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DeaHamlet

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Posts posted by DeaHamlet

  1. I have bought:

    • 1 Lambeo Moa (level 30)
    • 1 Tombfinger Lovetap Splat kitgun (level 30)
    • 2 K-drives: 1 Flatbelly, 1 Needlenose (level 7 and 8, respectively)

    All bought with plat and therefore already guilded (I named them). None of them appear in My Profile nor Codex. Unfortunately I can't tell you if they gave any mastery as I am already MR25 and stopped giving a damn about mastery to 26 LOL.

     

    Look, I paid plat for these, the least you could do is not mess it up. You've had 8 hotfixes and this still isn't fixed!

  2. So, the bounty is credit collection. I just did the excavation mission and get on archwing to go find a base to ransack for credits. Guess what..., "ABANDONING OBJECTIVE" red text appears. I have to go back a few meters. I try again to go somewhere, there it is again! Then it lets me go a couple hundred meters to the next objective which is 1500m from me and tells me abandoning objective. I had to stay 1500m from bounty objective for it not to fail, what on earth???

    It kept doing this to me throughout the rest of the bounties. 

    I've also seen it happen before with the kill enemies bounty. It's happened twice already and I still have no idea why it's happened. The first time we literally had no idea what on earth was going on and the bounty failed within seconds of that message. The second time I turned around where I came from to try to get it to stop. I was host both times.

    Just for giggles, a teammate threatened "you better not be fishing". Like dude, you want to auto-fail because the game is mad I'm not a frozen statue in some point?

     

    The thing that makes this an obvious bug is that there should be no objective area for credit or kill bounties! You have to go throughout the map to get the counter up, duh. And then on top of that it was keeping me from moving to the objective when bounty changed to guarding cases 1500m away. 

  3. I lost everything from slot 13 onwards twice. My ciphers were on there. Other than switching between cutter and drill, I don't know what could have triggered this. 

    Did you go back to arsenal to check that slot 13 onwards are actually still there? I only went to look cause I had no ciphers in some random mission lol. 

  4. To swap them, replace the one in the gear wheel with another item. Get out of arsenal. Get back in to arsenal and now replace the temporary item with the other drill/cutter. 

     

    Annoying part is that after I swapped them, I lost everything in slots 13 onwards... Both times I swapped cutter and drill, that happened. 

    Sticking with drill for now, but how annoying! I can have all the fishing spears but only one mining tool. 

  5. I don't know what causes this. It has now happened twice that I go in and everything in slots 13 onwards is gone. 

    This is beyond aggravating and time consuming to fix each time. First time I only noticed because I suddenly had no ciphers equipped.

     

    The last time this happened (just now), all I did was replace the Advanced Nosum Cutter with a Bleeding Dragon Key, get out, then load Arsenal again and replace the key with the new Fortuna Drill. Now I am missing almost a dozen gear slots. 

    ARG!!!

  6. I don't really see a difference. Randos still fail, mostly because of lack of patience and any idea about strategic gameplay. And then they get rewarded with full 4 beacons up (alarms yay) and proceed to non-stop die and get carried.

     

    Happened before change, happened after. I was in no danger of dying other than to my own stupidity before or after change. 

     

    Not sure why OP exists. 

  7. One person claimed that you only get one vitus essence per arbitration, so why stay any longer than one rotation lol. 

     

    Some people were struggling during the first rotation and want to go. Some people maybe just didn't like the party. Some people find it boring but want essence and chance at mod so one rotation is all they can bare. Some people need to go due to real life, trades, etc. 

     

    If you want a full three rotation, go with friends. Pugs are pugs, you never know what you're going to get. 

     

    And if host is leaving, most sensible people also leave. Personally, I know interception doesn't need 4 people but I usually leave if one person leaves. If I wanted to take care of several nodes, I'd just be solo-ing it. 

  8. Comparing to other games is pointless unless they also are p2p. Most mmos or online games that aren't shooters use servers. 

    Each person being host must have been suggested by someone who has no understanding of p2p. 

    However what they can try is updating server when a host leaves rather than only when you leave mission. 

  9. Just yesterday the host in arbitration died (was an oops moment of irl distraction, can happen to any of us) but he was ready to stick around for the full ABC rotation even though he died mid-B on defense. That is a long time to waste for strangers with no reward. We didn't do that to him, we all chose to leave at end of rotation B. 

    I would say that host was a very generous guy. He also stopped casting max range cataclysm so the map wouldn't take forever (we had a Gara using shield as cc plus giving us the 90% Dr, when we weren't invis from my Octavia). Definite mvp saving us from host migration and speeding up map maybe to his detriment. 

     

    Plenty of awesome people in this game. Also some bad apples, but it'd be unrealistic to expect otherwise. 

     

    I don't expect generosity, but I recognize it when it's there. I also try my best to also be nice and generous when I can and when I'm not in a bad mood. I would never expect free things and I think just giving people things instead of helping them hunt for them is bad and teaches them nothing. Advice is always helpful too if asked for. 

     

    OP sounds entitled IMHO. 

  10. I don't think they can remove host migration without hosting servers instead of p2p. 

    But what they can do:

    1. When a host migration is triggered, first update account with all the rewards. Basically host migration forces account update and you get all rewards up to that point. 

    2. Fix the game issues that come up during or after host migration such as game locking up or black screen etc. 

    3. Do a better job recovering from infinite loading screen due to very bad or fluctuating ping. Game should time out and return you instead of basically forcing you to alt+f4 because it's been 5+ mins and you're still staring at your ships. Should not be happening. 

  11. One of my friends mains Limbo and has tried many builds. He is a Godsend when played with friends and played well. The first time I met a Limbo, the player had a medium sized bubble placed extremely well during a survival infestation... while the rest of us were level 0 frames. We lasted 20 mins with no issue, having nonstop energy and killing everything in the bubble. I now realize he must have had high duration because his bubble would barely shrink over time. 

    However, I still groan when I see a Limbo. I had to research a ton to play with Limbo and play as Limbo. I can't say any other frame required as much work from me to work with them. Random rifts in the pathway are damn hard to see at times and without playing Limbo yourself or research there is zero indication in game on how to get out of rift. That is bad design and makes encounters with Limbo very likely to be frustrating. Nobody should have to google things to play with you. In rift you can't damage anything, can't pick up loot, etc. It took me getting frustrated with cataclysm on mobile defense interface to Google the issue and find out that operator can bypass this. 

    Nobody should have to google things to proceed with the mission at hand because of one player. When a troll Nova put a ton of teleporters by a hacking console, we all could easily see why we could not reach it and were being bounced behind. Very clearly indicated by the game. There is nothing in game to tell you how to get out of rift (from portals, not cataclysm), how to interact with a panel while cataclysm is on, or what works on doesn't work between real work and cataclysm. You can shoot from inside frost bubble or Gara shield or volt shield and can see that enemies aren't able to shoot you. No real indication that cataclysm works the same way until you find out the hard way seeing no damage past the first two dudes who got frozen entering and then the 10+ dudes behind them outside are unaffected. Outside researching, there's nothing in game to explain why some enemy in the rift isn't taking damage. And even with research, some frames don't have dps abilities and have to just wait for braindead Limbo over there to kill his own banished (or rift spreading) targets. 

    Other frames make slow down your gameplay or make it more dangerous or troll you. But only Limbo literally requires you to have played him and/or researched online to not be stopped in your gameplay by their abilities. And it doesn't even require for the Limbo to be actively trolling, just less cautious or party minded. 

     

    And no other frame gives me a headache like a Limbo with a light colored cataclysm. Sweet Jesus. 

     

    I blame DE on this, it's their design. I also blame them for having to research outside the game on how to get rid of Volt speed. When an ability impacts others negatively, the game should make it clear what your options are. Being unable to interact with the environment in rift is stupid. 

     

    And might I add that you can easily meet a Limbo before you unlock operator. And definitely before you ever get around to farming him. 

  12. I've seen Nova stay by energy source... He was casting slow on all the enemies making them much easier to kill. 

    In fact I wish more people would stop fighting for the points. If there's a nezha with 10 points flying around him, the Excalibur should stop trying to pick up points, etc. 

    I don't need to see an equinox or Nova picking up points or killing things, just spam those abilities please, that is sufficient. 

    So unless you can assure us that the person was not ever casting debuffs, you can't know that they were afk. And the last thing that we need is to force people to pick up points so they're not marked afk. It's already hard enough to get through people's thick skulls to let one or two people accumulate ~15+ points instead of each person hoarding 5 for no reason (and then dying omg). 

  13. 34 minutes ago, Cubewano said:

    People already said if univac was implemented that DE should at the bare minimum add vacuum toggles to the settings menu so people can disable what parts of it they don't want to be involved with. This fetch decision is just needlessly limited. 

    Wonder how fast people will realize due to Kavats and Kurbrow having their own pathing half the loot on the map they would loot with a sentinel isn't going to get picked up because vacuum no longer follow them but a randomly moving ai. This fetch sounds like progress, but we've really gone nowhere. 

    I don't know... The mod says it will pick up items around us, not around the pet... But not sure how it will deliver the items to us. 

     

    I'm not going to complain, but honestly a vacuum on warframe with a toggle sounds like the better way to go. Except it's probably a lot more complex (change 30 warframes or 7? Pets?)? I don't get people who don't want a vacuum but apparently they exist so... Toggle. 

    Maybe it's on pets/robots to entice us to bring them? 

     

    I'm going to wait to see it in action before calling it useless or buggy though. Armchair development isn't my cup of tea. 

  14. 1 hour ago, Flandyrll said:

    I don't intend to use it. I don't have space to fit it in.

    The problem I see with this is highlighted in this thread by the replies, Kavats went from being "worthless" to "high worth". You're not going to be the only person in the room with that in mind. This is made even more pronounced with all the recent changes to the Kubrow/Kavat upkeep. Odds are, we're going to see a massive crash in the distribution as everyone starts obsessing with the Smeeta's charm and suddenly, we will have this situation all over again with how Kavats are the only thing being used because their buffs are good. You either try to fill in the gap with something which doesn't work until it hits the tipping point or you erase the gap by copying things over.

    When that happens, there is no way they can roll back on this decision and you people sure as hell aren't going to admit it was a bad choice because you're the ones benefiting from it.

    Personally I'm only going to use kavat and kubrows in certain content (while before it was in no content ever). Smeeta maybe for kuva, whatever I think is adorable in defense, etc. Carrier Prime is still gonna be #1 because ammo regen is gold for some weapons and I'm too lazy to break my own boxes. Oh and carrier revives me. Hush about how I shouldn't die, besides the point! 

    This is still an improvement over all my kavat and kubrow being in stasis outside one for cuteness reasons (never in maps, only orbiter). 

    I don't see how Smeeta will be a must anything. 

  15. 3 minutes ago, cheliel said:

    By doing spy missions you can also acquire dual stats. The spy wiki has the rewards chart. But yes this is how I got the electric ones 

    TyTy

    As far as I know Jolt and maybe the melee one are Baro exclusive, no? 

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