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RagingShark-Shade

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Posts posted by RagingShark-Shade

  1. Well... Today i tryed the new Jackal Boss Fight and i have to say... i'm impressed... the Fight is in 4 phases, each gets harder and it Looks nice
    But here is something... Strange... the Moa that Spawns and just to get Crushed can spawn acutally before the Fight... They respond to Damage, give 275xp and they try to Avoid you by running away... the Moa is not hostile to the player but still this is a fully programmed Asset that should not spawn ingame... i don't Demand the Removal... it's Funny seeing the Moa's Friend looking at the one who gets Crushed

    B8D8ED655D8B5CC379105CD19A2C2FE7FECD9B16DAAF1011C0B4C9F89828D96AB8FDBBFA727ADB78418E4E6E8608A19B1F76AC8CDB97B766C9771E58

  2. well i want everything... but we don't need new Skins for... Wisp, Garuda, Nova and Saryn they had everytime over the last Tennogens new skins... how about DE makes some restrictions... DE chooses some Frames and says those frames need skins... DE "make em we use em"... how about Gara, Hyldrin, Octavia, Valkyr and Zephyr... Gara had one Skin and i'm still waiting for her Delux skin since beginning of the year... but Deluxe Ash, Ivara, Nova are more important... We have so many Frames and every time the same ones get new skins... bring some fresh air in it.. Armor and Syandana does not count... Pls DE

  3. Using my Beloved Volnus... after the Changes to Meele... the Paracecis is useles now... dps droped and Bloodrush does not make it great either.... Why Volnus you may ask... maybe its cuz i can oneshot enemys above LvL 100 XD
    if you Hold Rightclick you will Spin to Win.... Without breaking your Darn fingers.... and the Ending of the Combo is a Nice Boom to the Ground followed by your battlecrys spinnig around like a Mixer with a Hammer
    20200411105951_1.jpg20200411110039_1.jpg

  4. vor 2 Stunden schrieb Pinegulf:

    This may be silly question/suggestion, but what survival mods are you running and maybe add more? I've found Vitality + Adaptation (max, ofc) to yield quite enough to survive. On volt it's a bit struggle, but makes things... interesting? 

    But yeah, more (boss) mechanics would be cool. 

    Edit: Maybe these Health mods could help?

     

    i use Umbral Mods... so Surviablity should not be an issue and i don't have Addaptation cuz it never droped for me in a CCCC Rotation in Arbitrations
    putting your Survivabilty on Mods is Bad... its allways bad... and even with Gara's 90% dmg Reduction Enemys Melt you... and what keeps happenin to me farmin Lich mobs... are those Grenades... you don't see'em... you don't hear'em... Suddenly Boom... you got killed out of simply Magical Supprise



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  5. So for the begin... Everyone who Complains about Warframe is to EZ... Grab your Bag of Tears and move on this isnt for you... go and play Conclave if you want a Chalange or just play Darksouls 2

    i Begin with the Basics... Level 50-150+ Enemys
    Enemy Design:

    Grineer:
    all Grineer have nearly a 100% Slash proc chance and delete your health bar in Seconds.
    Bombards... just one or 2 shot you
    Napalmer: one shot you
    Gunner: Kill you in a blink of a second
    Normal Grineer: Slash procs for days
    Hyekka Grannys: just toss a Napalm Nade and one hit you
    Mitter and Harpak Grineer: instand Punture and slash procs
    Scorpion: one hits you Squishy frame
    Powerfist Grineer: TELEPORT... and also Hurts you bad
    Grineer in general above Level 50+ are unbalanced and right out unfair... i know you are a Tenno with a Warframe a Mighty tool of the Orokin... one Grineer laughs and nukes you cuz his dmg and Armor Scaling is so bad he becomes a one hit God with 1.000.000 hp... cuz balance scaling...
    My suggestion is not to make them one hit you nor make them nearly unkillable Tanks on legs... this is just Frustrating to fight against.

    Corpus.... oh boy...
    Nullifier: One shots you no matter what
    Ospreys: just toss a AOE one shot trap you can't dodge in some situations
    Crew man: blasts your light quick out
    Big Supra boys: just as Bad as a Grineer Gunner
    Ratel: spawn nearly Endless and annoy the S**t out of you... try to find the spawner pad a fun for the entire Family
    Moa: is worse than a crew man
    Rail gun Moa: read above... also Launches Shield Eating Parasites on you
    Bursa: crawled back out of hell
    Corpus in general are unbalanced... so unbalanced that i don't want to go to the Orb Valis... why you may ask... cuz even in Level 20+ missions the ammount of Corpus spawning on you is so Big they gun you even with 90% dmg reduction fast down. in Normal missions the Dps output of Corpus enemys are nearly Double the amount of what Grineer can do above 50+... yea thats fair

    Hmm what now... aaaahh Infested:
    the only Good thing is that most of them are Melee Enemys and can't kill you that fast... oh wait.. they can do it better than Grineer and Corpus together
    Runner: easy to Take out but hurt you if they get to close
    Jumper: can jump to far an knock you down
    Crawler: uhm i don't count them
    Mutalis Ospreys: DE for the love of everything good... Remove the Poison cloud or atleast give it a 2 minute Cooldown... its funny dying over and over again cuz 5 or 6 of them decide to spit out the Nuklear Fallout Cloud that makes quick work of your Health
    Ancient Infested: really need to be toned down... especially the poison one... here smell my breath... you cant even see it and boom... you died
    Mutalis Moa: well they are annoying but not unbalanced they are fine just like Runner and Jumper
    Juggernaut: is nice to fight against him.... but only as long as he not spits out the Poison balls of aoe one hit
    Infested are Balanced but some of them need a rebalance

    Orokin: Well... i don't need to say anything... just read all above

    so all in All... Difficulty is Good... as long as not everything gets so mighty it one shots you on sight... lets Take a look at Destiny 2... and yes i compare this game with Warframe
    D2 has difficult Content... but even if the enemys are super Strong and can Delete you in a matter of seconds... non of them one shots you... ecxept for a Raidboss
    the game rewards you for being Tactical.. you can hide or run out of sight and kill someone from behind and the games gives you a fair Chance of surviving... Warfames Ai does not give a F**k they allways know were you are.. don't give you a chance to recover and simply mow you down... Warframe is Difficult... there is no need for more One shot BullS#&$e... just because a slim Minor group wants the REAL Endgame... then ask DE for Raids.... but some players just want to enjoy in piece the Grind and the game and not destroy the Keyboard cuz they get one shot all the Time in high level Content.... now i know why i allways so Wisp, Loki, Ash and some others in endurance runs or in high level Content... cuz they can makle themselfs invisible... and if the Ai can't see you it boosts your ammount of actually staying allive for more than just a few Minutes... or seconds

    Warframe does not Need More Difficulty... it needs better Challanges... a fair and Rewarding Enemy Balance... good Rewards and Scaling Rewards
    i do not Hate the Difficulty of Warframe... i hate it being cheesy put down in one hit with no chance of escape
    i played Warframe for over 3000 hours.. and i know how bad the Scaling can be in a 1 Hour plus Kuva run or Orokin run
    and btw i Play most of my games on Hard Difficulty cuz if its to Ez... it gets Boring fast so i get the Point of People wanting Stronger Enemys...
    DE Needs a Fair and Balanced system in Scaling that makes the Enemys harder but more forgiving for People who don't have MLG SUPER HIGH END PRO QUICKSCOPE SKILLS

    I hope People who read this get my Point and my Frustration that i have with the Difficulty in Warframe

  6. yea ya know... i'm sooooooo Darn Happy all of you can't spin around anymore... it makes my Coffee in the Mornig way Batter seeing all the Spin to win No skiller sitting in the Dark Hydron Defense Corner and cry about it... ya Know something else... now the People who want to use a Melee weapon the intended way can have fun too without having Peps like you spinning with volt or Valkyr in front and kill everything and feel Strong... Be glad you can still use the melee option
    now a Quote to Ruin you Day
    GID GUD AND USE SOMETHING ELSE

    • Like 1
  7. Self Samage is in fact the Reason why no one uses the Ogre, Tonkor and other Rocket/Grenade launchers... at some Point it's unbalanced and Game Breaking if you can't kill the enemy with that Shot but yourself with Ease... to me in a Game about Survivability and Movement.. using a Weapon thats More Dangerous to the User than it's Target is Pointless in my Eyes.. why would you even choose to use a Gun that Does High Damage to yourself... People use something else like the Plasmor or whatever prefered Gun that has High Damage and does not Blow you into Pieces cuz a Corpus Osprey Decides to shove itself up your Arse... Removing the Self Damage would be beneficial for everyone..
    Second Point making the Guns have a Battery is Unacceptable... 1st you have to Wait ti'll it decides to reload at a slow pace and you have to wait ti'll its finished recharging. 2th you can easly interrupt the Reload and die cuz you don't have a Full mag.. 3th a Mag wich can be reloaded at any Point or Time is way better cuz you allways get a full mag after 2-3 or less seconds.. charging Mags have the benefit of Endless Ammunition but they are not great in Combat and slow you Down for no good...
    Removing Self Damage at all will make alot of people happy... even me cuz i love my Tonkor

  8. Just to be Clear here i #*!%in Hate and Despise the New Index Map... it's to Big, to Dark and you never see the enemy Team... only if you Die you saw one Jad Teran Blowing you in one hit with the Staticor....
    it's Dreadful just to find one Enemy... Every other Map in the Index is Not Big, has good lighting and you can easily find your opponents... Fair an Balanced... and i lost more money in the New map than Won... Fix the map and make it atleast Bright...

    • Like 2
  9. Well Trinity is the Last Frame i need to build and level... But there is one thing that keeps pissing me off
    i ran Hades for about 50-80 Times... and all i get is The Chassis and the Neuroptics... both of them by about 33.33% Drop chance... but the Chassis and the Neroptic are Guranteed Drops... like the Systems.... but why are the systems by 22.56%... i never see the Blueprint for the Systems Drop... not once in all of my 3000 Hours of playing Warframe
    so if i go and Kill Vay Hek he drops all the Hydroid parts in a 33.33% drop chance... and why do i never see the Trinity Systems drop... everyone i know who needed Trinity...
    1st buyed her for Platinum cuz her systems never Drop
    2th just got her Prime Version instead.. cuz its much easier to obtain her (Cheaper than the Vanilla Version)
    3th Left the game cuz they felt betrayed by such a Joke of RNG BullS&!?
    So if there is any Possible Explanation why the Systems are so rare like getting Nitain from a Mission... explain it to me
    Pls Team DE this is not Farming... this is the biggest BullS&!? ever... and even Ash is faster to Farm than her.. in her Mission you have to pay Animo signal to play the mission... so every Time you lose Resources in order to Farm for her Parts that will by the RNG % never Drop... such a BullS&!? System... make her Parts all 33.33% Drop rate... she allready is one of the Least used Frames... she's even under Vauban... so Sad it sounds its is True

  10. Yea... sayin they listen to Com Feedback... but if there is a bug that make Wukong a Nova with Protal... they insta Fix it... but no one said anything about that... so half of the Community is Crying for this Obvious Asset Texture Bug... and Nothing... they put 2.. may 3 patches after this out... and nothing again... as if Team DE doesn't care at all...

  11. i Noticed it too... i Tested it in the Simulacrum to be 100% Sure.... and yea... you can see him sometimes Reloading Twice... Really good to see if you give him the Tonkor or the Komorex... Guns that open and Close by Reloading... Guns like the Corinth work without the issue... and even Bows have the Problem... sometimes he Grabs a Arrow and anotherone just 2 Seconds after...  bofore even try to shoot... i hope it's just a Tiny bug you can work around with the Right Weapon

  12. So after i Checked the Update for Wukong... one of my Favs Now... i noticed something... Something that bothers me so hard... i want it Fixed ASAP
    i don't know how DE Screwed this up but his Leg Cloth / Armor does not Apply the Skin changes from before... (Mithra Skin)
    Here you can see that the Mithra Skin does not Change 100% anymore and the Skin Leg Cloth / Armor Stays Vanilla

    The Workshop Picture and Skin made by: Iukinu_u
    you can see his Leg Cloth / Armor looks Beautiful
    1942E0370E0CA87D2EF8B6C26064EB11C528958C
     

    Here my Pichture how it looks like ingame now
    (Equiped Mithra Skin)
    No Changes to the Leg Cloth / Armor Anymore... and before the Rework... everything worked
    479E7CF3083EFC763AE3F42B329C9E9A7254AE7A
     

    Here the Vanilla Skin
    FD17178A6F6D23F635CDE9634D13E4BA22D672F0

  13. i Love my Raging Cat Valkyr for some Fun slashing and Melee only.... But here come's the BIG BUT...
    Her Hysteria is still bugged... you can use it but at Random it will just kick you out of the enraged state... it will still Drain your Energy but you Lose your Claws, the Invinciblity and the lifesteal..
    it is not Funny anymore... sometimes you go into Hysteria to get out of a Deadly Situation but no it will kick your Ass by Randomly Ending the Skill that is still Active... you have the % in the Bottom wich shows the energy drain but the Skill is unused by this Bug... i Buyed Today the Mithra skin for her cuz i Love all the Mithra Skins and still the Hysteria bug is a thing... i can't Enjoy Valkyr at this Buggy state... Please Team DE Fix this issue.... no one can enjoy her anymore... the last time is saw a Valkyr ingame in a Misson was way before the Chimera Quest..
    FIX THIS ASAP PLEASE

  14. So i ran a Couple Assassinations for Fieldrons.... then the Host Decides to Leave the Mission.... everyone was at the exit and the Host not... the Host left and et wolia... This happend

    In the Mission after the host migration
    DC98116FB5524AB5742E3D1444501CB20CDE64CD

    In the Orbiter
    633180A498E11FF5CF16228CEB92658942D72C8E

    After you looked into Last Mission results
    AEE474DC642A9FA9CEBAE6523B6959B137655B19

    i gained no Point in the Invasion... i did not get any Pick ups nor Rewards... So Pls DE Fix Those Darn Host Migration Issues

  15. Well.... the State of Balance in the Void is.... how can i say this without loosing my Mind...
    Wolf of Saturn Six Spawns in a 40-45 Mobile Def Mission.... he's Lvl 70... i use Chroma P.. he Starts to Perform his dance and Hammers my Head.... my Frame doesn't care i kill the Wolf ez with the Lato Vandal.... he barely made a Scratch into my Chroma....
    Now the Part of no balance:

    Void Level 40-45 Mobile Def... the Hunt for Axi... 
    Shock Chroma... Full Buff up.. Corrupted Grineer Gunner barely managed to scratch me, Bombard just keeps kickin me to the Ground... now a level 50 Corpus Crewman with a Strun comes around the Corner and BOOM... oneshot... WTF what happend.... Revive.. hmm what was that???... The next Console... Corpus Crewman from 10-15m Oneshots my Full on buff Chroma WTF... if the Wolf doesn't Manage to kill me at Level 70 in one hit why does a Dumb Crewman nearly 5000 Damage or more with Level 50.... in a Arbitration Mission Level 120 Grineer manage to one shot me... this is fine but why is the Void so Damn Broken and Unbalanced.... Please DE Nerf the Damage Output from Crewman with the Strun and Detron.... this is Too much for a Corpus Crewman.... even the Scaling in the Void in general is super Unbalanced... Now i understand why so many People play on Sedna... 
    Hmm and one thing about the Damage from Corpus... on the Starcard and the Orb Vallis... Everyone loves to run on.... *Couch* even in Low Level missions the Corpus Do way to much Damage.... the Grineer Fraction is in my Opinion the most Balanced... The Corpus Fraction is in my Opinion just Cheesy... Well they have Projectile Weapons and you can dodge them... i don't think you can dodge every time a Lanka Shot from a Nullifier and even the Drones who can place a Energy Trap on the Ground....at Level 50+ those little balls onehit your Frame the second you touch it... this is not balanced this is Cheesy... the Corpus Fraction really needs some Fresh Balance.... 

  16. DE Repl: still no Resopnse... Tbh this Sucks a bit.... i Love to use Loki to get a Quick Kuva Flood Grab... or Ash and his Argument mod to make Teammates Invisible too.... <(I use it for Support Frames in the Team or Squish Frames).... even my Kavat doesn't Like the Invisible Bug.... *Badum Tss*

  17. so i found yesterday a bug with Loki... it never happend before

    If you go Invisible, Everything is fine... but if you Dare to switch to the Operator and Switch back you will get a nice half visible Loki.... so Here comes the Problem... it LOOK'S LIKE you are still invisible.... but Nah... the Enemys now can Spot you at this Point even if the Timer of Lokis 2 is still up... it makes Using loki now Half impossible... only if you Don't use the Operator (and Zenuriks energy Dash to refill a portion of energy) < (I DO)

    This Picture Shows... Everything is okay

    652DC4E002D22B0194A8500C7C49887E29C4096C

    This Picture is After i Switched to the Operator

    9EB78480F0CF9C503953B12D5331149500AEE1AF

    Here you can see the Half Visible Loki (i have a suspicion this can be a Bug happend by Implementing Wisp's Code to the Game... her Passive is if Shes Airbourn she Turns invisible and Looks like This) < I Don't Know what Causes this Bug to Happen but this needs to be Fixed ASAP

    1EB05A5D089BE3D9A4FA3E7110C807F48C367673

     

    have you encountered this bug too... leave a Comment

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