I think the problem is that the game is running in Directx 9. POE was built upon Dx11 so it can run likes S#&$ if running just through "compatibility mode". It occured to me in WoW too, the game runs considerably more stable and faster with Dx11.
Most other areas are ok in Dx9/Dx10, albeit on the latter seems like there are more micro-stutters.
Screen freezing/stuttering on POE on high FPS
in PC Bugs
Posted
(bump)
I think the problem is that the game is running in Directx 9. POE was built upon Dx11 so it can run likes S#&$ if running just through "compatibility mode". It occured to me in WoW too, the game runs considerably more stable and faster with Dx11.
Most other areas are ok in Dx9/Dx10, albeit on the latter seems like there are more micro-stutters.