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(PSN)Chiefpre

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Posts posted by (PSN)Chiefpre

  1. I don't or haven't necessary focused on focus farming my daily cap. I just ran a ton of Tricaps and converted the shards into focus as well as the focus I gained while farming for the Blazing Step Emphermea. The continued focus I'm earning comes from each of my Warframes and several weapons having lenses in them. I literally, have nothing to do except farm kuva, run railjack and do syndicates and daily sorties, weekly treasure hunt, weekly Clem mission, and Arbitration missions. I've completed everything else in the game. All weapons maxed, every frame unlocked, every prime achieved. I sometimes sit in my dojo and tear out decorations and turn the room into something different. I'm maxed out with each faction in the game and can solo Profit Taker in 6mins. The game needs content for us MR28s with nothing to do. Even have completed 34 kuva liches and have all their weapons maxed out and each emphermea. I'm looking for something we end game players can grind that will take some time. Even Rail Jack though a little grindy, honestly doesn't take long to get to level 10 intrinsics.. DE needs to fix console to be on the same level as PC, they've had 7 hotfixes for RailJack, Nintendo Switch as had 1 where both can trade avionics while, Console players still can't. The Shedu is still glitched and requires an update to go to cert in order for it to be fixed, so we have to wait on it as well. I'm even a moderator in an 40 clan alliance and I just basically no moderate chat and answer a few questions for newer Tenno. The game isn't as fun as it used to be. We need more expansions and content. Not just some small filler content to satisfy a few, I've seen several areas that DE can spin off of and make more content.  Give us an Infested open world Give us squad link in Raill Jack. Give us something other than the 2 events from Invasions. Steve, Pablo, Rebecca.. we NEED and WANT more.

     

  2. I'm sure there are a many of us that have maxed out all of our focus schools, and are sitting on untold amounts of focus. And we continue to gain it daily as we play. Even unused shards. I have an ideal of a conversion system. Taking (x) amount of focus to turn into Endo or Credits or even Universal medallions. Or DE needs to come up with additional skills for each focus school that we can start leveling, they can be focus skills that coincide with Rail Jack. Or make new way bounds. Something needs to be done with the unused focus, other than it just sitting there building up on the back burner. Possibility of even using it as a form of currency for another possible vendor to obtain new epheremeas, or other cosmetics such as new operator attire. I'm sitting on over 10 million unused focus with absolutely nothing to do with it. DE, I strongly ask that something be done with the unused wasted focus. Even it it means you  have to have (x) amount of a focus tree unlocked to obtain access to the conversion system, so that It would be locked and only obtainable via a merit reward for achieving max rank in (1) focus tree. Just a thought

  3. I see I have grabbed the attention of a few fellow Tenno that have suffered sleepless nights , long hours, and physically draining monotonous game play.

    I am a very active member of the Warframe PS4 community and spend several hours of game play on Warframe I've personally logged 2835 hours of game play and I would say the last 100 or so hours of that has been nonstop farming of Elite Sanctuary Onslaught. I've had 1 like and 4 upvotes on this already.. Come on DE take a look at this ideal.. I'm sure you can make it more accessible to even those that are casual players. Thank You again De 

  4. While hundreds and hundreds of Tenno have poured hours upon hours into The Elite Sanctuary Onslaught. I feel we need a better reward system. Just hear me out for a bit.

    While if you join a public match you're often matched up with fellow Tenno , that just basically can't take down the enemies to keep efficiency up. I've exhausted 2 entire weeks for running nothing but Elite Sanctuary Onslaught after doing my Nightwave and Daily Sortie. I've ended up with 6 Braton Vandal barrels, countless kuva and lua scenes , and endless supply of radiant relics. Here is what I purpose as a new reward system. Since Cephalon Simaris has been upgraded to include new blue prints for other quest items.

    Furthermore, please make it where only level 30 warframes and weapons can enter Elite Sanctuary Onslaught

    Let's put in place a reward system similar to Arbitration. After every 2 zones you complete you get whatever the normal reward will be , including x amount of Cephalon Standing, or a new currency Cephalon Essense. In return you can take those standings or new currency and purchase the items that are very hard to grind for at a 1.01% drop for every 20 minutes.

    You, DE can make it where each Braton Vandol part , Lato Vandal part, and the elusive Blazing Step can be purchased in Cephalon Simiaris inventory.

    Or you can have the Blazing Step drop on the 4th consecutive run a player does that reaches the end of Zone 8

    As honestly, constantly grinding non stop  Elite Sanctuary Onslaught for a drop that I've yet to even see in over 2 weeks of grinding.. I'm kind of burnt out and disappointed in the game as I'm MR27 and have every weapon, every Warframe, prime, I've purchased several tennongen bundles and love the game. Again I'm burnt out running over and over again with only knowing it disappointment on the other end. Please consider implementing this thank You

    • Like 1
  5. While hundreds and hundreds of Tenno have poured hours upon hours into The Elite Sanctuary Onslaught. I feel we need a better reward system. Just hear me out for a bit.

    While if you join a public match you're often matched up with fellow Tenno , that just basically can't take down the enemies to keep efficiency up. I've exhausted 2 entire weeks for running nothing but Elite Sanctuary Onslaught after doing my Nightwave and Daily Sortie. I've ended up with 6 Braton Vandal barrels, countless kuva and lua scenes , and endless supply of radiant relics. Here is what I purpose as a new reward system. Since Cephalon Simaris has been upgraded to include new blue prints for other quest items.

    Let's put in place a reward system similar to Arbitration. After every 2 zones you complete you get whatever the normal reward will be , including x amount of Cephalon Standing, or a new currency Cephalon Essense. In return you can take those standings or new currency and purchase the items that are very hard to grind for at a 1.01% drop for every 20 minutes.

    You, DE can make it where each Braton Vandol part , Lato Vandal part, and the elusive Blazing Step can be purchased in Cephalon Simiaris inventory.

    As honestly, constantly grinding non stop  Elite Sanctuary Onslaught for a drop that I've yet to even see in over 2 weeks of grinding.. I'm kind of burnt out and disappointed in the game as I'm MR27 and have every weapon, every Warframe, prime, I've purchased several tennongen bundles and love the game. Again I'm burnt out running over and over again with only knowing it disappointment on the other end. Please consider implementing this thank You

    • Like 2
  6. It would be great if we could have an exclusive weapon skin after we have reach max rank on each different weapon type. Yeah, yeah, I know , "What's this guy thinking, this isn't COD" or "Dark Matter Camos". But to give a merit reward for Tenno who actively seek out and level to max rank each weapon type. I was thinking of a skin design around one of Baro Kiteer's skins but have DE initials overlapping multiple times ghosted into the skin. The only issue I see with an overlay of such skin, is that each weapon type for primary, secondary, melee, each have different weapon tile sets. To have 1 universal skin to work for all primary, or secondary and melee might be a challenge for DE devs. But anyway, a merit award for having every weapon type max rank would be nice to have. Even if its a new ephemera of some sort.

  7. When gavimag came out with Profit Taker update, I've installed one on every Archgun in the game thus far. I still level them both in archwing missions as well as pulling out one in a mission here and there. I however, do find it a tad bit annoying that the arch melee can only be leveled in archwing missions. A vast majority of players hardly ever use the arch melee weapons in archwing missions. Could we please get in the near future aka with the Empyrean update. I believe the community as a whole will actually start building and use these weapons with the ability to use them in regular missions outside of archwing. Thanks DE.

  8. Correct me if I'm wrong.. But I'm seeing 3x Daily Challenges on Night Wave. Then why do I only have 1 new Daily Challenge pop up at my daily reset of 7:00pm EST. Shouldn't it be 3x Challenges that pop up for a daily possible total of 3000 Standing from these challenges. The only thing I can think of is that once you complete the daily challenge it sets at that time and day. So for example if you complete a daily challenge on Monday at 700pm EST then complete another daily Challenge on Tuesday at 600pm EST, In theory you would only get 1 daily challenge back from Monday on Wednesday at 700PM, then you'll get another daily challenge back on Thursday at 600pm from Tuesdays challenge. Is this the case ? As if not, then I'm losing out on a minimal of 2000 Night Wave standing per day  .

  9. I've seen Wolf of Saturn 3x while running Relic Spy Missions . All 3x he was a push over for my Arca Plasmor, sadly he only dropped North Wind twice, and Molten Impact once. RIP. This was after completing a few challenges from first session of Night Wave Session1.

  10. I watched the stream from last Tuesday where Rebecca and Megan did the Operator only Sortie and we were to be awarded 100 ducats. My twitch and warframe accounts are linked. I've received all the drops in the past.  However, last Tuesday the twitch drop did not work, might have been the curse of the "Noise" from the gates of Hell that interfered with it.

  11. I've tested and noticed that any Tenno I visit that has no decorations or very little decorations I am able to access their rooms in their orbiter with the exception of the (infested room of course). However, when inviting tennos to my orbiter they are unable to access my rooms, they glitch out at the door and just run in place. I do have several sculptures in my orbiter max amount allotted for each space. If I take them up , in other words remove them, Then tennos can visit my orbiter, I'm working on seeing just how many I can place down, before I hit the number in which causes the glitch. I'll keep you up to date. Also, Steve said several streams ago that the dev team was aware we can not link the Anasa Sculptures but can every other sculpture including the stars. This still has not been fixed. When can we expect that to be resolved, Ty De.

  12. While having completed the quest several months ago, I've had several Tennos ask for help in completing the quest, however, when you enter the Temple with them, becuase you don't have a sarced vessel, you'll unable to help them. In attempts to reslove this, I have purchased the Inaros Quest key from Baroo Ki''Teer in hope to build it and help out, Which in lies another issue. Since I have completed the quest it says I already own it, and will not allow me to build the key to help out, so no the key is stuck in my inventory and can not even be sold.(does not show up to be sold).... In addition to this, with the archwing launcher now being (unlimited) and no longer having to farm and build them the blue print is still in invertory as a resuable blueprint. You can change it to a 1 time blueprint to make it 'vanish' from inventory when built.  To combat the mishappen of anyone deleting their archwing launcher by accident, tennos could be able to purchase another blueprint from the market for 25,000 or 50,000 credits. Furthermore, with the different types of Dragon keys, We only need them to be a 1 time build function as they aren't a useable item and consumed. We can delete these keys from our inventory. I enjoy this game and watching the streams.. I've even dupped Danielle , "Queen of Stream". I have a blast watching her quirky game play and laughter.. Keep up the good work Team DE... Shout out to all those behind the scenes too.... 


  13. I've played 3 missions of Mobile Defense on 3 separate planets to confirm there is a bug while using the arch gun deployer  then picking up the mobile defense data mass. It vanishes. At first I thought, oh it might be hidden under the arch gun since it was no longer on the ground. I go to the data terminal and then see you also have to unequip the arch gun before interacting with it I naturally assume this will hold true with any device you would have to interact with. Anyway, I unequipped the arch gun and poof, no mobile defense data mass. I travel back to where I first interacted with the data mass and poof - it's gone. Had to abort the mission. And as stated, I tried 3x on 3 different planets to confirm it just wasn't a one time snafu. Happy Hunting Tennos... Come visit me on PS4 - Chiefpre - Prime Knights of Valor.

  14. It would be great if we could have even more customization on our Prime Frames. For example the ABC Configuration I'm talking about, Your prime may come with 3-5 polarity slots already, however, if you have a polarity in the aura slot and want to use Corrosive Projection, but don't have the appropriate polarity, you'll need to use a forma to change it. But, let's say once you use a forma to change the polarity of any slot, that you'll have the option to also change the polarity of a slot on Configuration B and Configuration C to a different polarity is you so choose. This way if you like running say a Nova Prime with Corrosive Projection, but your team needs you or you would like to run a Rejuvenation, or Energy Siphon mod then you could switch your build by choosing what configuration that has the proper polarity in the aura slot. it would be nice to forma your prime and change 1 polarity in each A, B and C configuration. If only we could change just the aura slot to a different polarity it would be great. What's your thoughts on this.

  15. I like the ideal of implementing a 'locked stat' with X amount of Kuva. Even, okay if after 'locking in' stat (A) the next stat would require more kuva to "lock" that stat in. As, I've seen Rivens in the market with 85+ re-rolls. Maybe my ideal did aim more for 'meta weapons' but wasn't intended  to do so. So to get more players to revisit the older arsenal we could rework the stats of those lesser rivens with better beginning stats but keeping them within the ranges of not becoming a "meta weapon". I still like my ideal however of adding the Riven Transmuter as a possible reward for the Sorties, or even after completing 7 sorties, you're rewarded a Riven Transmuter. I still think we should at least look at the possibility of having the ability to transmute rivens for a riven of a higher tier even at the cost of an X amount of Kuva. We can still have the transmute system the same, just add the option if players would like to upgrade to a different tier riven they could as the cost of kuva when they transmute.

  16. I've come up with an ideal of having Riven Mods be in Tiers like the ciphers are. You, DE would still use RNG probability when players complete sorties and receive them as a reward. However, let's divide each Riven into 4 Tiers based off the difficulty of the challenge. Yes, this would mean that DE devs would need to do a little work in determining what riven should be placed in what Tier. Once the rivens are divided into these tiers, players would start selling veiled rifle, pistol, melee, shotgun rivens at different prices based on what Tier they are.(Of course after learning/playing and unlocking a few) Tier One Rivens would be lower tier weapons or weapons not widely used in the game, or as most of us call it junk rivens. Tier2, Tier3, Tier4, better weapon selections would greatly increase as the tier increases. So if I ran the sortie and was rewarded a riven by the rngesus it would still be a random challenge veiled riven being either Tier1 through Tier 4. But let's say in this instance that I get a Tier 1 Vieled Riven Rifle Mod. Please also note devs would not have to add anything or change the name of any veiled mod. To continue, with a Tier 1 veiled rifle riven mod I get something like kill 14 enemies in a dropship. Let's say it's a Burston Fevecan that nobody would really use or something similar. Now comes into the Riven Transmuters. A lot of players don't farm in Cetus. So let's add a Riven Transmuter to the possible reward pool in the sorties while we're at it. Anyways, Let's say I want to Transmute 4 of the Tier 1 Riven mods, in doing so Tier 1 would then be removed from the rng probability and my new Riven Mod could be random Tier 2 through Tier 4. And, if devs so choose that Riven could be veiled, and another challenge would have to be completed to open it. This would hold true if you were to transmute Tier 2 rivens as well, you would get either a Tier 3 or Tier 4 Riven. I think that the WF community would agree that this would be a great ideal, and it wouldn't hurt kuva farming in anyway. I can say that I've had 11 rivens that were pure junk I tried re-rolling them for better stats, but as stated earlier a lot of players aren't using Twin Gremlins, or Fuilisia, or Burston weapons. And unable to get a Riven Transmuter at the time, I did the alternative and sold them for endo. Look into this hard DE, Nate, Danielle, Megan let me know what you think. As well as the WF Community. Thanks. Chiefpre of WoNWO PS4

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