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Z_Stinger

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Posts posted by Z_Stinger

  1. As frustrated as i'm right now this is the best idea out of rage and frustration i've got against the infested if they're staying in the plain.
    Wasted 1 hour trying to mine 10 ferros, yes it took me around 1 hour mine 1 rock alone while dealing with the 1 second waves of infected that where constantly pushing me around.

    So The idea is to make the smaller version of the huge infected thing that throw pods around you is:

    • They had a turret like new type of infested (doesnt need to be new, any stationary Boiler like unit) that if it doesnt see you it wont throw pods near you even if a charger or any kind of infested around see you. also allow us to be able to kill this infested unit so that it wont respawn nor throw more pods around you until you re-enter the plains (this should also apply to the big infested meteor).

     

    • Make that only infested around 20m of the infested that saw you become aware of you location (this also should apply to grinners since if the infested become aware of you they'll also chase you).
       
    • Only infested aware of you should come in your chase not those that are 1000m away from you.

     

    • infested can only see you if they are under 20m away from you ( around 10m if you are crouched).

     

    Dont come and tell me use ivara or loki cloak to avoid them because if you use the nosam cutter they'll randomly attack at you even if you are cloaked (probably the noise)
    Limbo workaround for those that are struggling with the same issue.
    The nosam cutter get half unequipped(just reequip to use) upon entering the rift (the advansed nosam cutter stop detecting/showing in the map the rocks while in the rift) also the infested constantly block your line of sight to the rock,  The fish can't be fished when in the rift even if they're in the rift by limbos ult.

  2. While i was playing the alert from the last dev stream my tenno sayd "Okay, ready to blast these machines into spare parts?" so i began to wonder what if they drop spare parts of their weapons?
    lets say for example if you kill a corpus with a Dera and which requires fieldron samples, circuits, polymer bundle and nano spores right?.
    So instead of only dropping the normal world resource they would also drop that weapon spare parts that when you  "Sell", "Scarp" or "Trade" it
    * Selling
    Receive credits (Random amount?)

    * Scrap
    Receive a random amount of the required resources to create sayd weapon


    * Give it/ Sell it / Trade it
    A way of helping? other players.

    This may ease the resourse grind for newer players when it comes to farm resourses in the plains / Kuva frostress / orokin towers 

  3. -The short answare: leave
    -The Optional shot answare: invite ppl to that clan if you can

    -The long answare:
    I know how you feel ever since i got into rank 9 (back in update 9) i started to build my own clan/dojo lonely as a solo clan can be, i created every room, lab, pretty much everything until i invited some friends to play and yes had to help farm everything to that they keep playing but... Thats part of the game?.
    Pretty much u'll get into a clan where u're gonna get carried or u'll have to carrie everyone in it

  4.  

    5 minutes ago, Ksaero said:

    I'd rather have a switch to one full-damage arrow.

    Ofcourse that would be awesome but since the 3 arrows shot is a feature from the cernos should've nice to keep it
    also you can increase the 3 arrow spread with the heavy caliber all tho would've nicer to have a mod to decrease the arrows spread as well.

  5. Hi every one today i'm not gonna ask for a buff or a big change to the cernos prime just a small thing that the Cernos p really need the abilly to switch between horizontal and vertical shoot 
    (like the artemis) but not just charge to make it rotate into the desired posicion but instead a alt fire that just change the way the arrows gonna be shot either charger or not.
    Why?. Because as it is right now its not only annoying to kill a single target or multiple targets (due to the dmg been split between the arrows)  but also a pain to try to kill multiple targets in a given direction.
     

  6. 7 minutes ago, NovusNova said:

    Both.

    Usually clan rosters and scoring is locked when events start and until they end, only people that were in the clan when the event started can contribute to the clan score.

    However since this is the first time they have had the wraith weapon as part of the clan reward, they have allowed people that moved clans during the event to still contribute to the participation tier of rewards however their scores do not contribute to the victory tier or to getting the clan research with being the 10% of clans. 

    that have no sense at all i mean it was 1300 even if you can't solo 2 o 3 guyz could do it
    But for victory tier is imposible if u're in a solo clan -.- and still want to participate.
    the only reason to reclut more ppl is to get the victory/hardcore tier...

  7. The problem with the "Paladin" stuff is that oberon neither heal nor does it dmg in high lvl missions. But yes he can permastun enemys untill he empty his energy pull but remember that his 4 is a small range ability.
    In every RPG a Paladin can be a tank,heal or be  adps with a main build but oberon can't do any of those roles. he doesn't sucks but he isn't good for high level missions.
     

  8. Well after i got few riven mod into my hands and reading the Dev Workshop: New Mods Part 1 i must admint is a nice way around mastery flooded weapon and stuff but i've been thinking does the riven mod actually give a change in our game play style at all?.

    Well for me the answere is no, why you may ask?, simply put we're gonna mod against that - critical change or - status duration rather than actually getting along with it, so what do i propose?.

    Simply put instead of increasing or decreasing any weapon stat we instead add a change to that weapon shot style how?

    for example the  Magna prefix/core that increase the impact dmg, instead of only increase it's impact dmg also modify the bullet it self by changing it shooting form from a single bullet to pellets. With all it's plus and cons like the dmg divided by the number of pellets and dmg decreased by distance travelled.

    the  Insi  prefix/core change the bullets type to a single flying type bullet maybe with innate punch through property.

    for the  Sci  prefix/core change the bullets type to one like the mitter.

    for elemental prefix/sufix/core and all that simply add an effect to the shot like the one of the torid or mutalist cernos.

    • For toxin =  the bullet on impact will leave an elemental cloud
    • For electric = the bullet on impact will arc to the nearby enemys (ampex like)
    • For Ice = the bullet on impact will bounce
    • For Fire = on impact small Flamethrower like explotion

     

    so if the RNG god is kind enough were gonna get something like Magnus insi-cronisus or a Paris Toxi-Magnado

    so the magnus will be shooting arrows that will bounce of the walls and floor or the paris be shooting pellet like arrows that on impact will leave a small cloud of elemental dmg, not only we will be like omg what weapon is that, it seems cool but also seeing a new playstyle for every weapon with a riven mod on it.

    Reload Speed prefix/sufix/core
    so for this one i'ven been thinking for a while as for some weapons mind be ok but for other will make you whant to suicide.

    it will increase the reloading speed and

    • change the reloading from similar to a shotgun (strun/zaar) like but the amount of bullet it will load would be magazine amoun/unmoded reloading time
      Example: Soma has a magazine of 100 bullets with this mod(100/3) it will load 34(33.33) bullets per time allowing you to stop the reloading animation (shotguns like) to empty that 34 bullets magazine in ur enemys face.

    for Magazine size

    it will increase the magazine size and

    • Change the shooting to a lazer like (Quanta Like)

    Note: more stuff may be added for status change,status duration,zoom,magacine capacity, critical chance/duration,reload speed and more.

     

  9. Well guys since tenno are "master" of every weapons and ways to kill people i was thinking in a class selector for every warframe, every class type should have a slightly change based on warframe theme for abilities and inner passives.
    Ash:

    Working on...


    Mesa:

    Working on...


    Exalibur:

    1 : "Gun & Blade Master"


    Default Excalibur with it default skill set and inner passive.


    2: "Gun Master"

    Pasive: When Excalibur has equiped 1h secondary or 1h melee can sometimes automaticaly block faced incoming damage.
    Pasive: When excalibur is holding 1h secondary has a 20% increased damage.

    change Slash Dash to "Gun & Blade".

    *Gun & Blade: Excalibur is able to keep his secundary weapon and his melee weapon on each hand in this "Stance" excalibur is able to do melee attacks and shot his secundary weapon (Right Click : shot, Left Click : Melee and Middle Click : Aim).
    (Secondary and melee weapon have a damage buff based on excalibur power strenght)
    (last for a fixed amount of time that can be increased with power duration)
    Change Radial Javeling to "Radial Shot"

    *Radial Shot:
    Exalibur instantly target enemys in a 10m area and shot them with either it's primary or secundary weapon instantly (excalibur use his currect handed weapon).
    (Area of effect cannnot be increased with power range, speed and which excalibur shots to its targets can be increased with power duration, weapon damage buff can be increased with power power strenght [Math : Buff = power strenght * 0.5] ).
    (If weapon ammo reach to 0 the ability is stopped)

    Change  Exalted Blade to "Exalted Gun"

    *Exalted Gun:
    Excalibur overchanger his primary and secondary weapon with inmense energy 
    (Excalibur Primary and secondary weapon shot a energy wave out of the weapon after each shot)
    (Energy wave have a % Proc knockback status)

    (Damage Buff Based on Excalibur Power Strenght)
    (Energy wave distance is based on Excalibur Power Range)

    3: Blade Master

    Passive: +20% attack speed + 20% attack damage when holding a melee weapon

    Passive: When holding a melee weapon excalibur can sometimes automaticaly block faced incoming damage

     

    Change Slash dash to  "Dimencional crack"

     

    *Dimencional Crack:
    Excalibur launches a stroke that cuts across dimensions damaging enemys within area (a 20m long cone)

     

    Change Radiel Javelin to "Master Dash"

    *Master Dash: 
    Excalibur Dash to a total of 10 targets in a 10m area (area start point is excalibur current position)
    Atacking every single target one by one.
    (Amount of targets cannot be increased, area of effect can be increased by power range mods, Speed at which the excalibur dash to targets can be increased by power duration mods).

    (can be combined with exalted blade)


     

    Although I started with Excalibur, mesa and ash i will be adding classes to the other warframes.

    i would apreciate suggestions and or ideas for warframes clases

    Edit:

    Note: this Class selection feature can only be available when you reach you warframe rank to 30 and place a "mastery orientation reactor" until then the placer will be using the default warframe skill set.

  10. Today i decided to rank up my serration from 9 to 10 i had 800.000 credits and to rank serration i needed to spend 254.000 credits but i used Madurai Transmute Core but then after i ranked serration i realised that i had 3.000 credit left.
     
    Even if the transmute core didnt work i should've 500.000 - 600.000 credits left.
  11.  Nota: Antes de comentar por favor leer bien lo que intento explicar puesto a que hago un intento de balancear o mejor dicho ayudar en el balance de ambos modos de juego.

     
    Armas (Daño 2.0):

    Tras la llegada del daño 2.0 casi todas las armas fueron dotadas con 3 tipos de daños: Cortante, Perforación y Impacto, sin embargo en el nuevo modo de pvp estos 3 tipos de daños no existen.
     
    Obviamente tener un arma que haga los 3 tipos de daño en el nuevo pvp es algo bastante problemático debido a que ningún warframe tiene tanta vida como para soportar un tiro de cualquiera de estas armas, debido a esto sugiero darle un único tipo de daño a cada arma, es decir, La latron solo debería de tener daño de perforación al igual que la Paris, darle su daño cortante a la branto y el daño de impacto de la strun, porqué? simple todos los warframe tienen su cantidad de armadura es decir: 
     
    Excalibur: 65 de armadura
    Rhino: 190 de armadura
    Volt: 15 de armadura.
    Mag: 65 de armadura.
    Frost: 190 de armadura.
    Chroma: 350 de armadura.
     
    cada uno de los warframes actuales tienen una capacidad "única" (con única me refiero a que en pvp no hay mods para aumentar la armadura) de mitigar el daño, por dicha razón tener cualquiera de los tipos de daños en un arma podría dar ventaja o desventaja cuando cualquier tipo de warframe dando de esta manera más tácticas de juego al entrar al pvp.

    Mods (Warframes).
    Nota: cabe destacar que estos mods solo deberían ser exclusivos para pvp es decir solo pueden ser usados en el loadout de pvp y de la misma manera conseguidas en pvp.
     
    Si bien todos sabemos el actual modo de juego captura la bandera consiste en tener carrera y levitación magnética al máximo es suficiente como para ir agarrar el cephalon contrario y correr de regreso a nuestro cephalon para anotar un punto, con un poco de precision y algo de control con el coptering y los ataques direccionados esto de puede lograr fácilmente en casi todos los mapas con 3 o 4 saltos (Menos si se utiliza la velocidad del volt).
     
    Por dicha razón sugiero los siguientes mods para de esta manera permitir múltiples estrategia ya sea para quienes quieren proteger o para quienes quieran atacar.
     
    Nota: El nivel de estos mods será unico. (para tener un balance en lo que sería la energia y no tener que gastar creditos o nucleos de fusion leveleandolos).
    Nota 2: El coste de energia de estos mods será especifico para solo poder tener máximo 3 de estos mods en el mismo warframe.
     
    Mods para fuerza de poder:
    F1: Aumenta la fuerza de poder un 50% y disminuye  un 50% la vida máxima del warframe.
    F2: Aumenta la fuerza de poder un 25% y disminuye la armadura un 25% del warframe.
     
    Mods para duración:
    D1: Aumenta la duración un 50% y disminuye un 50% la fuerza de poder.
    D2: Aumenta la duración un 25% y disminuye un 25% el rango de poder.
     
    Mods para alcance:
    A1: Aumenta el Alcance un 50% y disminuye un 50% la duración de poder.
    A2: Aumenta el alcance un 25% y disminuye un 25% la fuerza de poder.
     
    Mods para armadura:
    R1: Aumenta la armadura un 50% y disminuye un 50% la velocidad al correr.
    R2: Aumenta la armadura un 25% y disminuye los escudos un 25%.
     
    Mods para vida:
    V1: Aumenta la vida un 50% y disminuye un 50% fuerza de poder
    V2: Aumenta la vida un 25% y disminuye un 25% escudos
     
    Mods para escudos:
    E1: Aumenta los escudos un 50% y disminuye un 50% la vida máxima
    E2: Aumenta los escudos un 25% y disminuye un 25% la fuerza de poder
     
    Mods para velocidad:
    S1: Aumenta la velocidad al correr un 50% y disminuye un 50% la armadura.
    S2: Aumenta la velocidad un 25% y disminuye un 25% la vida máxima.
     
    Ejemplos:

     
    Excalibur
    Normal:
     
    Vida: 100
    Escudos: 100
    Armadura: 65
    Velocidad: 1.0
    Daño corte fugaz: 100, Alcance 10m
     
    Modeado
     
    Mods: F1, F2, A2 = -50% vida, -25% armadura, +50% fuerza de poder, +25% alcance
     
    Vida: 50
    Escudos: 100
    Armadura: 49
    Velocidad: 1.0
    Daño Corte fugaz: 150 , Alcance 12.5m
     
    Mods: V1, V2, R2 = -50% escudos, -50% fuerza de poder, +25% armadura, +75% vida.
    Vida: 175
    Escudos: 50
    Armadura: 81
    Velocidad: 1.0
    Daño corte fugaz: 50 , Alcance 10m
     
    Mods: R1, R2, S2 = -25% Vida, -25% velocidad, -25% escudos, +75% armadura.
    Vida: 75
    Escudos: 75
    Armadura: 114
    Velocidad: 0.75
    Daño corte Fugaz: 100 , Alcance 10m

    Si les parece pueden intentarlo con su warframe preferido (esto podría ayudar con el post y así tendrán una nocion de como podría quedar su warframe).
  12. OPENING STATEMENT / DISCLAIMER

    This is constructive criticism and feedback. It has every right to be here under Feedback Categories and the subsection General. I feel as though I should make this disclaimer due to seeing some posts every once in a blue moon being locked/deleted after pointing out the team's state-of-mind with legitimate complaints and no valid reason given for the locking. If you disagree, then all I can say is I'm sorry.

     

    For sheer example, I'm going to use Excalibur's situation as the exhibit (simply because of how incredibly easy it is to do so, considering the past 48 hours). Let's look at what is known as "ViverGate," as well as before and after. 

     

     

    1) Excalibur's Radial Javelin was a bunch of Skana-like physical...things that jetted out from him as he struck the ground. There was an enemy cap, but it was still a radial attack. This meant as long as enemies and Excalibur were in direct line-of-sight someone was being impaled.

     

    2) DE buffs Radial Javelin by removing the target limit. This meant as long as there was no physical obstruction, EVERYTHING was getting impaled.

     

    2.5) DE states they would lessen the grind (many times, if I remember correctly).

     

    3) DE buffs Excalibur by removing all LoS requirements from Radial Javelin as well as giving it a stun. This made Excalibur more versatile.

         - note -   This was implemented due to the changes made or were to be made to Radial Blind at the time.

     

    4) With no decrease of grind in sight, players learn to use this new gameplay asset as a means to take matters in their own hands and remove much of the grind their own way. Regardless if you view the methods as unruly or not, DE did this to themselves in a plethora of ways. Three of which are listed below.

          a- Lack of testing out new mechanics and game modes before implementation

          b- Lack of following through with their word in decreasing the grind, as per many a statement

          c- Creating another grindwall instead of implementing a different and more rewarding system

     

    5 - ViverGate) DE responds to 4 (I promise that wasn't planned) by going on a massive nerf spree of multiple Warframes. This put into place a very buggy and widely unaccepted line-of-sight requirement upon all of the frames to multiple extents, essentially making each frame a liability in his or her own way(s). 

         [it seems as though LoS has a multitude of settings. First being the most basic: within the sight of the frame.

          Second, the pinpoint accurate: The crosshair has to be on the target before the ability can be used effectively.

          Third, the on-camera: Whatever it is being targeted, it was to be on the screen to be affected. Otherwise, the

          ability either won't be used effectively or cannot be cast (mostly the former). Fourth, the "unintentional" Radial

          Blind nerf: Despite all efforts, the line-of-sight was incredibly inaccurate, unrealistic, and debilitating. The current

          setting we have for Rad Jav is Three, which is a topic I'm soon to get to.]

     

    6 - Post ViverGate) After the unjustified nerfing of multiple frames, the community lashed out with an uproar louder than I've ever heard...metaphorically. This uproar caused DE to rescind their nerfs on each frame after about three days.

     

    7) Over the past 48 hours, Excalibur was singled out via stealth nerf. This change that was intentionally left out of the Update 16 patch notes to avoid the backlash that was mentioned earlier. Furthermore, this was done against the statement mentioned in point 3.

     

     

     

    Let's recap:

    DE buffs Rad Jav due to changes to another ability

    DE takes away due to rep farms taking advantage of an immediately broken system

    DE re-buffs Rad Jav due to their knowing it was a mistake

    DE takes away because of God-knows-what (some speculate E Gate) and is now worse than the original Rad Jav with the target cap

    DE claims it is now working as intended

     

     

     

    I'm going to get one thing out of the way before I continue. I don't appreciate being lied to. We know very well just how that last part is untrue. Radial Javelin isn't working as intended. But let's assume for argument's sake that this is the truth. If this is true, then we were lied to about the buff being in place due to Radial Blind's changes. One way or another, DE, you have put yourselves into a tight and uncomfortable corner. The more times you yo-yo your way in and out of situations like these in the unprofessional manner you do, the harder it's going to be to keep your fanbase. Notice how I didn't use the word "happy" to end that previous sentence. That comment is working as intended, as with these back-and-forths you keep doing...you're pushing people away. And lying to your fanbase makes none of this any better.

    You are a company. You are an entity that advertises a product. You should now be acting professional. This isn't professional. It's old.

    You're making claims you can't/won't uphold. (Remember when we were told before U14 that we would have fantastic controller support "...out of the box"? I do. It's U16 and that's still not a thing.)

    You make hasty decisions with absolutely no planning and even less foresight as to the effects these decisions. (Having any less than 0 is never a good thing.)

    The game performs worse and worse with each update released. (Has anyone seen the end of the memory leak? This is a genuine question, as I've not heard whether or not that's been fixed.)

    And the problem is, if I were to make all notable examples of each of the situations given, this post simply would not end within a reasonable amount of time. The only promise I recall you upholding to date was the Founder's situation and how Excalibur Prime will never return. At this point, the only reason I know this won't happen is because of legal reasons.

     

    For some, this is just a tiny change. Who cares, right?

    For many, this is the straw that broke the camel's back.

    For all, this should be a concern.

     

    Digital Extremes, I beg of-- No, I implore you, please take a moment to look at yourselves, take a look your actions, and think about how each word you type on the forums and each claim you speak on the camera will come back to haunt you. It isn't too late to do so, and it won't be too late for a while. But your game, your masterpiece -- YOUR BABY for Pete's sake. It's hurting. Furthermore, and I'm sorry to say this, but in reference to the title...this is also damaging the integrity of your word. I and MANY upon MANY others have caught you giving claims to which you cannot hold true. It's becoming increasingly difficult to trust you, and I am not the only one who feels the same way. And, honestly? I can't be bought back with the same shtick like last time, because for me, this was the straw to the camel whose back is broken. Despite this, I'll still be keeping up with the game's development in hopes that things do change course.

     

    Note: I will edit if something else comes to mind. It's likely what is here is not my final word on the subject, but my stance is firm and unwavering. 

     

    TL;DR - In light of recent and not-so-recent events, it's become even more increasingly difficult to trust in Digital Extremes. I genuinely beg of you to retract some of your actions and hold true to your word, because this nonsense is getting out of hand and will eventually be the end of Warframe if this continues. Though, I hope someone actually reads the entirety of this because I've never been good with TL;DRs and it's hard to summarize this wall of text.

     

     

     

    EDIT 1: Punctuation, grammar

    EDIT 2: SECONDARY DISCLAIMER

    Because for some reason I need to clarify... NO. This isn't because of the changes that were made. I repeat, this post is not a thing for the express reason that Excalibur's 4 requires on-screen LoS. I'll reiterate once more -- This, is, not, because, I, now, find, Excalibur, to, be, fairly, useless. One (I suppose technically two, but that's beside the point) of the many reasons this was posted how these changes were made and that the changes were made in a shady manner and against their previous statements. The circumstances of these changes do not justify the means and as already stated...it's entirely unprofessional. If all you're going to do is say "QQ more lmao," then I'll civilly and respectfully ask you right now to please withhold your comment and wait until you have valid contribution. 

    don't get mad at DE, it's not their fault, remember Perfect World Entertaiment bought more than the 50% of warframe meaning that DE have their hands tied to what Perfect world ask for em.

    If you've ever play'd any Perfect world "Free to play" they all have the same grinding (either pay or spend 99 hours getting to one point), any stealth nerf that have been added is to ensure that grind. Cuz of that DE may have intentionally "miss place them"

  13. don't get mad at DE, it's not their fault, remember Perfect World Entertaiment bought more than the 50% of warframe meaning that DE have their hands tied to what Perfect world ask for em.

    If you've ever play'd any Perfect world "Free to play" they all have the same grinding (either pay or spend 99 hours getting to one point), any stealth nerf that have been added is to ensure that grind. Cuz of that DE may have intentionally "miss place them"

  14. no me gusto el pvp por que no hay armas.... y solo tengo el rifle basico y todo los demas andan con espadas rifles etc..

     

     

    este juego se esta volviendo un pay for win...y esa no eran las reglas...de q sirve estar toda la vida buscando tesoros si a la hora de un pvp no se puede ocupar... q estupidez ...aprendan de los grandes como wolrd of warcraft q a la hora de pvp todos van con sus equipos completos y el que no tenga equipo tendra que seguir luchando hasta que lo consiga y crecer como ninja.

     

     

    de que sirve estar toda la vida encontrando tus mejores armas si a la hora de un pvp no la puedes ocupar por que el rango 1 se puede enojar y ponerse a llorar ....q estupidez.....que crezca como guerreo y sea digno de un buen pvp...para que vea el pvp con respeto ... .y no para niñas lloronas y para eso tienen el dojo para practicar ....pero q no webeen el pvp por sus equipos

    1:  World of warcraft es un juego de pago por suscripción si estas acostumbrado a jugar los free entonces debes de estar acostumbrado a los Pay to win (Los que compran los items donors).

    2: Se eliminaron muchas armas y mods  del pvp para BALANCEARL@S Si sabes que significa eso entonces ten algo de  paciencia y espera que balanceen todo. aun así puedes llevar tu paris prime, la strun prime, strun fantasma de hecho yo por mi parte puedo llevar casi todas mis armas con exención de los mods que aumentan su daño  y otros más.

    3: una cosa es saber jugar y otra muy diferente es entrar en la partida con una valkyr tirar el 4 y simplemente disparar y ver como todos se mueren por qué?, porque tu habilidad te hacen inmortal o entrar a una pvp con limbo y mandar al enemigo a otro plano para matarlos 1 por 1, claro son habilidades de warframe pero el simple hecho de que dures inmortal entre 50 a 60 segundos la verdad es mucho o que actives el 2 del rhino y tengas entre 40k a 100k de armadura es demasiado incluso para armas como la paris prime.

     

  15. Now we all know that DE has stated that Hayden was the first Tenno. But Hayden gained his powers from the Technocyte virus. Does this mean that the Tenno are, technically, infested? One would assume so if it weren't for Excalibur's codex entry:

     

    "In our desperation we turned to the void. The blinding night, the hellspace where our science and reason failed. We took the twisted few that had returned from that place. We built a frame around them, a conduit of their affliction."

     

    This seems to imply that the Tenno became "Tenno" when they were exposed to the void. If that's the case then what was that about Hayden being the first Tenno? Was the T-cyte virus originally from the void? DarkSector seems to imply that the virus was created instead by the American government during the cold war. But could it be that the virus was actually "found" rather than created? It could be that a fragment of the void(if we're going by the theory of the T-cyte virus having its origins in the void), an asteroid, comet, or some other object that managed to trap some void energy within itself crashed on earth(perhaps in the ocean) and was found by the American government(possibly the submarine?). Then after that there is the whole DarkSector game.

     

    Now if the Tenno are infested what's keeping them from joining them? Hayden was able to resist becoming insane because of his condition(does not feel pain, pain drives infected insane). But what about the Tenno? Do they all have Congenital analgesia. If so then that would mean some were exposed to the void and never became "Tenno". Probably most because, from what I've read, this is a rare condition. That would make sense since the Orokin "took the twisted few that had returned" meaning that they must've exposed probably millions to the void energy. Other codex entries seem to imply that they were children too(Ember Prime codex entry). And I'm rambling again. What I was trying to segway, somehow, into was why Tenno don't experience episodes where they are contacted by the infested hivemind. Like Hayden. It could be one of two things. 1. Everything I said so far is false and the Tenno are not infested, or 2. The "big cheese" is dormant somewhere out there in the system. I read from another post that suggests that since we've only had J-2 and upwards that maybe there could be a J-1 somewhere out there and that it might be Mezner(PLOT TWIST/CALL BACK/WHATEVER YOU CALL IT!) and that it might be on earth(I can't remember or find that post, so if the guy who posted that topic is reading this perhaps he could post a link to it? Sorry but my memory is quite crap).

     

    If you've got this far Thanks for reading my Rambly post that could be about literally nothing. And tell me if there is something I should know about that I may have missed or maybe your theories on what the Tenno are the T-cyte virus etc.

    we've J-2 because we kill'd J-1 has heyden in dark sector?.

    as i recall in dark sector there where elder infected that doesn't look like the warframe's elders.

  16. well i'm just gonna past by and drop this here (for me pp is a corrupter punisher)

    pp: more sustain dps, more fully charged dmg, more elemental dmg and more fire rate

    Sin%20tiacutetulo_zpssbst2nhy.png


    dread: more primary dmg, more crit prob, more total/burst dmg and more reloading speed.

    2_zpsh0ajsyfv.png


     

  17. Last weekend a few friends came to my place with theyr pc's/laptops to have a lan party playing warframe...

    the problem is that all of us had the same issue:

    Every time any lotus trasmission popup our frame rate drops from 60-80 to 10-15.


    PD: My computer hardware is: a 8gb ram ddr 3 mhz1333, core i7 ghz3.07 and a nvidia 520 gtx.
    note: my computer is the slowest among my friends and all of us have the same problem.

    so now i'm asking to have an option to turn those transmissions back to how they were in update 9.
     

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