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KonRon

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Posts posted by KonRon

  1. after the last hot fix do you got any improvement in the issue? it says

    Quote
    • Fixed issues with item linking containing Cyrillic letters in non-cyrillic languages. 

    I don't see any changes, it's still bugged

  2. Hi I have a new pc, after playing a hour in the simulacrum I got a crash, the updated the drivers and again i got a crash arround a hour logged in the simulacrum I didn't check out of the simulacrum but if I do I lost that log

    my specs are;

    -VGA             gtx 1060 6Gb strix (no oc)

    -CPU             amd ryzen 5 1600 3.2ghz am4

    -MB               mother ga-ab350m g3 am4

    -RAM            16Gb ddr4 2400Mhz 

    Windows 10 x64

    the game runs at 60fps with the frame cap on, the minum I saw was 59fps

    only in the second or third shutdown I get redirected to http://www.warframe.com/en/hardwarefail

     

  3. synergy is great to keep in mind to rework frames but make the players use the four powers in order to get one result is not a good way to do the things, the spores and molt combo is fine, miasma should work fine with only one status instead of needing both, so the players can CHOOSE that way if play using toxic lash with melee or use a gun and pop the spores.

     

    first I need to say that miasma at the beginning was a S#&$ty skill and only worked properly when corrupted mods were introduced, making it able to deal more damage in almost no time with negative duration, which it wasn't designed to work as that but reworks wasn't on the table back then and this was the only way for people to use saryn, moded with duration to benefit all their powers made no advantage at all with her. the devs now try to make it work as intended since a while back.

     

    now instead of spam 4 for 25 energy we need to use 2+1+3 +4 to get supposedly the same effect and while it takes more energy + more time to properly spread the spores and apply viral/toxin procs to get that supposed +100% for each proc type damage on the miasma... which is not working, viral plus double damage should make the miasma deal considerable damage compared to it without the proc, the reason is, viral reduces the HP of the enemy to 50% that plus 200% extra damage of the miasma should make a big difference which is not there, I have been testing builds and nothing seems to get half effect of the pre rework saryn.

     

    use a ignis with viral plus other status to apply the proc faster or spread the spores better and still miasma don't kill.

  4. the problem is not the kogake, the problem is the recovery mechanics since alpha, the devs didn't improve that aspect of the game a while back when we complain about that, they only added pointless mods to recover faster but with they never realised that with only eight mod slots no one is going to use that **** over any other useful mod.

    now apparently with parkour 2.0 they are working in improved recovery mechanics, but I can't hype about anything in this game anymore.

  5. first off if you want to interact with your kubrow when it is at 100% loyalty then you can do it and the interaction don't count, which means it only takes count if your pet has died, the logic with the kubrows is not let it die every mission every time, as it simulates been the user pet and the user need to take care of it, which is the only good thing in referred to kubros.

    now if you are a noob player without enough mods on your frame or kubro and you still want to follow your friends to high lvl missions then don't use the kubrow because it gonna die and the whole idea is to make you prevent that, use a sentinel if you need it.

    for what are you defending one would think you are the kind of kid who like hurt animals

  6. it was a loki prime. he/ she shouldnt have fallen down at all

    I use loki since the game started the open beta and I never weared life or shields mods in that frame, so if my team is bad I can die but generally I never die, also loki is for control not for killing and you got many kills just for the nova

  7. maybe he/she wan't you to cover him/her while he/she was trying to not get killed while helping you. If he/she have a low lvl frame or a frame that can't sustain getting shot (as it looks for what you tell) then your help covering him/her is more meaning than your manners.

    the genre of a player doesn't matter.

  8. The thing is, if you able to craft between BPs, you will able to craft system from helmet and skip some steps of limbo mission.

    Well if you don't thing buy it is a good end to put it, think of other games like WOW. It just happened and you are in one bad day, that's it.

     

    the blueprint requires two parts to craft the third so it will only skip the last part in the case the player for some reason get multiple copies of the other parts wich I don't see it very wise, getting three parts in the same mission with a not so easy drop and the the same in the next mission, when is more easy extract when we get the part and keep making the quest, also in that quest we can't go backwards to get repeated parts.

     

    maybe if the blueprint is non reusable and only obtained by a quest that would prevent the players from exploiting it, the quest could be made any amount of times but it may be tedious to play through.

  9. in survival you get a drop each five minutes so twelve drops per hour, if you are "SO LUCKY" to get r5 (x5) cores in all the drops you must be very happy but when you gonna need any other drop from that tower you gonna shoot on your feet

    2 hous = 24 drops x 5 = 120 cores

    to get 400 cores you gonna need to play seven hours and not even in that time you gonna get that amount of cores

  10. I remember when team fortress 2 devs stopped putting real content in the game and cared only in milking the players with pointless cosmetics,thats why I don't play tf2 anymore, in two years no weapon was added and added maps were reskins of old maps or restricted by paid keys. I stop playing tf2 for that reason... the devs weren't interested in the developing the game, just in milking the players.

     

    if you get in any other shooter and find tf2 players they gonna tell you that tf2 is a very basic shooter with no more care from part of the development team (with the joke that is developed by a potus).

     

    now warframe is in beta and I won't like it if it turns to be like that before going full release,

      the last boss have a S#&$ty quest; three times the same mission and then the cuspide of the mission is a common sabotage

      a S#&$ty fight; he is invulnerable... not original there are three or four other bosses with this, after all the effort to get there and the fight is so cheap and even it feels bugged.

      not even a proper area, alad v is just in the common area we see in almost every hive sabotage... we see it three times in the quest... there isn't even a prop to make a difference here... a panel, a screen, dead bodies... anything.

    for these points the hole thing feels like a lazy attempt to add something, is like they really just grab something from the hat and that shiny thing is just pocket lint

  11. "

     

    they want you to have difficulty farming the parts

     

    I understand that but, I wasn't implying to make it for all frames but I wasn't clear, my bad. it can be just for the normal frames which require keys made of materials to get access to each piece.

    the difficulty is understandable to keep the players playing but at some point it turns stupid that the difficulty is the RNG instead of the actual thing that should be, which is the boss, the fight mechanics, the maps... which is the gameplay. the funny thing is the boss is boring it's on a common map, not even have a interesting area like the other bosses with key requirement.

     

    imagine if after fifty times you get twenty five nekros helm and twenty five chassis due to rng, for some people that's enough to stop trying, and worst knowing other people get the three parts in only three runs.

    I understand that the use of this idea sound like it kills the farming but DE can put the requirements they want,I believe three crafted parts of each type is more than enough to not make the lazy people use this instead of farming taking the crafting times requirement.
     

     

    Craft between BP is not good, Limbo as a example. 

    Or maybe make it like Limbo, give it a 3 phase mission steps, one part for each. 

    Or Buy it! (I believe this is part of the reason for this drop problem)

     

    I don't understand your limbo example, he is unlocked in a linear way there is no rng almost, then you contradict yourself.

    if the reason of the drop problem is to promote buying the frame then digital extremes is touching the barrier of pay to win, you don't pay? then play the game as a job, without fun, to get the things forcefully.

     

    last night I go again and what did I get? two chassis and two helms... my friends could already buy the frame with the amount of platinum they spend on the coordinates.

  12. HI

     

      When mesa was released I waited logued all the day waiting for the invasions to pop up with the coordinates... my and my brother take turns with my account, while I was working or he was on school.
     The first two or three days due to connection/bugs problems we have since u15 (lost connection to host while loading, freezes and the liset menu bugs) in the little time the nodes appeared we were unable to make the three runs because the nodes disappear too fast (not that fast but we lose a lot of time for the errors).
    then after some days we noted no node was appearing at all during the entire day... we checked and the nodes where appearing only in the morning... now that can't be rng how many days was it? seven days? that's not random, any other material appeared during the day as normal but this nodes apart of been super rare only appear in the morning?

     We manage to collect the nodes after two weeks sharing keys with a few clan mates who get nodes to craft the keys and after the long wait, the teamwork and the host connection gambling what do we get?
    four helms and four chassis....
    this is ridiculous.

     This isn´t a normal frame with free access to farm or like nekros or hydroid who got the key requirement but to make these keys we can farm the materials as normal.... to make one key for mesa we need to make nine runs which only appear randomly once a day and for a person without help, unable to be all the day in the game the chances to get these nodes are very low or almost none... and what we get at the end? we get forced to make the boss over and over again even if it not funny or enjoyable anymore and it turns so tedius we want to just or forget getting that frame or leave the game.
     not funny.

     

    -let me help you to help me to help you-
    now my suggestion is make something that let us use the unnecessary blueprints to craft the desired blueprint, call it reverse crafting or whatever.
     Selecting two different obtained blueprint parts of the same frame (same as when we select two weapons to craft a dual pistol, etc) the recipe will investigate them and produce the missing blueprint.

    I don't care if it requires just the blueprints or crafted parts if require more than one of each or if it's in a dojo room for investigations.

    At the end we only can sell the blueprints for credits so is not like we gonna miss them.

     This can be useful for players with too bad rng I remember that the normal ember take me more than hundred runs, I killed ruk ten or twenty times a day everyday a little more than a week, I hate it but seeking the reward then was fun while I was totally enjoying warframe, but now that I'm losing interest each month and barely play for fun aside of leveling stuff, if I have to do that, I will just uninstall the game and play something different.
     

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