think that khora needs a range buff on her 2 and 4 and if not on her 4 then make it block incoming damage.
  12. cakes73

    Beasts of the Sanctuary: Hotfix 22.18.1

    try to fix this