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(PSN)fabustio68

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Posts posted by (PSN)fabustio68

  1. So DE "recently" reveiled one of the next warframes to be implemented, and it is a thicc oni with a mouth on its belly, so I thought it would be really cool to design his abilities. The abilities and their effects are planned so that you can play Nyobi 3 different ways, kinda like Nova has Slowva and Speedva: Full Nyobi, Empty Nyobi or Mixed Nyobi. Feel completely free to criticize as long as you do it with respect. Also read the whole thread and think about all the indirect synergies: Some abilities feel underwhelming without these.

     

    Stats: 130 health, 75 shields, 225 armor and 165 energy.

     

    Passive: Hunger

    -Nyobi has a hunger meter that he fills up whenever he eats an enemy. This meter interacts with his abilities.

    +Empty: 0-10 eaten. +50% movement speed and 10% casting speed.

    +Middle: 11-14 eaten. No benefits.

    +Full: 15-25 eaten (caps at 25). +25% armor and melee damage.

     

    Hands of the Fallen:

    -Nyobi summons the hands of Yomi's inhabitants to pull enemies in a wide cone towards him, stripping their armor.

    -When empty, range is increased.

    -When full, recdive part of the stripped armor.

    -This ability DOESN'T stun.

     

    Yomi's Touch:

    -Nyobi surrounds himself with demonic energy, slowly regaining health.

    -When empty, overwhelm and stun nearby enemies, redirecting attacs to their heads.

    -When full hunger does not cap, 1.5 health and heal when eating an enemy while overcapped.

    -This ability is recastable.

     

    Insatiable:

    -Nyobi lets his various tongues come out of his mouth, eating enemies below 45% health and granting him overshields. Stops when hunger caps, increasing melee attack speed (also works by overcapping).

    -When empty, eat enemies below 60% health.

    -Channeled ability.

     

    Wrathful Rush:

    -Whenever Nyobi eats an enemy, he stores it (like Equinox's Maim).

    -Using this ability releases all of the enemies's souls, emptying Nyobi's stomach and creating an AOE around him that constantly deals damage.

    -If COMPLETELY empty, Nyobi releases his own spirit, screaming and opening enemies up to finishers and turning invisible.

    -Not recastable.

     

    And that's pretty much it.

    • Like 1
  2. Just came up with this concept for Garuda's kit and stats . I hope y'all like it .

    Stats : 125 health , 125 shields , 15 armor and 175 energy .

    Passive : All procs (Slash impact and puncture) make enemies bleed (remember that killing them or slicing them also does) . Garuda can pickup blood stains to make her next ability's cast speed increase . Bullet jumping can hit nearby enemies , basing its damage un your melee's spin attack .

    Slicing Narta : Garuda spins around her with her Gauntlets damaging and guaranteeing slash procs to enemies , while also buffing her sprint speed for a breef period of time . Afflicted by range , duration and strength mods .

    Entangdicer (garuda's red "handkerchief" in her artwork) : Garuda surrounds herself with her Entangdicer envolving nearby enemies one by one leaving them open to finishers . While active collecting blood will increase the speed at wich it envolves enemies . Channelled ability . Afflicted by range , duration (envolve duration) and strength (%scaling) mods . 

    Blood guard : For a period of time Garuda can collect blood to fill a counter . Once the timer runs out it makes a bloody explosion granting Garuda and allies hit by it blood wings while also terrorizing enemies . The blood wings grant heal/second and armor that scale with the more blood you've collected . Afflicted by range , duration (time til the timer runs out , buff and terrorize duration) .

    Raptor Gauntlets : Garuda unleashes the full power of her Gauntlets . Now Garuda deals finishers with her Gauntlets to aimed enemies in an aoe (if you can do finishers to them) (she'll dash to them if they're not close enough) , deals finishers faster and is less targettable . Killing enemies with finishers will enhance this effects to a max . If this ability reaches its max , Garuda can deal finishers to two enemies if they're both close enough . Garuda grants this effects to allies in an aoe , but halved and not the aoe of finishers . Channelled ability . Afflicted by range and strength (%scaling) mods . 

    Notes :

    -If Garuda doesn't fill any of her abilities' counters for 5 seconds it starts decaying .

    -The "%scaling" means how much the counter fills with each blood/finisher .

    -Her Raptor Gauntlets AREN'T an exalted weapon .

    -Raptor Gauntlets and Entangdicer's counters have a max while Blood guard doesn't.

    -You can't turn entirely invisible with Raptor Gauntlets .

    If you have any question please ask me!
    Thank you so much for reading this post and spending your time with my ideas!

    Feel free to coment what you think about this

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