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Wild_Stardust

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Posts posted by Wild_Stardust

  1. I was running Plague Star, went into Operator Form onto the cyst to revive an ally. Operator "Died" after reviving ally, went back to frame; but frame was then falling through geometry endless below the ground. Could look up to see the transparent ground framework, kept falling. Had to /unstuck myself.

  2. With the Zato Skin for Excalibur I am noticing that the Exalted Blade Damage Type and Numbers change dramatically depending on if you're using Zato Skin or not regardless of the energy type selected by appearance on the skin itself.

     

    The default Zato skin gives Electricity damage to exalted umbra blade. If changing it to Fire, then on an un-modded exalted blade, it instead shows TOXIN. Not Electricity or Fire.

    While in the Simulacrum or Cetus, with a modded Exalted Blade, and a Fire Energy appearance with Zato skin. The damage type in arsenal is reverted to Electric, thus making my Corrosive higher than my heat which should not be.
    While in the Orbiter it displays properly the higher heat over the Corrosive.

    I have several screenshots with the Zato and Dex skins for Excal Umbra, both using the Mordred Helmet. You can identify by the colour scheme and the body skin. With the backgrounds for where the pictures where taken.

    I am uncertain if this is purely a description issue with the numbers or if it actually affects the damage type. I was unable to determine this in Simulacrum EXCEPT FOR the unmodded exalted; is only a display issue. That one where it lists toxin damage, was getting heat damage procs / kills on enemies. So perhaps it's all simply the way the numbers display and not the damages itself? The Dex Skin un-modded on the Orbiter had LESS damage at 452 vs on cetus with 723!?

    * Zato with Fire Energy Appearance
    https://steamcommunity.com/sharedfiles/filedetails/?id=1972002576

    * Zato Orbiter Fire Energy Same Mod as below, different damage
    https://steamcommunity.com/sharedfiles/filedetails/?id=1972002599

    * Zato Cetus Fire Energy Same Mod as above, different damage
    https://steamcommunity.com/sharedfiles/filedetails/?id=1972002622

    * Zato Fire Energy Unmodded on Cetus showing Toxin
    https://steamcommunity.com/sharedfiles/filedetails/?id=1972002646

    * Dex Skin Fire Energy on Cetus
    https://steamcommunity.com/sharedfiles/filedetails/?id=1972002674

    * Dex Skin Unmodded Fire Energy on Cetus
    https://steamcommunity.com/sharedfiles/filedetails/?id=1972002708

    * Dex Skin Orbiter (Damage Reduced!?)
    https://steamcommunity.com/sharedfiles/filedetails/?id=1972002737

    * Dex Skin Simulacrum
    https://steamcommunity.com/sharedfiles/filedetails/?id=1972002752

    * Zato Simulacrum un-Modded
    https://steamcommunity.com/sharedfiles/filedetails/?id=1972002779

    * Zato Simulacrum
    https://steamcommunity.com/sharedfiles/filedetails/?id=1972002801

  3. In the last 6 to 10 missions I've run, about half of them a melee bug has presented itself in which pressing the melee button results in NO attack. A bugged animation plays where the character attempts to attack but then is immediately reverted back to a neutral stance and no melee attack occurs.

    You are also unable to slide attack during this bug, but oddly are able to melee while in the air, and ground slam. Once the bug happens it persists the ENTIRE MISSION, and I've not figured out a way to reset the bug other than completing the mission.

    Uncertain what causes it but am willing to run missions and attempt to demonstrate, chances are it will happen. My friend was able to see my animation be cancelled during an attempted melee attack last night.

     

    I am running the same build I've been using for months, Plague Zaw Kripath, Mesa. Only new additions are my kuva primary and secondary.

  4. Also experiencing issue of unable to get out of Archwing except if I use K-Drive. Once when I did in POE it caused me to fall through the earth after going into K-Drive from Archwing and unstuck didn't work, and kept falling until I instant died. Same thing for Venus. It's really annoying

  5. Throwing my name in the table of people who started watching near the beginning. I logged into Twitch and watched from 6:05 PM eastern time and watched to the end. So at least 40+ Minutes.

     

    After 40+ minutes, I tried checking to reconfirm if my account was linked, and it was linked. But I hope that didn't screw it up. I did not unlink.

  6. Part of that team, I was able to also ascend the water flowing tube by running into the tunnel, then holding ctrl to slide, and spamming space (jump) I didn't have to bullet jump, but maybe I was semi-locked into it, oddly. Yeah the 4k endo after that was like a slap in the face.

     

    Anyway. JUMP FOR YOUR LIVES, TENNO.

  7. Still having issues for myself. It's a luck roll if it will allow me in or not. Otherwise I could stand there in front of the door for the entire mission while the squad does their thing and eventually it ends I'm disconnected from group and receive no rewards.

     

    Oh and I can't exit back to cetus either. I legit have to use the option menu to out myself from the lobby room.

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