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(XBOX)AncientAngel763

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Posts posted by (XBOX)AncientAngel763

  1. 11 hours ago, (PSN)IndianChiefJeff said:

     

    Welp, the arsenal divide changed nothing. After weeks worth of feedback, all it amounted to were mods & arcanes, everything but a solution

     

    Agreed De doesn’t even know how to nerf anymore,eventually they’ll do a repeat and nerf melee to the ground I believe they’ll make blood rush 20% ,lover the mod drain and lower condition overload to 60%

     

    • Like 3
  2. 11 hours ago, (XBOX)BigLithuanian said:

    Big question from me. Is the new Sister Arca Plasmor going to be an actually powerful weapon, or will it suffer from the same issue the regular Arca does? Perhaps a weapon rework is in order. 

    On the official website they said the bullets ricochet whatever that means 

    Custom variant of a Corpus classic. Staggering blasts now ricochet and have greater range at the cost of a slower fire and reload speed. Surviving enemies are consumed with radiation.”

    • Like 1
  3. 8 hours ago, (PSN)FromOtherSpace said:

    Or, more coop friendly in my opinon, giving a way to sensei to put a part of Clan treasure available to fighters? Let's say : "We give X reward for each fighters on the next Y fights"

    Yeah,I think that would be a great way to make Dojo fights more rewarding and maybe even more fun

  4. 36 minutes ago, (XBOX)MauveRaptor2061 said:

    Nahh man it would ruin all the newbies grinding. Ofc for those who wants to do everything quickly yeah great idea but beginniner would loose all the excitement of grinding it and learning more of them game 

    If DE makes that decision of putting that mechanic in the game I’m on the border of quitting the game. They should just make dojo fights more rewarding. That is way better than making a room where players can trade or drop resources to nerf the grind. I like the challenge, it makes the game fun, if another player can just be given a resource that I took hours or even days to farm, I don’t care how much time I put in the game, all that work is made meaningless and all I would have to do to progress is lift a finger or ask a buddy for help and that is not fun and implementing the mechanic of trading resources and resources that you can drop for other players is a STUPID and LAZY idea! Making everything tradable is seriously the worst thing I have ever heard. Now making some resources buildable via a blueprint from the dojo is completely understandable and something I can get behind but I hate the idea of making all resources traceable,I’m sorry if a sound like a jerk,it just ruins the fun of the game and makes all the work I have ever done pointless 

    Salty example of something similar someone may say if DE actually added this mechanic: “Oh,hey buddy can I have your plastids because I don’t want to do the work?”

    • Like 1
  5. Whenever I forma an item 3 times or above it seems to nerfed its fire rate capacity or sprint speed capacity. I had a speed build on Gauss,after putting a third forma on him,his sprint speed capacity went from 2.49 to 2.05. When I did the same to my rubico prime the same thing happened to the fire rate,it was 5 and went to 4. DE please fix this.

  6. I can't use any of the frets on the shawzin that a friend gifted me. It's called Dax's shawzin. I can only use the first 3 keys,not the frets. I can't play any songs,it registers that I'm pressing the buttons,it shows the animation but doesn't play the sound or count it when I try to play a song

  7. I acidentally went back into the Octavia's Anthem final mission with Suda,can't redo it bc of a bug where I have all corrupted notes gone and all noncorrupted notes in,nothing happens...I got so mad and sad when I realized I got rid of Ordis...pls make it non effective to Ordis,I didn't know what I was doing when I first did this

     

    someone pls tag a dev

     

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