cakes73

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About cakes73

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  1. ZOOP QAZOOMMMMMMM and then it went to jupuder and live happily ever after the end (yes i did the bad grammar on purpose)
  2. actually split chamber with the agument doesn't work on her bow hence why the agument says it fires a singular arrow and I've tried on a build with no multishot mods too same result though that may have been a bug in the simulacrum who knows ivara aretmis bow has a dmg bug in simulacrum as well i posted it in pc bugs
  3. I've recently found out that ivara Artemis bow has different stats with the same build while in your orbiter and simulacrum in my orbiter I have over 3k in every damage type on my Artemis bow but the second I go into with the same build [i have checked and it is the same] it goes into the 10-50s its really strange
  4. for those who don't know concentrated arrow allows Ivara to shoot one arrow from her Artemis bow giving an explosion effect on a headshot it also gives increased critical chance but at the cost of no punch through but, here's the kicker majority of you did not know if you activate navigator while concentrated arrow is on while shooting an arrow from Artemis bow your Ivara will have a ghost arrow that stays on its original path creating one explosion on a headshot while you can take your real arrow someplace else to make another explosion on a headshot. and from what I've seen the ghost arrow has the same dmg as your original arrow's base dmg and crit dmg except that the navigated arrow now has more crit dmg making ur "second arrow" have more punch behind it combine this with a hunter munitions on your Artemis bow and you got your self a multi nuke Ivara.
  5. cakes73

    The Sacrifice: Hotfix 23.0.8

    waiting on tennogen round 13 the suspense is killing me
  6. oh also this game is free man why are you complaining they could have put every cosmetic behind a paywall and your complaining about the ones that people poured their blood into and also every tennogen is given back to the creator as 10% per purchase made on the skin giving the creator actual profit for their work why are you complaining about developers that care about fan-made projects give the creator benefits and the stuff the dev s make are under a paywall all in a free game you are asking too much from a game that could have easily gone for 60 buxs since it is better than destiny and arguably better than other triple A games .
  7. your just salty cause the tennogen skins are generally better since a lot of people put a passion into the game's contents
  8. cakes73

    [PC] Update 23: General Bug Report Megathread

    while doing the umbra howl ability sometimes it doesn't affect enemies like for example enemies in a line for some reason even if your like right next to them only the guys in front would be affected while the ones in the back won't making it not only a bit annoying but also a bit underpowered also for the radial javelin sometimes the thing it spawns to dmg enemies around you sometimes only goes to 3 or 4 enemies in a full room
  9. cakes73

    Where is Update 23!? [LIVE]

    dude, it isn't unreasonable first off its the last cinematic quest in the trilogy second they are half the size of a triple a company third after the many hotfixes onslaught got just to make it playable why wouldn't they be looking for bugs before they released it and really a year many companies take over a year to make something like this man they are adding so much stuff in this update so a year for something like this is faster than expected for a team that small.
  10. clan name:night of the living shadows perferred price:100-150p along with some rivens design:what i got so far is like a foggy like background and i was think of something like a figure blacked out reaching his hand toward the person like its actually going to come out and grab ya.
  11. cakes73

    Mission deletion

    unfortunatly de cant return those items since they have no proof that u collected them
  12. cakes73

    getting no standing from new loka

    so I'm initiated in new loka red viel and steel meridian now new loka is in the red zone on standing so i equip the new loka sigil since i dont have access to the other ones and i start killing some enemies with the frame i equip it on and at first i didn't get standing i was like "hmmm let me try again then" 10 tries later i still have no standing gained and before the mission i always double checked to make sure i had the sigil on and i did can you guys fix this as soon as possible i want to rank up new loka as soon as possible since im exiled.
  13. cakes73

    Beasts of the Sanctuary: Hotfix 22.18.7

    the pet ai will probably be solved in the upcoming pet 2.0 and i love my exalted weapons but giving khora her exalted whip back seems like a stretch at this point imo khora rn is a fun frame for me to use even though i cant really speak in your standing on the situation im more of a lets say more of a cc type player and a pacifist hell i even loved zephyr before her rework and i still do in the same way but yeah i know you and many people want the whip back but i dont think that will be happening anytime soon since after some thought they may have not wanted another exalted frame because they thought it was a bit unnecessary right now i dont see a exalted whip coming as of soon
  14. so I've gotten khora and I really like her here 1 is great her 2 helps her 1 her 3 is amazing and her 4 is good for room cc-ing I find her a extremely fun frame.Problem is her range on her 2nd and 4th ability with max range her strangle dome still cant do much cc and while her second is alright with max range you are sacrificing a lot of ability strength just to do it which is a problem for her 1 which is supposed to synergize with her 2 very well.now in my opinion as she is right now with her base range other crowd control frames do better and i find that a bit disappointing since 2 out of 4 of her abilities are cc's,I and many others don't want to see another zephyr situation of her barely being used because of her cc ability and how many frames do her job better before her rework which made her more cc viable and her popularity and usage increased.now here's what i suggest she needs a higher base range on her 2nd and 4th ability i can see this very likely for here 2 but for her 4 i also see the base range staying the same and stopping incoming damage from outside strangle dome which would make her 4th act like gara's or frost's defense abilities but instead of debuffing or completely blocking them out of the area carrying enemies into the air like her strangle dome does now.in any case i really think that khora needs a range buff on her 2 and 4 and if not on her 4 then make it block incoming damage.
  15. so I've gotten khora and I really like her here 1 is great her 2 helps her 1 her 3 is amazing and her 4 is good for room cc-ing I find her a extremely fun frame.Problem is her range on her 2nd and 4th ability with max range her strangle dome still cant do much cc and while her second is alright with max range you are sacrificing a lot of ability strength just to do it which is a problem for her 1 which is supposed to synergize with her 2 very well.now in my opinion as she is right now with her base range other crowd control frames do better and i find that a bit disappointing since 2 out of 4 of her abilities are cc's,I and many others don't want to see another zephyr situation of her barely being used because of her cc ability and how many frames do her job better before her rework which made her more cc viable and her popularity and usage increased.now here's what i suggest she needs a higher base range on her 2nd and 4th ability i can see this very likely for here 2 but for her 4 i also see the base range staying the same and stopping incoming damage from outside strangle dome which would make her 4th act like gara's or frost's defense abilities but instead of debuffing or completely blocking them out of the area carrying enemies into the air like her strangle dome does now.in any case i really think that khora needs a range buff on her 2 and 4 and if not on her 4 then make it block incoming damage.