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Pideusnomy

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Posts posted by Pideusnomy

  1. On 2024-03-13 at 6:51 PM, Zedar451 said:

    Could you clarify what will happen with our 5 Netracell "credits" when these changes + Deep Archimidea go live?

    What I'm getting at is, should we plan to hold our "credits" for that week until the 27th to take advantage of the new stuff? Or will there be a mid-week reset, or maybe a delay in the changes taking effect until the next weekly reset?

     

     

    Greetings, I seem to have missed this info as well:
    - The next Netracell weekly ID starts tomorrow, Monday March 25th
    - Dante Unbound starts Wednesday March 27th, including (?) the new Deep Archimedia mission

    Since you need to "sacrifice" two Netracell runs to acquire a go for the Deep Archimedia mission,
    there are a few possible scenarios:

    - You use your five Netracell runs on Monday or Tuesday and will have to wait for the next ID starting April 1st
    - You use your five Netracell runs on Monday or Tuesday, but the counter is being reset with the release of Dante Unbound
    - You save your Netracell runs and can start to go on Deep Archimedia missions on launch day of Dante Unbound
    - You save your Netracell runs and wasted them because the counter is being reset with the release of Dante Unbound
    - Deep Archimedia is being bound to the regular weekly reset and starts not on launch day (March 27th) but on weekly reset (April 1st),
      in which case it doesn't matter if you use or safe your Netracell runs - you'll use them anytime within the next weekly ID

    I'd like to know in advance which of the above scenarios is correct to plan accordingly.

    Thanks a lot and Cheers!

     

  2. Update 31.1.0: "Echoes of War" reintroduced the detection bug, which has been fixed with 31.1.2 - you should be able to download the current patch by just starting the launcher again (which then first detects and downloads a new launcher without the bug and then the actual game patch).

    DeepL says:

    Обновление 31.1.0: "Эхо войны" вновь вызвало ошибку обнаружения, которая была исправлена в версии 31.1.2 - вы должны иметь возможность загрузить текущий патч, просто запустив программу запуска снова (которая сначала обнаружит и загрузит новую программу запуска без ошибки, а затем собственно патч игры).

  3. Just had a look back into history, where this bug already had its stage (in a very similar way):

    https://forums.warframe.com/topic/1199570-directx-11-installed-on-pc-yet-detects-directx-9-and-wont-start/

    That thread had been opened on 2020-06-11, and on the same day the fix had been implemented and rolled out:

    https://forums.warframe.com/topic/1199617-the-deadlock-protocol-hotfix-2801/

    Citing [DE]Megan: "Fixed launcher detection of DirectX 11 support on Windows 7 systems missing OS Updates."

    Hopefully that fix can be applied again.

    • Like 1
  4. Greetings!

    Looks like a known error crept in again - the launcher wrongly detects DX10, while the game is set to use DX11 for .... a long time. The complete error message is
    "Support for DirectX 10 has ended. We hope you can upgrade your graphics card soon! Please see https://www.warframe.com/specs2021 for more information."

    Opening the settings in this dialog it says very clearly "Graphics API DirectX 11", and of course yesterday the game did run flawlessly.

    Cheers!

    • Like 1
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