PeterHan5
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Posts posted by PeterHan5
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Ash's fatal teleport animation was misaligned in 2 recent missions I played while unveiling a riven. Ash would teleport in front of the enemy and mime a finisher while they (behind him) would act like they were getting finisher-d (writhe around, take the damage and die)
It did not perform a finisher on wild Kubrows or Drahks, though they would be knocked over. Also some Grineer Troopers seemed to be completely unaffected, firing away as if nothing had happened (besides my appearing behind them)
Tested on Grineer, Corrupted Corpus and Ancients.
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Also:
-dargyns are not affected by limbo's stasis
-shield dargyns spawn without pilots, falling to the ground for the tenno to use
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For "kill ___ dargyn pilots before they hit the ground" riven challenge, it apparently doesn't count if you kill the pilot without killing the dargyn, even if the dargyn is flying at the time and the pilot dies before hitting the ground.
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RIP nosam cutters. Now nobody will have to grind for you, they'll just go to Venus and get the plasma drill instead.
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Also had trouble with Ur.
The next one worked fine though, I would hypothesize that it has to do with Dark Sector nodes, as Kelashin, Neptune is also dark sector.
Gara "ghost" ult
in Mission Specific
Posted
Gara's 4 sometimes costs energy as normal and plays the animation as normal, but doesn't interact with other abilities like it should - it doesn't reset the duration on her 2 and doesn't explode when hit with the 1. I'm still testing to see if it freezes enemies like it should, will update on that when I find out. This seems to be an every mission kind of deal for me, like maybe 5% of the time.
Of course it's mostly seems like it happens when my 2 is about to run out, but that's probably just me.
Does anyone else have this problem?