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Arastelion

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Posts posted by Arastelion

  1. Steps to replicate:
    1: Start railjack mission.;
    2: Enter a crew ship;
    3: Go into operator mode and hold the button to go invisible;
    4: Teammates blow up crew ship from the outside;
    5: Success? You are now one with space.

    Doing this leaves any and ALL input unresponsive.
    There are 2 ways to get out of this state:
    1: Wait till the end of mission, which makes the game somewhat responsive and you can ALT+F4.
        IMPORTANT: The crew cannot enter a new mission (infinite loading) while you are in this bug state.
    2: [For Bordeless Window Users] You can Alt-tab out of the game and exit the game using the Windows's Task Bar (or Task Manager ofcourse).

    I have been able to replicate this bug using the steps above.

    Screenshot of bug state: https://imgur.com/a/6e3Py2m

  2. Hi, I don't know if this should be in the Art category but I'm just going to drop it here.

     

    The idea of "regressing" my weapons to their non-prime variant has been a bit of a brain breaker recently. I would love to skin my orthos prime and paris prime down to their non prime counterparts. I could ofcourse just buy them but then I lose the added performance of the prime weapons.

    So adding in the non prime as a skin would be nice.

    My main idea was that when you get a non prime weapon to the maximum level, we do want people to put in some effort ofcourse, you unlock a non prime variant skin for the prime variant of that weapon. We might also do this with warframes perhaps? You can already equip the non prime helmet there.
     

    I'd like to hear any thoughts on this.

     

    (Main reason for me: Paris, Orthos and Frost, got all 3 primed but would like to play with them as their non prime variants, but with prime stats.)

  3. it would only make sense 

    so i hope they do

     

    ALSO !

    shouldnt bosses drop a S#&$ton of loot ? lets say they drop like 4000 common material like polymers and 1-4 rare materials like gallium and stuff like that 

    they should drop 4-7 mods mostly common some uncommon and ofcourse a chance of a rare mod 

    and then there are the weapon/warframe parts we already get so this is cool

     

    it would make killing bosses so much fun

     

    think of borderlands bosses or diablo bosses or any other game with loot and bosses ... if you played it you know what i mean 

     

    I actually like that idea a lot. The idea of making bosses worthy of farming is very appealing.

  4. This is mainly a idea for the defense and survival missions, and maybe the higher level planets.

     

    The loot drop when fighting the higher level enemies currently remains the same, totaling in a lot of common but mostly useless resources.
    Take Orokin Derelict Defense for example. If I play 30 waves, I'll get about 3 orokin cells if I'm lucky. Wave 50, although being much harder to get to, will get me maybe 4, once again, if I'm lucky.

     

    Is it a idea to make the loot drop on rare/uncommon drops, both mods and materials, to increase when doing higher level waves and levels. This can be done by:

    Shifting the drop rate to slightly favor rare/uncommon;

    To increase the amount of materials dropped (for example, 3 instead of 2 oxium maxed) although this is tricky for mods;

    Or increase the times loot is dropped by fallen enemies.

     

    Doing this would increase the benefit of high risk/high reward plays. Staying longer would increase the chance of death but would also increase the rewards that can be gained.
     

    IF this was thought up before, is totally ridiculous or is just plain stupid, I apologize and would like to ask for your opinions.

  5. This is DE fault but not his. Better to ban those programmers who allowed that to happen.

    Do you know how hard it is to write a bug-free program?

    As a student programmer I can tell you it's pretty @(*()$ near impossible with games of this size.

    S#&$ happens, when you find out you fix it.

     

    stfu.js

     

    function areYou*@##$ing () {

       if (you.programmingSkills <= DE.programmingSkills  || you.programmingSkills  <= me.programmingSkills){

           return "Yes";

       } else {

           return "You still are";

       }

    };

  6. He isn't meant to be easy.

    That's the problem maybe, he's a joke :P

     

    Whenever someone goes STLAKER ON ME, I'm like: Stalker? Oooohh, the guy I just killed XD

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