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xRufus7x

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Posts posted by xRufus7x

  1. 8 minutes ago, FuriousRat32 said:

    It's funny how quickly DE fixed the exploit players were running to get the 600 standing from stage 1. But DE is taking its sweet time putting back the bounties in the PoE tents. IF that ever comes.

    It really isn't. Tweaking numbers on a table is significantly easier and it was causing a lot of disruption in pugs and would have been horrible if word would have been allowed to spread further. We saw the same issue with a previous event and it resulted in people constantly dropping after the first wave and triggering host migration chains.

    • Like 1
  2. 1. Are we ever going to get custom primary and secondary weapons and maybe armor pieces and syandanas positioning like Melee currently has?

    2. Can we get the option to add sugatras to primary and secondary weapons?

    3. Several skins and armor sets have mismatched color channels. Do you guys plan on doing a review for this to at least make the metallic slots consistent or give us the option to color individual armor pieces and helmets separately? Examples:The Gazal, Hulta, Hexis, Magor and Vatala and Tennocon 2018, 2019 and 2020,2022 armor sets, Excalibur Onyx skin, Frost Emperor skin, Ember Vermillion skin.

    4. Please let founders use Excal Prime's helmet/skin on Excal Umbra.

    5. Updates on Melee 3.0/rage mode and duel wielding for one handed melee weapons and one handed secondaries which was implemented for glaives and then seemingly abandoned.

    6. Can you please stop disabling certain face gear when using certain head gear on operators? From what I have seen people were way less concerned with the clipping than their ability to customize their operators. An additional slot to separate forehead pieces from pieces that cover the mouth would be appreciated too.(also please fix the judicial coils. They are still invisible on the operator and doubled up on the drifter)

    7. Any chance we will get the option to swap out exalted weapon models for their standard/prime/umbra/premium skin appearances on variants of the frames. Excalibur can not swap any of his sword skins, including his premium one and primed frames with exalted weapons can't use their standard skin counterparts.

    8. Is the loadout UI going to be overhauled to show everything that should be loadout specific(Archwings, their weapons, archwing guns for ground combat, operator arcanes and amps, kdrives and nechramechs and their weapons?

    9. Are we ever going to get a focus dump? Once you max the schools and buy the cosmetics there is nothing to do with accumulated focus.

    10. Can we get more Loadout and Riven slots or possibly just uncap them and let us buy as many as we want?

    11. Now that thrown weapons have a comfortable timed recall, are we ever going to get the Arcata added to PVE?

    12. Can we get mod capacity removed while in the simulacrum so we can properly test builds before applying Forma?

    13. Any chance we can get our clan emblem as a glyph?

    14. Several powers have unique appearances depending on the skins the frame is using or if the helminth is being added to a prime or standard frame. Can we get the option to select the effect that is used?

    15. Any chance that we will get additional hotkeys on PC? Would be nice to be able to hotkey several orbiter functions like decorating or going to the foundry rather then going through menus.

    16. Now that they have been nerfed can we get access to the acolyte mods on Exalted weapons?

    17. The prime trailers had interesting lore bits in them. Can we get their scripts added to the prime warframe's codex entries or even the videos. It would add flavor to their pretty bland text now and bring them in line with other frames that got entries like that like Excal, Rhino, Ember and Mag.

    18. Kdrives are a cool toy to play around with for a bit but have no home in the actual game beyond temporary status immunity when eidelon hunting or if you really want to fall out of the Plains map. Are they going to ever get a look to increase their utility? Giving them defensive functions when you are not on them like AOE  buffs or barriers that appear at the location of dismount or even something as simple as being able to fish while on them would go a long way.

    19. While we are at it, can we get custom keybinds for kdrives. Several of them are shared with standard keybinds.

    20. There are a number of useless mods in the game right now. Things like Warm Coat are basically just clutter in the mod system and rarely get looked at unless they happen to be tied to some sort of major overhaul like the status changes. Is there any plans to do a wider overhaul of the mods that get no usage.Perhaps you could even provide a list of mods to the design council and have them come up with ideas for them, or open that up to the whole community a few mods at a time.

    21. Can we get a "Silly Warframe" toggle that will hide holiday items like the new wings, candy cane scythes, easter egg ephemera, etc for players that don't want to see them. Would be a good opportunity to make those items permanent for those that like them too.

    22. Is there any plan to roll the voidshell system out to other skins? Even if it was in stages like the PBR rollout, it would be a huge boon to customization.

    23. The heavy attack animation for Exalted Blade is pretty lackluster right now. Any chance it will get a look. At the very least it should get an energy wave like it standard attacks, ideally though it should generate a more impressive wave in terms of power and size, Please let me live my anime dreams.bleach-ichigo.gif

    • Like 7
  3. On 2022-02-05 at 12:05 PM, Dartheric1 said:

    The issue with that is that I have a very unstable connection. An auto refresher won't fix that like I can if I'm there and able to keep an eye on it. If it dies entirely, I can normally switch to my phone until it comes back on. The outage could last anywhere from a few minutes to a few hours.

    There are phone apps that do the same thing.

  4.  

    2 minutes ago, HelixRook said:

    That’s interesting because I’ve replayed it a few times well after the release and it did change. 

    From the Wiki:By default, all players start out with Neutral alignment. Currently, the only quests where players can affect their alignment choices are The War Within, The Glast Gambit, The Sacrifice and The New War. Players can only affect their choices on the first playthroughs of said quests, which will permanently record the player's choice on their account. While players can replay the quests to try out a different choice, the result will not affect the player's recorded alignment.

    I replayed the quests as well and my alignment didn't change but it is easy enough to test if you don't believe me.

  5. 6 minutes ago, RashFever26 said:

    Too many isn't 40, it could have been limited to 60 at least. I saw it crashing with 100+ enemies, not 40.

    It was variable, which means it is likely hardware related. In that case it makes sense to set it on the lower side of the expected range. At any rate the augment is still good. and it will hardly impact Grendel.

  6. 2 minutes ago, HelixRook said:

    You can change your operator alignment. 

    You actually can't.There was a bug once upon a time that change for The War Within IIRC but it was quickly patched out. Just like the Lotus choice your alignment choices are locked in. You can pick other options on replays but your alignment doesn't change.

    • Like 2
  7. 2 minutes ago, RashFever26 said:

    Did you just stealth nerf Grendel like that? This also makes his new augment useless since eating 40 enemies was perfectly manageable with energy too. This is baffling.

    It is because you could force crash the game by eating too many enemies.

    • Like 2
  8. 14 hours ago, Dartheric1 said:

    Not actually a fan of this change. It's the only timeslot that I can't actually watch, so I guess I'm not getting any more drops...

    If your concern is the drops you can just set up an autorefreesher on their Twitch page and leave it open.

  9. 4 hours ago, TheLexiConArtist said:

    Cross-play is still a terrible mistake though.
    X-Save yes, X-Play no. Console gets bugs, PC gets throttled releases, you can't update anyone until everything is certified to go or there's behavioural mismatch.

    Consoles get bugs anyways and the increased populations will make matchmaking easier for their communities and they will likely see faster updates due to DE wanting to keep parody. It is all upside for them. PC does loose a bit on the hotfix front though.

    • Like 1
  10. 2 hours ago, [DE]Marcus said:

    which will cap at 150% with Mods

    The rest of it sounds good but the cap seems unnecesary. These caps tend to be pretty unintuitive and in this case likely not very helpful.

    Any word on the other Helminth abilities. Perspicacity and Master's Summon could both use secondary effects to make them more viable.

    Masters Summon should get a secondary ability on hold where your pet will use its first precept that effect enemies on the enemy you are targeting so kavats could more reliably strip single target armor or Sahasha and Sunika kubrows could do their finisher on an enemy you chose, Helminth could do its charge or pull, Raksa could do its howl, Huras has its tackle and so on excluding self buffs like Charm.

    Perspicacity likewise could use a hold ability to control up to a certain number of robotic enemies in an AOE.

    In addition, we kill way too fast to take proper advantage of Expedite Suffering. At the very least it should apply a damage multiplier. Woyld be interesting if it was channeled in an AOE around the player too, effectively working as a more passivve damage buff to frames that use DOTs.

     

     

    • Like 5
  11. 26 minutes ago, AltairFerenc said:

    so I can get the weapon whever during the stream? Because the real thing(tennolive) is 23pm for and I kinda want to sleep

    You don't actually have to watch it. Just log into twitch, go to the warframe page and set up an auto refresher to trigger every once and a while.

  12. 1 hour ago, CrimsonSpawn said:

    Very bad idea, fight off lvl 120-140 enemies for a single prime part? when you can get the exact same from lvl 20-40? 

     

    The idea is that you are getting that part plus the rewards from the other mission types, kuva, requieem relics, cracking the relic, syndicate standing, etc. For someone that can handle level 120 enemies that is quite a bit more efficient or interesting then just doing the level 20 version.

     

    1 hour ago, CrimsonSpawn said:

    However, these missions are currently not endless and therefore would be minimally beneficial to stack than play separately.

    Most mission runs for relics and liches are already short runs. Generally it is a matter of efficiency. Allowing people to farm two things at once is inherently more efficient then forcing them to farm one. This makes non endless content at base more efficient assuming you can handle the level of the content.

     Combine that with endless mission thrall counts resetting rather then just stopping in endless missions and there is now more of a reason to stick those out.

    1 hour ago, CrimsonSpawn said:

    Again, the higher levels but same rewards.

     

    Plus all the other rewards in less time. Go crack a relic and do a Kuva flood back to back. Now compare that time to the amount of time it took you to run just the flood, now compound that across even more options. Each type added increases your time efficiency.

     

    1 hour ago, CrimsonSpawn said:

    Talking from a player's experience perspective, not a developers. Have to either go through the process: select a node, then mission type, then which mission types to stack with (really painful if i'm trying to spam a certain node). 

    This is already a thing and will be on every node once the hard mode launches. We are talking about adding one more option to the already existing list as the standard mission variants would need to be available to begin with on the node you are selecting, which already requires you to go through that menu.

    1 hour ago, CrimsonSpawn said:

    Or define previously: choose which mission types to stack and which not and then, alter, if a new node shows up where i would prefer to alter mission stacking... just too messy.

    Who says you get to pick? Just have it combine all the available ones.

    1 hour ago, CrimsonSpawn said:

    By increasing the waiting periods between rotations, you just irritate them more.

    By increasing their options for farming multiple important items simultaneously you make players happy. Also that is what the Replay Previous mission button on the stat page is for.

  13. 9 minutes ago, CrimsonSpawn said:

    Many times the syndicate missions are of a different game mode than the node. So they can't be stacked

    That isn't beyond changing by either making all syndicate missions match their node type or just make the fused mission use the base mission type.

     

    11 minutes ago, CrimsonSpawn said:

    Lich missions cannot and shouldn't be stacked. Mainly due to the enemy type and level differences. Plus the objective of lich missions is to either farm murmurs or spawn liches, many players may not want to play or invest relics (especially if they don't have any present).

    Presumably for someone else to get thrown in with you they would have to have access to the same set of missions and chose the combined selection. Also just set the node level to the highest level enemies out of the missions that are being stacked or even add a multiplier depending on the types being combined.

    13 minutes ago, CrimsonSpawn said:

    Hence, not all that much of incentive to farm relics endlessly, especially if enemy levels start at 50-100. 

    People have been asking for lich spawns to change in endless missions for a while and even if they didn't it would still be useful for non endless mission types.

    19 minutes ago, CrimsonSpawn said:

    though but not kuva flood.

     I don't see why not.

     

    16 minutes ago, CrimsonSpawn said:

    This would require an additional UI icon.

    So like 10 minutes of work? That is a weird thing to call out as a blocker. The  difficult part would be if the game can handle stacking that many side objectives and modifiers on top of eachother since they were not originally designed to be stacked in this way, not the icon. DE has stacked all sorts of crap in their missions before though so I doubt it would be a significant issue.

     

  14. 6 minutes ago, chaotea said:

    First, its not locked. She means that it wont appear in any new rotations, but this current one wont be changed. So it will only be available after this week as a recovered act for those who didnt do it this week.

     

    That is what they mean by locked. You can only have so many recovered acts at a time so this will be permanently consuming one of those slots for people unable or unwilling to complete it. If that is a significant issue is really up to you. Personally, I prefer DEs solution.

    1 hour ago, Gabbynaru said:

    So? Just remove it and give one of the upcoming dailies 4.5k, as it happened once already to make up for it, instead of locking a recovered act for people unwilling to waste their time on actually completing this one. Locking that recovered act slot is a way worse drawback than having to do one more daily.

    It is a lot easier for someone to miss a daily challenge. A lot more people will lose the chance to get that 4.5 k standing if it is done that way.As is they can ignore the challenge and work around the recovery but the option is still there where as when a daily expires it is just gone.Neither solution is ideal but I will be honest, out of these two not ideal options, I prefer DE's to yours.

    • Like 2
  15. 29 minutes ago, [DE]Megan said:

    Tenno!

    We’ve released a smol Hotfix today that was our last planned Hotfix until the release of Deadlock Protocol. We will Hotfix in an emergency, but otherwise the next time you hear from Red Text, it’ll be announcing the arrival of Update 28: Deadlock Protocol in June!

    Heads down, here we go! The final stretch! 

    Any chance it will come with a fix for the following items having their metalics in the wrong slot? I would think it would be a relatively easy thing to adjust and would go a long way towards fashion frame.

    The Gazal, Hulta, Magor and Vatala and Tennocon 2018 and 2019 armor sets,Excalibur Onyx skin, Frost Emperor skin, Ember Vermillion skin.

    • Like 4
  16. Any chance we can get the metallic for all the Tennocon armors/syandanas put in the appropriate accent slot?

     

    Are we ever going to see tennocon armor/syandanas from previous years return? The syandana for the first year was only given to people that physically attended and I am sure people would appreciate the opportunity to get the two armor sets.

    • Like 1
  17. 1 minute ago, Cryssoberyl said:

    Like you ever "expose truths" about the game's mechanics, at any time whatsoever.

    This mod is dead on arrival, like 95% of the mods you've released since the Acolytes first appeared in Shadow Debt, especially weapon augments. You spent all that time on a mod that would be stillborn the moment it released.

    Works really well on the Mutalist Cernos and while I haven't tested it myself it is OK on the Cernos Prime so it isn't so much DOA as it is super niche at the moment.It should definitely be allowed on crossbows and probably Artemis Bow as well though.

  18. 36 minutes ago, [DE]Marcus said:

    Dear PC Tenno,

    Today Baro Ki’Teer brought back the Split Flight Mod that was leaked a few months ago when it wasn’t quite ready yet. At that time, we were working on the Kuva Bramma concept internally and knew this Mod would cause some issues, so we held the Split Flight Mod back.

    The Split Flights Mod, upon hit, drastically increases multishot while reducing accuracy for a short duration for bows. Making this Mod pretty powerful in the right moment!

    Split Flights is not compatible with Crossbows, the Lenz, Ivara’s Artemis Bow or the Kuva Bramma. This is intentional and completely our bad for not exposing that truth beforehand.

    While bows like the Lenz and the Kuva Bramma see plenty of use across the board, they already vastly outperform regular bows in terms of multishot and AOE damage. Split Flights give these regular bows a chance to still be viable options to fit your playstyle by increasing multishot. Extra multishot for the Kuva Bramma or the Lenz would remove any realm of choice for what bow to equip, as they already do an incredible amount of multishot! 

    Sorry for any confusion this may have caused!

    I get the explosive bows but can you reconsider the rest. The crossbows aren't exactly overpowered right now. Can we also get clearer messaging on mods so we know where they work? We have come across this issue before and it seems like weapons should be split into smaller categories that are visible to us. Bows,crossbows and launcher bows should be designated as such and the mods that use them should be appropriately labeled with all of the tags.

    • Like 3
  19. OK, so if I am reading this right you are trying to get your lich to spawn  but you are selecting the node and infested are spawning instead of Grineer? When you pick the node there should be two options minimum but there can be more if there are syndicate missions/Kuva syphons/syndicate missions/sorties/arbitrations/fissures running on the same node. You have to pick the one with your lich's name on it. If you do not the lich and thralls will not spawn. If you do not see an option with their name you need to check a different node that is covered in the red blob.

    • Like 2
  20. 1. Are we ever going to get custom primary and secondary weapon positioning like Melee currently has?

    2. Can we get the option to add sugatras to primary and secondary weapons?

    3. Any update on the Proto weapon skins that we saw a long time ago?

    4. Several skins and armor sets have mismatched color channels. Do you guys plan on doing a review for this to at least make the metallic slots consistent or give us the option to color individual armor pieces and helmets separately?

    5. Please let us use Excal Prime's helmet/skin on Excal Umbra.

    6. Updates on Melee 3.0/rage mode?

    7. When are the changes to pets coming to remove stasis? It is still a big hindrance to using them.

    8. Can you please stop disabling certain face gear when using certain head gear on operators? From what I have seen people were way less concerned with the clipping than their ability to customize their operators.

    9. Any chance we will get the option to swap out exalted weapon models for their standard/prime/umbra appearances.

    10. Is the loadout UI going to be overhauled to show everything that should be loadout specific(Archwings, their weapons, archwing guns for ground combat, operator arcanes and amps?

    11. Are we ever going to get a focus dump? Once you max the schools there is nothing to do with accumulated focus.

    12. Can we get more Loadout and Riven slots or possibly just uncap them and let us buy as many as we want?

    13. Now that thrown weapons have a comfortable timed recall, are we ever going to get the Arcata added to PVE?

    14. Can we get mod capacity removed while in the simulacrum so we can properly test builds before applying Forma?

    15. With liches being added to the game are there any discussions about a better way to handle status immunity? Making enemies completely status immune removes a large chunk of the arsenal.

    16. There are several items that are still exclusive to the chinese version of Warframe, including the Cadus, a chinese exclusive staff weapon. When can we expect these to be added to the global build?

    17. What ever happened to Steve's "Alchemy" system that was supposed to use the infested room?

    18. Any chance that we will get additional hotkeys on PC? Would be nice to be able to hotkey several orbiter functions like decorating or going to the foundry rather then going through menus.

    19. WIll the acolyte and Plague Star ever become naturally reoccurring events like Razorback and the Formorian?

    20. Now that they have been nerfed can we get access to the acolyte mods on Exalted weapons?

    21. Can a system be added to use excess dirac to bump up Railjack rolls for an increased cost every time we use it? This would retain the value of good rolls but allow people to make steady progress should RNG not be on their side.

    22. You recently allowed us to buy up to three additional cosmetic and mod loadouts but it wasn't added to operators. When can we expect them to get that feature as well?

    23. Rather then rewarding mission rewards at the end of a railjack mission, can we get them awarded per objective completed like bounties? This would make the 4 stage missions more rewarding and getting rewards spaced out rather then in one lump just feels better IMO.

    24. There are several PVP exclusive warframe augments that could be useful in PVE. Any chance these mods will get added to PVE?

    25. The prime trailers had interesting lore bits in them. Can we get their scripts added to the prime warframe's codex entries. It would add flavor to their pretty bland text now and bring them in line with other frames that got entries like that like Excal, Rhino, Ember and Mag.

    26. Liches still remain largely separate from the game. Will we see further changes to integrate them into the game like liches spawning as assassins outside their nodes or thralls having a chance to spawn on normal nodes on controlled planets?

    • Like 30
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