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IndoTaro

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Posts posted by IndoTaro

  1. Heya,
    So first of the passive changes: giving vauban more armor/health is needed and fits thematicly perfectly. he currently seems weirdly squishy (especially for his character model). i am not sure if a movement speed buff is needed but it is always nice.


    New 1: The turret idea is solid. i like that it is based on weapon mods althoug i am pretty sure that you should go with secondary mods for that as there are several different mods for primary weapon types(shotgun/rifle/bows). That might make it easier to determine the mods that work. Also you could make it interact with bastille in that it prefers enemies locked in bastille and either gets a speed trigger buff when shooting those or that it has range as far as bastille goes(so you can place them on one side of bastille and still be able to kill enemies with it on the oposite side.) Because lately synergy between abilities seems like a nice bonus they always add.

    His 2: I am still pretty sure that Bounce should just be changed to an AoE speedbuff given that it was meant to help vauban with his movement but with all the cool parkour we have now it is obsolete. fits with the theme of making vaubans area log down stronger.

    His 3: giving him a buff aura seems nice and tbh fitting. also regening shields+movement speed is a solid way of adding movability without making it op(eg if it would add movement+energy or movement+healing). I am not sold on the idea of destroying recources as they are valuable but also bc ESO doesnt have any and drop chance/rate boosters exist. I would either go with one of two routes there:
    1st the easy one: buff his movement and shielding/regen but nothing more. make it a solely movement ability

    2nd the more complicated version: Add a scrap mechanic similar to Atlas rocks. Basicly everytime you kill something affected by one of vaubans CCs(bastille/mines) they drop scrap. you can channel his 3 and when you end it it does the same as it did with recources but now with scrap. that would make it faction and game mode independend.

     

    His 4: Bastille is great and still works just fine. only thing i would miss is his vortex. so maybe make it bastille and vortex switchable to also deal with different factions/terrains better(like his mines).

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