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Shaburanigud

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About Shaburanigud

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  1. Hmmm I don't know. Why would I want to pull someone far away when I need to heal now instantly? If there's someone close, devour him If you are too far off from all of your enemies, its just better to run away and reposition yourself. Or am I taking this the wrong way? I think I might be misunderstanding what you're trying to point out.
  2. I wish we could choose not to heal our pets. I can barely keep up my renewal when I'm paired with Nekros.
  3. If this is happening, I want a mod that adds CLEM CLEM sounds when I use my Grakata/Dual Grakata
  4. Still hasn't been fixed. I hoped they would fix this one soon. I know swords aren't popular nor meta. But I hope that doesn't mean its okay to be neglected. I mean I enjoy them.
  5. They told us in an interview(or was it a devstream? I'm not sure) they know its a different thing, but they decided to keep going with it because they think this is better for "artistic reasons" To be honest, I disagree. But I don't think they'll change it after all this time. Unless there really was a big outrage on it of course.
  6. Yeah this has been up several times and its been several months. It actually happened after the first batch of melee 3.0 rework. The one where we got auto-blocks and quick melee was gone. Still hasn't fixed it. Shame really. I really wonder if they're working on it or not?
  7. I just think that if we had the option to switch amps and have another melee amp we could just go with full set of stances and arcanes. We could have Wrist blades, Lightsabers, Dual Wrist Blades, Dual bladed scythes, Light whips etc. etc. We need to fix operators anyway so they do more then just be a tool for survival or be used for just specific boss patterns anyway. MY LIFE FOR AIUR! (Void dashes into a barrage of Grineer bullets)
  8. I think if she had more control of light and shadow with her abilities, she would actually be more viable. She's fun I'll give you that, but is very hard to build upon due to the fact that she has no control over her buffs. And the lack of indication within the game really doesn't help either. If her 4 or 2 provided Light or Shadow upon her will she might actually perform better in higher levels. She still doesn't have her 4 augment so I'm gonna bet on that.
  9. Its an extension of the one just below me "Darka Prime can't perform Frontal Finishers", but since the bug goes beyond that certain weapon, I decided to open a new thread. I mainly do Inaros, and I found out I can't perform any frontal finishers with my Krohkur after blinding my humanoid enemies with my 1. Which led me to test it out with my broken war, and I still get the same results: Unable to perform Frontal Finishers toward blinded enemies. I have tested 2 types of weapons for each weapon class without any mods or stances and so far the only type that had this problem were Swords. I putted a list down with what I experimented and IF it is possible, i would like to know if any other weapon types that I couldn't test have this problem as well. Weapons that can trigger Frontal Finishers: Staves, Dual Swords, Heavy Blades, Hammers, Polearms, Nunchaku, Daggers, Nikana, Gunblade, Sword & Shield Weapons that can't trigger Frontal Finishers: Swords Weapons I couldn't test due to the fact I don't have those types: Dual Daggers, Fists, Sparring, Glaive, Machete, Scythes, Tonfa, Warfans, Whips, Blade and Whips, Claws I hope this gets fixed soon. Edit: I've also noticed that Frontal Finishers no longer show the 'finisher attack' trigger notification anymore.
  10. Okay I have been doing some Testing right now and it seems that certain weapon types arn't working I have tested 2 types of weapons for each weapon class without any mods or stances and here are my results Weapons that can trigger Frontal Finishers: Staves, Dual Swords, Heavy Blades, Hammers, Polearms, Nunchaku, Daggers, Nikana, Gunblade, Sword & Shield Weapons that can't trigger Frontal Finishers: Swords Weapons I couldn't test due to the fact I don't have those types: Dual Daggers, Fists, Sparring, Glaive, Machete, Scythes, Tonfa, Warfans, Whips, Blade and Whips, Claws I've also noticed that Frontal Finishers no longer show the 'finisher attack' trigger notification anymore. Something that may needs to be looked at soon.
  11. I seem to have the same problem with Korhkur. I can't perform any frontal finishers. I think it has to do with the fact that new finisher animations were enabled a while back but got bugged somehow. Maybe its happening across all Longsword weapons?
  12. Actually if you go deep into the lore of Starcraft, Warp blades are made by the Dark Templar channeling the energies of the Void and enhancing that energy with their wrist blades so that it would be stabilized and amplified. They don't have to have the device but it makes it easier to keep it since it helps them maintain the blade without having to constantly concentrate and requires less void energies. The more I think of it, the more similar they are. All of the Dark templar's weaponry are based on Void energy and the khadarin crystals that amplify/store/stabilize it. It would be awesome to see the operators use that technology as well. Also in SC2 there's another tribe of protoss call the Tal'darim. They are fanatics and use drugs to enhance their psionic capabilities which in turn gives them more power to channel through the void. Its also addictive as hell and makes them quite aggressive. I wonder if we could get something similar to that with Kuva?
  13. If we're gonna go all void, I want my operator to become a fool fledged Dark Templar. Adun Toridas
  14. I don't know, I think Devour is mostly okay. Its a way to stay invincible and safely restore health. It shouldn't be about damage. But the Sandshadow mechanic tied with it needs a major rework. I agree with Sandstorm. If its gonna take up that much of the screen it should at least do that much to everything in the same room with me.
  15. Favorite: Launchers with Giant Radius, Giant numbers. Technically the BFG 9000 boys. So the Lenz, Opticor. Thematic weapons with a Sci-fi touch that has GOOD niches. I'm refering to the Spearguns. Longswords, Polearms, Staffs, Greatswords Hate: Spool weapons, Boring weapons that basically is just a rifle with different numbers. Whips. IMO they have the most boring stances
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