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Jalen1104

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Posts posted by Jalen1104

  1. 2 hours ago, Fulmir said:

    See, you tell me you didn't mean to assume and it was 'just a suggestion' and then you say 'got [sic?] good' which is either completely missing the point or really rude.

    Beyond that you're making some pretty bad assumptions here. Warframe has already taken off to an absurd degree. It's one of the ten most played games on Steam just for a start.

    The thing that keeps people playing Warframe is that the core gameplay is fun and there's something new to do or play with on a pretty regular basis. This is supported by both DE's data and statements on the matter and what they see from the playerbase behavior on a macro level. If the sort of content DE is putting out wasn't popular Warframe would have never gotten to this level and it wouldn't still be growing.

    While I'm all for a bit of a challenge I don't think DE is ever going to make it a core part of the game to fight super high level enemies, and their balance efforts currently stop, very visibly, at about level 120 which is the highest level anyone is going to fight under normal circumstances. Their stance beyond that seems to be "if you wanna spend 3 hours fighting level 200+ enemies then you do you" but they're not gonna balance for it.

    As to Ember and Saryn, Ember is *way* less of a pain at low levels now. Even if you play with one the range is so short that you have a chance to actually see enemies and kill them, as opposed to before where if you were doing a 200 kill exterminate you'd be lucky if the other 3 people together got 50 kills, and it's just incredibly boring to run through a level doing nothing else. The same problem current exists with Saryn to an extent where she just steam rolls Defense missions so efficiently on her own that it gets boring for the other people involved.

    It's also not like nerfing Saryn would make any of this content impossible, or prevent people from hitting level 300 on a Survival run or anything like that. You can cheese your way to absurdly high levels any number of ways if you'd like, but that minority style of gameplay shouldn't be overruling the rest of the game's fun.

    ------------------

    Also as something of a final aside requesting no more nerfs ever, as several people have pointed out, is just patently ridiculous. Good game balance will always require nerfs, and expecting that to not be the case is just wrong in any game.

    You can still get good on low levels if you not killing anything first off. Second ember is still way worse at low levels if you have decent mods. She just isnt perform ing as well at hit her levels where the need actually hurt and third i understand that things CAN be broken i just domt think its as often as the cry babues think. Saryns a little squish to just ask after hitting spores and those spore targets don't die right away. Also she's only good for missions where are relatively still any so if they need her in that department because people want top dog thru should buff her in another department not just take and take and take because like I've seen another comment somewhere say. Volt would be next and then prob equinox. It's a vicious cycle of crybabies. Reminds me of WoW. Also people say they aren't having this fun you speak of because of saryn so I suggested (and yes it was a suggestion) to dive into deeper content. To the whole three hour thing maybe people should ask for a more difficult planet in general. Some suggested one that starts on level 80-100. That would be ideal instead of needing everyone to the ground while slowly addibg harder content. So in my opinion my point still stands.

  2. 3 hours ago, Fulmir said:

    There are just so many things wrong with your whole outlook on the game and other players...

    First off, don't tell others how to play or enjoy the game. Everyone has fun in different ways, and not every game is going to be for every person, but generally speaking Warframe has shown to be a *very* casual friendly game so telling people not to play casually is basically telling a majority of players not to play.

    On top of that you seem to have missed the point *entirely* with Saryn. The reason Saryn gets calls for nerfs and Chroma pretty much doesn't is because Chroma, no matter how many digits of damage he makes a level 150 Bombard spit out of his forehead, isn't going to make every enemy in a three room radius keel over dead nearly instantly at the difficulties the majority of people actually play at.

    Saryn had, and to a large extent still has, the same problem that got Ember nerfed, playing alongside one at below-Sortie difficulty levels is just *boring*. Feeling like you may as well not be there isn't a terribly fun experience for most players.


    On top of which the game just isn't balanced past about level 120, and it's not meant to be. DE honestly doesn't care whether or not a 'Frame is 'good' at Level 200, they care about where all their actually designed content sits.

    Which brings me to Elite Alerts, which are only going to have a level of 80-100 along with the rest of Warframe's actual endgame. Considering that every Warframe in the game can be pretty easily built to do Level 100 content I don't think anyone crying for nerfs now is going to end up crying for them to be reversed latter because of Elite Alerts.

    Woah there I didn't mean to assume your play style. Hahaha chill. It was a suggestion. I also find nothing wrong with saryns and I play with them a lot. To that end I can only tell you to got good. I can still manage kills with my Nezha on low level content even before the update. Although my language was rather blunt I didn't feel the need to spare anyone my opinion since this was to bring about some discussion and a different way of thinking. This game is honestly too easy and feel like it won't catch on as well because of it.

    There's no PvP meta or anything keeping people on like other more popular games and this bite-sized way of balancing hinders that further. Just my opinion and everyone else who realizes that being able to just run whatever mod on whoever warframe gets boring. It's just nice to have a challenge. If the whole fishbowl of a game suits you then I mean ight but there's no way to balance for such easy content without nerfing someone into the dirt like ember who can still just cheese on low levels.

  3. 7 hours ago, (PS4)robotwars7 said:

    translation: "everybody should play the way I play, because it's the only way to play"

    sometimes stuff is blatantly broken to the point where it negatively affects the game for others, and that's when nerfs are needed, regardless of what kind of player you are. at least try to see things from other people's perspective so that you don't appear ignorant. I have a feeling this thread is probably gonna get locked at some point, threads like this usually do.

     

    Nah it was just a suggestion and yeah I'm things can be broken but I doubt people generally know what that is with all these people crying for saryn needs. Also I don't care about sounding ignorant on a game forum... It's not a college paper. Just tryna spur some discussion. The insulting thing that peeps like you do I just save for in person. The whole keyboard insults don't suit me.

  4. 19 minutes ago, (PS4)Foxkid_8 said:

    Hm, sounds like a case of "being bad". Let me prescribe you 30mg of "git gud" then call me in the morning.

    Elite alerts have you panicking but sortie 3 augmented armor/radiation hazard/physical-elemental enhancements/energy reduction/weapon limitation are easy huh?

    Uh wut? I'm not paniced at all man I'm good haha. My point was to newer players who dont want strong frames in the game to help them with that higher content. I figured that would be more relatable. But yeah I'm always tryna get better whenever I can thanks for the prescription 😂

  5. Warframe is a co-op game. It is also a game that happens to have enemies that scale very high once you stop spamming the star chart so when I see all these people asking for needs to saryn i genuinely wonder why they wpuld want to weaken their teammates in a co-op game especially since there are other frames that can output damage like that.

    I have some suggestions for bite-sized players. Stop being bite-sized players. Actually that's my only suggestion because thats the reaaon you keep trying to hinder these frames effectiveness in high level content. By high level content I don't mean 20 waves in hydron or 8 waves of elite sanctuary onslaught because if frames are corrected for that ttpe of play they become unusable past that. Im not the best endurance player but I'm trying to get there and when I see how high the enemies can actually scale I get a but confused on why frames should be nerfed.

    P.S. those elite alerts are gonna make you wish nerfs never existed. Once you're dead you are dead please consider that in the future because a saryn may change the missions outcome in a more balanced way then you think.

  6. 1 hour ago, miomima said:

    Look how angry we are. Equinox maim is next on the list (everyone who advocate Saryn gives equinox as example tho 😄 ) . And Saryn is not realy underwhelming on capture due to speed buff from molt (so mini volt, and with volt in team she is even faster)

    She's out sped by nezha, volt, zepher, and especially a good nova. Get your facts straight and quit complaining about damage frames doing damage. Again get gud

  7. 4 hours ago, Xana_Skullsunder said:

    There's a difference between between whining about not getting top damage, and whining about not getting to play the game. If I can sit in a corner with my thumb up my ass, and not notice any difference in how quickly enemies die because of a single frame, that's an issue, and you're willfully ignorant for saying otherwise.

    Your ignorant about skill. Play a little further into the mission instead of crying and trying to call me ignorant when you are clearly representing this bite sized comunity which consist of all players on this game that have no skill and never play past 5 waves/rounds of anyrhing. Get gud instead of whining when you can't get kills. Honestly there are more frames then just saryn that have that killing power like equinox for example. 

    Dont even get me started on how underwhelming saryn can be in other types of missions like exterminate or amy of the speed run missions like capture.

    You can play the game when you learn how

  8. On 2018-09-05 at 9:32 PM, Kraythax said:

    Go solo in high level content ? Uhh yeah ... first of all not usually possible. Second of all maybe I want to play with others and third of all, why should I be forced to go solo because a frame is STUPIDLY broken. 

    This is all just false. Ok your real issue (because saryns one isn't killing enemies like your saying on actual high level content) is that your not getting top damage. I'm starting to wish DE would just hide that number to stop people like you from whining about crap that's not an issue.

    This game scales infinitely and I want to keep my team members strong. Why? Because it's a freaking co-op game. Stop trying to weaken the team before you go into the real high-level content. Also everything is solo-able. You should definitely try it.

  9. Geez "bite-sized" players here to jack up the game and then complain when they run outta content and are on endurance runs (eventually) getting one-shorted with their vitality builds. 

    It's a co-op game firstly so trying to have your group weakened is just not a good idea. Second spores don't even kill like that. You can still shoot. What you're actually crying about is that you can't do top damage. So you don't have the biggest number under your name to inflate your fragile ego. Suck it up and get good. I'm tired of this crap entering this game.

  10. On 2018-09-06 at 5:23 PM, EinheriarJudith said:

    i was reading what i wrote and thought to myself while these abilities are great at distraction they are kind of bland in that. ive been playing warframe for too long lol. some spice could be added. i think not having shadows of the dead deal killing type damage makes it so people dont rely on it. a problem ive seen steadily increase with time is that people have become to reliant on powers.

    Edit: one thing i actually like about destiny 2 is that you cannot rely on the guardian powers. thats where it ends though. gameplay is good but everything else is bad lol

    I agree that with you there. Shadows doing all the killing would take it out of your hands but I think that disappears for endurance runs where I think it's the most fun. With that being said I guess I would also be contradicting my playstyle since they never scale well into endgame. So if you haven't already maybe try getting into that if you havent already. Yoir weapons really carry you and your abilities can compliment them if you pick a good frame (volts a really good one actually).

    To tie it all in back to the original point of this thread id like to also see some scaling for rev into endurance content. Contrary to my original post I actually think his first ability is pretty good for that especially with his radioactive weapon for that extra CC. Reave with natural talent also does pretty well but his other two abilities leave something heavely to be desired. His fourth especially with just get you murdered past level 80 and the damage isn't conparable AT ALL to Mesa's.

    • Like 2
  11. 16 hours ago, DroopingPuppy said:

    No it does not. You can't force all of us to pick the most visible color. You don't have the right to do so, and even if someone try to do by find out good color still there are so many players out there. You don't have the authority to force it as well, and no one would. Also I don't know which one would be most visible either.

    It is not the problem of the individual users as well; if there is a solution, it is on DE's graphic team.

    Okay this isn't even an issue. I play with my girlfriend and I mean she used to be awful at this game. Naturally she hates playing with my nekros at first because she had this issue but now she can go 80mins (which Ik isnt the longest time) on survival and never ever has this issue anymore. So im not forcing anyone to do anything and there are alot of options that players could pick for public gameplay. Its not that inconvenient.

     With this new wave of noon pity that's entering the game they may change it but it's just plain unnecessary. I'm sorry to say it just get good, Or get over it. Or both.

  12. 4 hours ago, EinheriarJudith said:

    as i said pet/ally arent DPS skills, but are utility skills. resonator is every bit of a utility skill people dont use resonator to do damage they use it to move mallet around since that is one of its purposes like any utility skill.

    mind controll is not used to make 1 enemy kill its used to make one enemy the target of attention, and to remove a dangerous enemy from play.

    shadows of the dead is not used to kill enemies. it used to provide away to protect necros and the team by providing targets for the enemies to concentrate on.

    enthrall isnt used to deal damage it is used to distract or remove dangerous enemies.

    same with devour sand clone, same with effigy, pretty much same with all pet/allies.

    also I appreciate your debate btw seeing how people look at the state of this frame has refined my argument. I'd also urge you to answer Rallythekillers questions regarding why the zombies can't do damage. People don't feel that mesmer skin or the zombies are providing enough utility or damage mitigation so maybe they can be redeamed by adding another function like damage. Also if I'm not mistaken khoras cat have a damage mode (I dont have her so excuse me if I'm wrong).

  13. 4 hours ago, EinheriarJudith said:

    as i said pet/ally arent DPS skills, but are utility skills. resonator is every bit of a utility skill people dont use resonator to do damage they use it to move mallet around since that is one of its purposes like any utility skill.

    mind controll is not used to make 1 enemy kill its used to make one enemy the target of attention, and to remove a dangerous enemy from play.

    shadows of the dead is not used to kill enemies. it used to provide away to protect necros and the team by providing targets for the enemies to concentrate on.

    enthrall isnt used to deal damage it is used to distract or remove dangerous enemies.

    same with devour sand clone, same with effigy, pretty much same with all pet/allies.

    The mallet does significantly more damage with the roller. This synergy between moves is the reason why Octavia is the dominate endgame frame. The mallet is the resonators weapon in a way so this bleed over of damage makes her shine. This is the kind of thinking that would increase the effectiveness of every other frame. Not really here to debate whether his zombies should do damage because that's not what this forum is about but either way if you can't get damage right with a single ability maybe it isnt a bad idea to incorporate another ability into the mix instead of just following this formula you've pointed out.

  14. 1 hour ago, EinheriarJudith said:

    you must not have noticed but pets/allies arent DPS skills they are utility skills. revenants only DPS skill(in terms of killing power) is danse macabre. 1 utility skill, 2 defense skills, 1 damage skill.

    "Damage skill" ight. Damage falls off pretty quickly. Also Octavia disproves this point heavily. But I do agree that the zombies dont have to do damage. It was a miniscule point to begin with. I even like that  the zombies are kill able my main issue is with his fourth ability and meaner skin.

  15. Just give revenant a kamehameha instead of this disco crap and make it actually do peace maker levels of damage like you guys said it would. Maybe let us mod it with secondary mods (like as a gammacor type weapon).

    It would also help if the thrills got a damga buff so rmthet can at least tickle other mobs before they died. I also don't like the most recent changes discussed because it seems like rev is suited for solo play at the moment but your trying to pull wool over our eyes with this team buff garbage. Also for a warframe that has a lot of benefits with getting shot, he has no bulk at all. I also can't understand how his little back story about killing eidolons true. Have you guys killed any with him. He offers nothing to those hunts and probably couldn't survive two seconds with that weak kit. Please get real guys. These frames recently have been garbage 

    P.S. Nezha rework please. There are great ideas on other threads regarding that.

  16. 23 hours ago, DroopingPuppy said:

    I said it because your post doesn't solve anything.

    Sure it does. When players know there is an issue it'll become more common for them to pick better energy colors. That's more likely then this little thread maling a change because cry babies can't aim right. This honestly isn't even a real issue just get better and hope that people are more sensitive to your needs just like people have with limbo.

  17. I think Nekros need to just pick a better energy color. Mine are usually orange and that has kept me from having this issue. Sorta like how limbos should make a white or black energy when playing with others so people can see through their void bubble

  18. Wow some really "fire" ideas here!!!! Pun intended. I personally like meggss first ability as a toggle but I mean geez your the first to propose such a solid fix while adhering to there original design. Scaling that second ability to melee most would just be sick. An exalted glaive almost which maybe could even replace the fourth alternatively and synergize with the second. If they are, however, hell bent on the spears then this is the way to go.

  19. Nezhas one is actually good cc for survival and I wouldn't change it. I love the speed and turning everything to ash around me but that's where the positives end. His augment is like equinoxs fourth ability except in the form of a tiny strip of bacon. His two is not actually visible usible in time to prevent an enemy at level 100+ from killing what little health you should be surprised to have kept. The teleport is so awesome but the ring cant really travel far enough to matter and in closed spaces it just won't work. His third ability is just a trash version of rhino skin. Rhino can reapply it and its stronger. Nezhas fourth ability is the worst of all. Long casting time (am issue with all of his abilities except his 2), low radius, and that awful second animation you get locked into just slows down what is supposed to be a speedy frame. It should just be turned into a flash of light. Nezha is so dear to me and I want to see him do better.

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