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(XBOX)F L I P S l D 3

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Posts posted by (XBOX)F L I P S l D 3

  1. I filed a bug on this as well.  I also made a post under the UI sub-topic - please visit it and comment and upvote to bring attention to this issue.  This is happening to my entire clan and alliance.  All items in the navigation panel (fissures, alerts, etc) are all time looped and repeating countdowns.  Additionally any crafted items are stuck in a time loop.  Make sure you all file tickets on this to make them aware!

    -Flip

  2. I filed a bug on this as well.  I also made a post under the UI sub-topic - please visit it and comment and upvote to bring attention to this issue.  This is happening to my entire clan and alliance.  All items in the navigation panel (fissures, alerts, etc) are all time looped and repeating countdowns.  Additionally any crafted items are stuck in a time loop.  Make sure you all file tickets on this to make them aware!

    -Flip

  3. I filed a bug on this as well.  I also made a post under the UI sub-topic - please visit it and comment and upvote to bring attention to this issue.  This is happening to my entire clan and alliance.  All items in the navigation panel (fissures, alerts, etc) are all time looped and repeating countdowns.  Additionally any crafted items are stuck in a time loop.  Make sure you all file tickets on this to make them aware!

    -Flip

  4. I filed a bug on this as well.  I also made a post under the UI sub-topic - please visit it and comment and upvote to bring attention to this issue.  This is happening to my entire clan and alliance.  All items in the navigation panel (fissures, alerts, etc) are all time looped and repeating countdowns.  Additionally any crafted items are stuck in a time loop.  Make sure you all file tickets on this to make them aware!

    -Flip

  5. I filed a bug on this as well.  I also made a post under the UI sub-topic - please visit it and comment and upvote to bring attention to this issue.  This is happening to my entire clan and alliance.  All items in the navigation panel (fissures, alerts, etc) are all time looped and repeating countdowns.  Additionally any crafted items are stuck in a time loop.  Make sure you all file tickets on this to make them aware!

    -Flip

  6. I filed a bug on this as well.  I also made a post under the UI sub-topic - please visit it and comment and upvote to bring attention to this issue.  This is happening to my entire clan and alliance.  All items in the navigation panel (fissures, alerts, etc) are all time looped and repeating countdowns.  Additionally any crafted items are stuck in a time loop.  Make sure you all file tickets on this to make them aware!

    -Flip

  7. This is still happening folks - and to everyone so far in our clan on Xbox and others in game:

    This happened last night and now it's happening again.  It's like my navigation console is stuck in a time loop?!?  Alerts right now at 1:09pm CST on Xbox One in game are showing me: Heat Sword and Alloy Plates and a Spy Infestation for credits.  That is NOT what the website and app shows as current alerts!  Same goes for Fissures - it's like they are time looped and repeating the same countdown.  For example: In game it is showing an Axi Mobile Defense - Infestation on Solium (Eris) with 14 minutes and a few seconds left.  Here's what's creepy - it was showing this same list last night!  Every time I open navigation and go to fissures it shows the same fissures at the same time point and then counts down but if i leave and go back it in resets the clock - always starting that Axi at 15 minutes and some change left.  

    Something is seriously jacked up and it happened last night for hours and now it's happening again today.  What is the deal??

    Even my Foundry appears to have been stuck in a loop where things are showing the same time left as they did last night.  Like when I logged in I had a cipher that was apparently still cooking from last night.  That's not even possible - those take 1 minute.

    Please review and assess - something is messed up with servers or something.  Last night suddenly my friend and I got a ton of alerts and everything suddenly refreshed to show the right events, but now it's strangely showing the same ones we were stuck with last night when this occured.  

    MAJOR issue here folks.  It means I can't do any alerts or fissures or activities because they're not showing me what really exists.  

    -Flip

  8. I'm looking at the mobile app and at the website to see what the current alerts, invasions and fissures are - and the app and website are showing one list and the game is showing another.  Game is not refreshing - it's like it's stuck in a time loop.  Example: It keeps showing that Axi Mobile Defense on Solium (Eris) is available and every time I check it - it shows the time starting at 15minutes and some seconds.  If I back out of navigation and go back in - it shows the time back at 15 minutes and some seconds.  We played some Meso Capture on Ananke (Jupiter) and it never goes away - it just keeps refreshing like it just started.  This is REALLY freaking weird!  Why is the Xbox One UI off and not reflecting what the app and website shows?  I'm logged in on the app too to double check and it's showing completely different items. 

    It's 3:42am CST and my phone via the app just said there's a physique aura up and of course in game - it doesn't show that at all.  It shows Heat Sword and Alloy Plate alerts only.  Something is very very wrong right now. 

    This happening to anyone else???

    -Flip

  9. Same issue is happening on Xbox - posted about it as well and filed a ticket.  A button functionality is mirroring X button and moving all of a stack.  There is no way to select just one of a stack or multiples below the full amount. 

  10. I have posted a ticket for this, but since the new UI update, if you are on Xbox and go to the Ducat Kiosk and you have multiples of one prime part (example: 3 Banshee Prime Chassis) and you want to just sell one of them - that is not currently possible.  Previously you could hit the A button and it would ask you how many of an item you wanted to move to the Sell Pile, and the X button would move all of an item.  Currently: The A button is mirroring the X button - meaning - it is moving all of them to the Sell Pile and you cannot pick how many you'd like to move. 

    That is a MAJOR issue for those trying to prep for Baro and who otherwise don't want to sell all of the Banshee Prime Chassis' they have - maybe they just want to sell 1 of the 3.  Currently you cannot do that.  I'm guessing I'm not along with this error/bug/UI issue?  Seems like with the new UI that functionality for selecting how many of an item to move to the sell pile was lost and now the A button acts exactly like the X button.  I could not find a way to only sell 1 of the 3 items. 

    Please sound off if you notice the same issue on Xbox.

    -FLIPSID3

  11. We have tried 4 times now - Invite Only or Public doesn't make a difference - to play Oestrus on Eris.  We are on Xbox One.  Each time we start it - we have a wave of enemies initially.  As soon as we begin the mechanics of the game, the enemies stop spawning and they never come back - causing us to fail EVERY time!  I've seen posts about his issue since 2015...please tell me this is not STILL broken from that far back?!  It is IMPOSSIBLE for us to beat the mission because enemies don't respawn after the first wave.  Please take note!  Is there a fix coming?

    -Flip

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