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TheA5imilator

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Posts posted by TheA5imilator

  1. This is an old bug that was supposedly fixed in August, but has reappeared (along with the "Corrupted enemies spawn inside walls on Void defence missions making said missions impossible to complete" bug).

    In case it wasn't obvious, I'm also experiencing this issue - on the Plains, with Rhino Prime. I think casting Iron Skin causes it.

  2. Today I got Stalker while doing a Corpus capture alert on Europa, just after I'd nabbed the capture target. Same broken behaviour as described in this and other threads - he remained permanently invisible which meant I couldn't do jack to him. So I decided, screw it, I don't care and continued on - he didn't use his teleport to pull me back to him, so I was able to get to the end of the mission.

    But before I exited I decided to go back and see if maybe his AI had decided to fix itself. After backtracking half the mission, I came across a very visible Stalker, crouch-walking towards... I don't know what. Not only was he visible and moving like a spaz, he also didn't give a s*t about me being right next to him, nor did he attempt to escape, cloak or attack when I unloaded my Hek into the back of his skull. tl;dr I now have a Dread blueprint.

    Which is nice, but I'd really like to fight Stalker on proper terms, to pay him back for all the times he jumped me when I was MR1. I can definitely confirm that he behaved as expected before Update 22, so DE, do some bisecting of commit history, y'hear?

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