Jump to content

Kordosa

PC Member
  • Posts

    15
  • Joined

  • Last visited

Posts posted by Kordosa

  1. Update 3: And now after midnight UTC rolls around, the number of argon crystals has decreased to 2.

    So the question is where the extra argon crystals came from, and also what purpose the initial timer serves if there is still an additional 24 hours before the argon crystals decay. There is still the issue of the initial timer being dependent on when the argon crystals were obtained, and the fact that the initial timer corresponds to how much time is left until midnight UTC.

     

    Warframe0005.jpg

  2. Update 2: I don't know what's going on any more. I just logged in to check the decay timer (there is still a little over an hour to go before reaching zero again), and I now find I have a total of 5 argon crystals. I hadn't run any additional missions last night or today for that matter, and I didn't receive any notice of compensation, so I have no clue why my argon crystal amount has increased. I will update again after midnight (UTC) in about an hour or so to see if the amount changes again.

     

    http://i1216.photobucket.com/albums/dd372/Kordosa/Warframe/Warframe0004.jpg

  3. Update: I decided to check my inventory again now that the time is past midnight UTC. The decay timer seems to have reset instead of the argon crystal disappearing. After re-reading the Wikia entry for argon crystals, it seems like this is intended behavior if the argon crystal was not in its decay period when I received it.

    However, the initial timer seems misleading as there is no indication of whether the argon crystals are in the decay period or the stable period (since there is no visual difference between the initial timer and the subsequent timer). If everything is indeed working as intended, I will update this post again tomorrow after verifying that the argon crystal has disappeared. In which case, I will suggest that there be some way of distinguishing what state a player's argon crystals are in when viewing the foundry.

     

    http://i1216.photobucket.com/albums/dd372/Kordosa/Warframe/Warframe0003.jpg

  4. Problem: Upon obtaining an argon crystal regardless of method (mission alert reward, normal drop, etc.), and then checking the decay timer from the inventory screen, the remaining time on the decay timer will correspond to how much time is left until midnight UTC.

    Details: I have observed this bug repeatedly since at least August of this year, and had submitted the following support tickets for each: (ticket IDs # 635061, # 662195, and # 667303). I have decided to make a forum post to see if other players have encountered this specific issue as well.

    On each occasion, I have noted the amount of time listed in the decay timer corresponding to how much time is left until midnight UTC. This bug has occurred for me regardless of the time of day of obtaining the argon crystal, as well as the acquisition method (mission alert, compensation delivered via in-game mail, and via normal drop). The most recent occurrence was today around 4:58PM central time (10:58PM UTC) via a normal drop in the Void. Since I had encountered this bug before, I decided to take a screenshot of the argon crystal decay timer immediately after I finished the mission. The timer had 1 hour and 2 minutes left, which corresponds to how much time was left until midnight UTC. I have decided to not use the argon crystal and instead allow it to delay for the purposes of this bug in case Support can verify when the argon crystal was obtained and when it disappears.

     

    http://i1216.photobucket.com/albums/dd372/Kordosa/Warframe/Warframe0002.jpg

     

    • Fixed an issue that would shrink Hydroid after using Undertow, making him impossible to hit but more susceptible to becoming hidden in a bowl of Cheerios. 

    Maybe I have my priorities mixed up, but the first thing I was disappointed about when scanning this thread wasn't the changes to Saryn, but the lack of an edited Honey, I Shrunk the Kids gif featuring Hydroid.

  5. I am also having this issue. I am currently stuck at 8/10 for Arid Eviscerators. I didn't notice this issue until yesterday. Coincidentally, I also started "The New Strange" quest, but I have no way of knowing if that is a contributing factor.

     

    To elaborate, my total standing still increases (and the amount of daily standing remaining decreases) like normal, but my personal progress does not change.

    UPDATE:

     

    I think I may have a possible reason for why this may be happening. And it may very well have something to do with "The New Strange" quest:

     

    To elaborate on what I have already posted, I had started "The New Strange" quest yesterday, and had played through the quest step where you have to synthesize three Elite Arid Lancers. However, the Lancers never spawned in the mission, although Simaris said there were targets.

     

    Since then, I had done three normal missions on Phobos to try to synthesize the current target, Arid Eviscerators (and I did NOT retry the quest mission). I completed the third normal mission after my above post. When I went to check if anything had changed, I noticed an extra Simaris dialogue option which treated the "synthesize three Elite Arid Lancers" step as complete, and advanced to the next part of the quest (which is to craft the Chroma chassis). Which I didn't do. Instead, I did another normal Phobos mission to see if the issue with the Arid Eviscerators had somehow been resolved. There was no change, so I restarted Warframe and re-ran the mission, and this time my personal progress finally changed from 8/10 to 9/10.

     

    To summarize, I can only surmise that perhaps there was some sort of scripting error (since the part of the Chroma quest as well as the current synthesis target are both Arid Grineers (or are simply both found on Phobos). Thus, halting progress in the quest as well as the personal progress for the normal target, and treating the Arid Eviscerator synthesis targets as the Elite Arid Lancer synthesis targets. This would explain why the personal progress bar for the normal synthesis targets didn't change until the three "targets" for the quest step was fulfilled.

     

    I have no way of confirming this is the case though. This is simply my guess based on my observation.

  6. I am also having this issue. I am currently stuck at 8/10 for Arid Eviscerators. I didn't notice this issue until yesterday. Coincidentally, I also started "The New Strange" quest, but I have no way of knowing if that is a contributing factor.

     

    To elaborate, my total standing still increases (and the amount of daily standing remaining decreases) like normal, but my personal progress does not change.

  7. BEDMAS? What in the world is that, and what does it mean?

    The order of operations. See the section on mnemonics for what this particular abbreviation stands for.

     

    XP is 13 years old and no longer supported by Microsoft. Other software manufactures (DE included) should no longer waste resources for backwards compatibility either.

     

    Win7 Pro is ~$50 for 3 licenses. Seriously people chip in $17 with a couple clan mates and update. After hearing all the time they waste trying to fix problems that are caused by a dead OS, as a software developer, it makes me sad. As a player of this game it makes me even more sad because that is content we are not getting, so all the rest of us suffer the consequences. 

    It would probably be best to not assume everyone is capable of making the upgrade as easily as you make it sound. As I previously pointed out here, if the hardware itself won't support the upgrade to Windows 7 while also maintaining the smooth operation of both the OS and Warframe simultaneously, then upgrading the hardware might also be a necessity, whether that's individual parts or a brand new computer. In which case, the cost of upgrading would increase beyond "a couple of clan mates" chipping in (unless they have deeper pockets). Not to mention the time and resources needed to back up and/or move personal files, reinstall software, etc.

     

    Everyone faces different circumstances that determine their choices in life, as they likely do for attitudes and trends relating to software. I would imagine understanding this is what separates a software developer from a good software developer. Now that's not to say that everything should be backwards compatible, since change and improvements are usually beneficial. But that's also no reason to simply dismiss the consumer base entirely. A balance must be struck. And finding that balance isn't always easy.

     

    As for Warframe itself, DE is indeed in charge of its development, and as such does have the right to make changes to the game and its system requirements (there is probably a clause about that buried somewhere in the EULA) if they feel it is the right direction to take. It is at their sole discretion on whether they desire to support Warframe on XP or not. The only thing lost for players not using XP is perhaps the time the developers could have been using to make changes or additions to other parts of the game. But again, this is ultimately their game. We simply have the privilege of playing it.

     

     

    Now on a much less serious note, here is the proper way to get people to switch to Windows 7:

     

  8. I'd be &!$$ed if they started punishing people with Macro capable hardware. Both me, my daughter, and g/f, all use Logitech, Corsair, Razer, and Steelseries mice and keyboards. We have our key bindings like melee and abilites set to extra buttons on our mice and we have the extra keys on our keyboards set to our Item Slots like health restores, etc. If we started getting kicked because of something so trivial we would seriously just up and quit Warframe all together.

    Are you sure you're not confusing macros and keybindings, because they aren't exactly the same thing.

  9. Not to sound insensitive, but Windows XP is no longer being supported by Microsoft. I don't understand why developers are still trying to support this now-obsolete OS.

     

    I get people still use it, (It's not a bad OS, really), and I get that Win7 is near impossible to find, and everyone hates Windows 8....

     

    ..... You know what, on second thought, keep it up guys. Great work.

    This is not addressed to only the poster above, but to everyone in general.

     

    I don't know about international shipping, but if you live in the US, you can currently order an OEM copy of Windows 7 Home Premium 64-bit for $99 at either Amazon or Newegg. And Microsoft extended support for Windows 7 will not end until 2020.

     

    But for some users, upgrading their OS to Windows 7 might not be entirely feasible if their hardware is only decent enough for Waframe's minimum requirements, because despite Windows 7 having a lower minimum requirement compared to Warframe's, higher requirements need to be met if both Windows 7 and Warframe are to operate smoothly. This means that some users may need to upgrade their computers (whether by purchasing a pre-built branded computer or by building their own custom-made computer) in addition to the OS. That would require much more money than simply purchasing the OS alone, money which some users might not have readily available.

  10. 6. PLEASE fix the hold to run/crouch buttons on PC. They seem to be time bound so that, regardless of how much stamina you have, you simply stop running after a few seconds and must release/press the button again. It really sucks on Slow frames like Rhino and Frost because it's already hard enough to catch up to Novas and Lokis speed running assassination missions without wasting mod slots on Stamina/Speed mods.

    If you have to add mods in order to keep up with players who speed run all the time, I think that's a problem. Both with the player community and with a game design that lacks any real incentive for closer cooperation among squadmates. I've previously stated my opinion on the lack of cooperation among squadmates here.

  11. ^ This. If you're in Solo Mode and suddenly need to answer the phone or nature's call, you can press the Esc key to pause the game. There's no need for your Sentinel to cover you.

     

    On a slight tangent, if you're in one of the group modes, ideally your squad should cover for you since it IS a Co-Op game. If there's no cooperation within the squad, then I think that points more to an issue with the player community than with Sentinels in general. In any case, I don't think Sentinels should act as a substitute for a squad if that's how some players are using them.

     

    Whatever the case, I agree that the change to Sentinels is probably not the best solution for what DE is trying to remedy.

     

    I highly doubt you ever met a "cooperating and friendly team". Obviously you do what your warframe is supposed to do.

    Here is the default case: you join an online random game, you see your squadmates, you run around killing stuff and just doing what you and your frame supposed to do and thats it. It's almost like your saying that random people would put up a fortress if they could to protect you while you are away for a bit...

    I did use the word "ideally" for a reason, as I'm well aware that what is ideal is often not reality. My concern with the lack of cooperation and communication goes beyond needing to go AFK. In a co-op game, one of the major points is having fun together. If parts of the squad are going to go off and do their own thing and hope everyone else just keeps up (as I've seen on a few occasions), then what's the point of co-op?

     

    I do realize that if someone doesn't like totally random PUGs, they can organize a better group in Recruiting, or join a clan. But those solutions don't really address the lack of real incentive for players to work together. If a player has maxed out their frame and weapons, then what stops them from simply speed running through the mission with no regard for the rest of the squad?

     

    I just think there needs to be something in-game that would discourage such behavior. In that regard, I think Valve did a pretty good job with the co-op missions for the Left 4 Dead series. The game design (specifically the AI Director) forces players to stay in a group because there's a lower chance of survival for everyone if players go off on their own, since the Director will spawn Infected swarms and Special Infected at the most inopportune times. Now I'm not suggesting that DE retool Warframe to be like L4D. They are different games after all. I'm just using it as an example of where acting as a squad (rather than simply being in one) is important.

     

    One possible solution might be level scaling the enemies depending on average equipment level of the squad or something. But that would be up to DE if they feel there is a need to address such an issue, whether players feel it's an issue, and whether players would accept a major change like that.

     

    I'm new to the game (only 40 hours of gameplay so far), so maybe I'm the only one who feels this is even an issue. If so, then I apologize.

  12. Right, since you can't just press Esc while in solo mode...

    ^ This. If you're in Solo Mode and suddenly need to answer the phone or nature's call, you can press the Esc key to pause the game. There's no need for your Sentinel to cover you.

     

    On a slight tangent, if you're in one of the group modes, ideally your squad should cover for you since it IS a Co-Op game. If there's no cooperation within the squad, then I think that points more to an issue with the player community than with Sentinels in general. In any case, I don't think Sentinels should act as a substitute for a squad if that's how some players are using them.

     

    Whatever the case, I agree that the change to Sentinels is probably not the best solution for what DE is trying to remedy.

×
×
  • Create New...