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ttylerrocks4u

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About ttylerrocks4u

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  1. EDIT2: Adding another effect: Enemies Effected by cold for longer then 10 seconds have a 10% chance of instantly Dying. This percent chance increases by 3% per second for a max of 25% chance of dying if they are affected by cold.
  2. No look at what I wrote for impact....I had you keep your CC i simply added in the additional aspect. So your gonna get a stagger and a armor strip. The problem is a stagger in the grand scheme of things and even from your own comment is this meta stuff just dies. So we are at a point that statuses are gonna only be useful to how they help us kill an enemy I believe impact right now with just a stagger is not enough so I added a armor strip mechanic on top of it. Puncture is in a weird spot just because it goes into the grand scheme of things as well everything is gonna die before your ap
  3. problem is you cant have all statuses that are gonna do damage. There needs to be CC, Debuff, and Damage. Also yes there is a mod that does what the suggested impact does. But the problem is the current meta demands to much of certain 60/60, melee damage, crit chance, crit damage, blood rush, and weeping wounds to be able to slot shattering impact. So I proposed to make impact good by adding this feature.
  4. Hello Tenno, I have gone ahead and with the recent Devstream and talk about revisions to status's I decided to come up with some Ideas. Please be aware this is an opinion and am looking for strong feedback. The list when it was made was to keep diversity in the sense a person could make differing builds for what they needed while also not necessarily making a certain build OP. Status Changes Status Duration Changed from being for pure duration to Status Strength on a duration Status Strength Situated to 100% or 1 with 5 second Duration(duration is now fixed) Consecutive pro
  5. Hello Tenno, I have gone ahead and with the recent Devstream and talk about revisions to status's I decided to come up with some Ideas. Please be aware this is an opinion and am looking for strong feedback. The list when it was made was to keep diversity in the sense a person could make differing builds for what they needed while also not necessarily making a certain build OP. Status Changes Status Duration Changed from being for pure duration to Status Strength on a duration Status Strength Situated to 100% or 1 with 5 second Duration(duration is now fixed) Consecutive pro
  6. No try again there this sweet spot in a corridor right next to an actual capsule on kuva fortress. Im still gonna get my 100k kuva a hour
  7. This right here caused a nerf went from AoE to LoS cause of being able to stay in one place
  8. You mentioned scaling....How do you scale when Dance seems to only take increased damage from when mesmer skin is active? Its not so much you taking damage that increases damage but you having mesmer skin on??? Im confused...
  9. you do know damage done during defys invulnerability does go towards adaptation. Soooo i mean the 750 is still nice
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