Loli-kon
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Posts
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Posts posted by Loli-kon
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Ehhh, if the floor is thin enough then the shot will go through. Happens all the time when I'm at xini and shooting at the bridge.
And by the way if the object you shot at is "thicker" than the max puncture of 1.2 meters, then the shot won't go through at all.
It'll just explode when it hits that object. In other words, aim at legs or arms if ya wanna puncture.
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When you say animation, which one are you referring to? If you mean animation as in the actual attack animation,
Then the delay could be due to the time needed to "sheath" the weapon. I've noticed this with dual ethers, where I
have to wait until the swords' back on my back to use my melee. If you mean animation as in when you have "sheathed"
the sword and still cannot use melee for a few seconds, then there's something wrong.
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Not sure if its just me but I've noticed that my stomp, which used to hit 1040 on any mob, now seems to be hitting weird numbers. I've seen stomp do 200 damage to a heavy gunner and 600s to napalms. Pretty sure this is not right, unless stomp got changed to armour effected, which is not cool.
Any thoughts or am I just delusional?
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Party members:
Loli-kon (myself)
Cryo_stasis
Emon64
chenghoman97
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IGN is Loli-kon, and I'm interested in joining for the bps
Please Fix The Ogris Puncture Bug
in General
Posted
Oh, then again I did notice that my Ogris punctures doors and other objects but does not puncture through mobs or allies (and Shred is maxed). Maybe there is a bug(?).