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MiraClena

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Posts posted by MiraClena

  1. 24 minutes ago, taiiat said:

    but with double buffs you oneshot with any Sniper Rifle, so it doesn't matter then(use whatever you want) - and without you need multiple Shots from Lanka, which makes it objectively less efficient than using another Sniper Rifle that can shoot faster.

    Ah, with multiple buff any sniper works. The thing is, without multiple buff and at lower commitment (3 to 5 forma), you typically need multiple shot to break the limb. Lanka has magazine size of 10, while Rubico/Vulkar is at 5/6, so Lanka has greater room of error, especially for starter since you can afford to miss multiple time without reload.

    I would agree that once you can reliably take down the limb within one magazine or one shot, Lanka is not the best choice because of projectile and charge time. But for starter to eidolon, especially those without much resource yet, Lanka is actually the cheaper option (in term of time and resources) compared to Rubico/Vulkar if you want to not worry about taking down the limb.

    Do remember not everyone can get into a static, or get into a good tridolon team to start with.

    tldr: Lanka is better for starter because it gives more room for error.

    Edit: Another reason is that Lanka can easily give 100% critical rate when zoomed in, while Rubico don't.

  2. 21 hours ago, taiiat said:

    people really over value Lanka for Eidolon Hunting - the most Damage per Shot, but slower than some of the other Sniper Rifles unless you have double buffs in order to oneshot each phase (which then all of the Guns end up being the same anyways since you're oneshotting regardless).
    a Lanka fanatic i may be, but for most Players... they'd be doing the fights faster with a Rubico, a Vulkar, or even some non Sniper Rifle choices.

    You need vile acceleration or some fire rate mod. The reason why Lanka is great is that it's entirely radiation damage, which can deal extra 75% damage against eidolon. It require less resources to start killing the limb/eidolon fast.

  3. 1 hour ago, tprx said:

    But if we wanted it simple, we would be playing WoW now, wouldn't we?

    Isn't WoW raid harder than tridolon? Tridolon is really simple once you get the basic down, to the point I started doing it after 2 or 3 weeks into the game last month.

    Except the Hydrolyst's wide AoE, most of Teralyst attack can be dodged by going void mode on slam, then sidestep by imagining something is homing at your original standing spot, while Gantulyst laser can be dodged by going void mode and side step the moment laser is going on you. Hydrolyst's AoE is abit tricky if you are using Void Strike, or you can just shoot the bubble down if you are the one not saving the void strike charges.

    But let's be real, once you get void strike (after about 5 night of 2 hydrolyst hunt per night), x23 amp, and 3 forma'ed lanka (that's when you started being useful in breaking limb alone), you skip most mechanism by breaking shield and limb quickly. That's how people cheese tridolon.

  4. I'm pretty sure Volt will be next on the nerf list because he is way most useful than Saryn in the current end game. With minimal build he can solo ESO easily with DPS equivalent to Saryn, ad he can provide too much utility in team.

    Everyone who did tridolon knew how core is Volt (below trinity) in dealing more DPS, even more so than Harrow/Chroma.

    That being said, I would think the problem with trinity isn't really how she can do wide map nuke easily, but more of a you have nothing else to do except doing wide map nuke to farm for most people. Imagine if hunting boss/doing spy/finding cache giving much more affinity/reward than the endless mode now, you will suddenly find 90% lesser people complaining about nuke.

  5. 4 minutes ago, rune_me said:

    So much time? Isn't a night cycle and hour on Cetus? You can max your focus way faster than that in elite onslaught. Or with Equinox on Adaro, now that sleeping enemies is back to not being an issue.

    But there's multiple night per day and there is cap in ESO focus farming.

    Also, at what wave do you guys get to cap in ESO?

  6. On 2018-05-15 at 7:39 PM, (PS4)AbBaNdOn_IGN said:

    Amps arent really an issue in eido fights.   They only drop eido shields and pick off vormalysts.    The hard part of eido fights is holding onto your energy and inflicting damage with your normal weapons(which for alot of people is not a problem either).

    To clarify, that's just for teralyst. The main problem of gantulyst and hydrolyst fight is to drop the shield because most are already well equipped to destroy the limbs/eidolon in second.

  7. 2 hours ago, sixmille said:

    Well to be blunt i don't care what you "think" about my emotional state when it happens, if I say I'm bored it's because I am. I don't care what build other people use, as long as they aren't wiping the entire map every 3s.

    My point is that's impossible until DE make alot of frames and weapon useless (judging from how they nerf the frame I'm not giving hope that they will make them not boring in a year).

    The main source of problem is that the reward is locked behind mass killing of weak mobs.

  8. 13 hours ago, Secret_Bunny said:

    If you want to stop cheese then you need to address how much time and energy it takes to make progress in focus schools without it

    Start doing eidolon, I stopped trying to cap my focus when I can get as much focus from 2 tridolon in a night.

  9. 5 hours ago, sixmille said:

    The first one is that warframe gives the most rewards for the most braindead strategies

    Every strategy is braindead once it became the meta. There will always be that one strategy that give the most rewards for the least effort done.

    5 hours ago, sixmille said:

    I don't play action games to be left with nothing to do and to spend 90% of my time looking for something to kill

    Your team who is killing everything don't play pub to cater to his teammate. You either outkill them or go get a premade party. Honestly, all these salt looks more like you are jealous of people being efficient no matter how you worded it. It's one thing if trinity castanas is the unbeatable strategy out there, but it is not except in index.

    Nuke build will always exist, unless DE remove the ability to increase the AOE of ability. I can easily think of at least 5 frames that works better than trinity castanas in sanctuary (with lower commitment too), and even if you nerf all of them, I can still get more. Be creative.

  10. 4 hours ago, sixmille said:

    lol? Banshee is an excellent warframe. Read the wiki seriously. 1 is free finisher 2 is x20 damage 3 is the defensive ability and 4 is either good damage or CC.

    Bring them to sortie and tell me which of them is useful unless you are using subpar weapon (one with no potato and forma), if you take away her ability to cheese (which they didn't).

    Sure, she is relevant once you go above that, but it isn't really fun for most people to sit out for multiple rotation in endless mission for post lv 100 mobs.

    Though, I would say that she can still easily cheese with a trinity in team.

  11. I will never get the argument of nerfing nuke build because it takes the fun away from teammate. In the east we enjoy the completion of objective more than personal score, so I guess this is a cultural thing. I'm always happy if there is someone complete the objective faster or more efficient than me, because that's the point of the mission.

    Also, you can always try to outperform nuke trinity. I have at least 2 builds that works better and easier than a nuke trinity with riven up till wave 8 in ESO. If you really hate them take all the kills, just outperform them, and this is coming from a new player whose just in the game for a month.

  12. 3 hours ago, DjKaplis said:

    Correct me if I'm wrong but it seems you haven't done high lvl content (300+) much or at least not with Wukong?

    Yup, I never did that high level of mission, and I do agree that Wukong is definitely one of the better choice there.

    I'm not really sure if this apply to most player as they can't even use *spoiler mode* yet.

  13. 20 minutes ago, DjKaplis said:

    Wukong is very much usable guys.

    I think the problem here isn't about him being usable. Every warframe (even one with no ability) is usable with enough weapon/mods, the thing is he don't scale as good as other warframe given equipment of same value, and he is not better when you don't have much mods.

    I'm not even sure if Defy is the best tank ability when all you need is multiple energy drain unit to completely shut this down. He don't last as long as other tank warframe to remove those units.

    Also, what's the purpose of tanking damage anyway if you can completely mitigate them through other means.

  14. 9 hours ago, EinheriarJudith said:

    but unusable? i think not. not viable for high lvl content? he can do sortie np.

    That's a kinda unfair condition because you don't really need much commitment to start doing sortie with any warframe without using any ability. Going by your condition, if DE released a warframe with 0 ability and similar stat to other warframe, that is still a usable warframe and no balancing is needed.

    I started playing 3 weeks ago and I can absolutely enter sortie with any warframe because you just don't need to use the ability, only the weapon/mod matter.

    It still doesn't change the fact that Wukong is much below other warframe in terms of functionality.

  15. 1 hour ago, (XB1)Knight Raime said:

    I don't play ash because I find him boring.  Doesn't mean i'm going to sit here and throw a fit whenever he's changed.

    But you didn't invest in ash and then they make it boring subjectively to you, while throwing all your investment (mainly forma) into trashcan either, so it's not equivalent.

  16. 1 hour ago, (XB1)Knight Raime said:

    This happens every time people come across that's clearly too strong and/or not an intended interaction.  I'm glad it's gone.  It was really not okay to wipe rooms like that.  Wukong is plenty usable without it.  If he's boring for you he's not your frame then.  That's not a crime.

    It's not even as strong as other nuke available in game, and is much harder to do it properly.

    Of course every warframe is usable without anything, because you can pretty much clear anything at sortie or below it (and I may had set the bar far too low) without any ability.

  17. I'm okay with nerfing the combo as much as just dealing normal damage but huge aoe, but nerfing the aoe really makes this warframe boring.

    The worst thing about the slam attack is that it only deal high damage on the main target, so I couldn't even use it properly on other weapon.

     

    Edit: I will miss all the wukong suiciding in my mission.

  18. 5 minutes ago, (PS4)CoolD2108 said:

    end up doing the most damage in games

    WIth the same amount of modding, pretty sure other DPS warframe (excalibur in particular, which is more common than wukong) can do more damage.

    Also, DeMonkey pretty much described the problem with Primal Fury, which is what I met when I tried to build him for that purpose too.

    I mean, every warframe is certainly viable (because all you need is good mod for them to function), but wukong is definitely not efficient in cost compared to many other warframe.

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