(XBOX)activeSeven
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Posts
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Posts posted by (XBOX)activeSeven
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Has this been fixed yet?
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The logistics involved in making sure that both PC and consoles are the exact same version at all times is mind boggling.
It just won't ever happen.
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Personally I'm a little shocked that so many people don't know about the unlimited launchers trick that's in the game now.
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I agree, an update to that app is long overdue.
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Does the Resource Booster and Charm buff stack?
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A quick message in squad chat can solve so many of these problems....
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OP needs to unclench....
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Hmm, when I first started learning to fight Terry I went to YouTube and started learning. The materials to learn everything about Warframe are already available to everyone who plays. You just have to make the effort of actually typing what you want into Google.
Why should DE have developers stop working on new stuff for us just to make more tutorials when the community has already solved the problem?
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The only change to Limbo I'd like to see is when you kill an enemy in the rift with rift surge that the AOE effect not only spreads the surge but also pulls them into the rift with you.
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1 hour ago, (PS4)N0RE1GHT said:
I hate when you can't activate a control panel because of limbo and you just watch the timer run out.
You can exit to operator in order to interact with objects within cataclysm.
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3 hours ago, (PS4)robotwars7 said:
the concept is fine, it's the way it's implemented that counts. not being able to hack in the rift is an annoying downside, especially when you have a spamming limbo. they should just remove this "feature" as you're not invincible if the enemy is also in the Rift. it could also be changed so that you automatically come out of the rift if you start hacking. if these problems were solved, Limbo would be just as welcome as any other frame.
Just wanted to add that you can exit your frame as the operator in void mode to hack terminals while within the rift.
Kills with Mirage's Hall of Mirrors are not being counted (no affinity earned)
in General
Posted · Edited by (XB1)activeSeven
Has this issue been confirmed or acknowledged by a dev?