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(PSN)SomeBadVibes

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Posts posted by (PSN)SomeBadVibes

  1. 12 hours ago, xd_Dook said:

    So i have this rifle riven mod, and i have to kill 14 enemies before they jump out of a dropship while invisible, thing is i dont have any invisible frames.

    Ask for help from an Octavia and equip Mesa/Mesa prime. Then head to IO, Jupiter and clear the first wave, at the start of round 2 a corpus drop ship should come by and thats when you use the regulators to kill them. Rinse and repeat.

  2. 2 minutes ago, Corycool said:

    Hey guys, i got the following riven and would like to know if i should reroll or just work with it

    +65.7% ammo capacity

    +126.2% status chance

    i would be using the following mods with it:

    primed point blank, hells chamber, toxic barrage, shotgun spazz, shell shock, frigid blast, vigilante armaments

    Would i be better off replacing vigilante armaments with a maxed primed charged shell? Any advice would be great. Thanks!

    Status chance is really nice on the kohm, though there isn't much use in ammo capacity. You can continue to roll it and hope for a +sc (120% or higher) +dmg +ms -dmg to infested or keep the riven you have now. Your choice really.

  3. Would the stats on a rolled riven mod change after a nerf or change to the dispo on a weapon?

    For example, would my Gram riven with; 164.4% range 226.6% melee damage +125.5% cold -124.1% finisher damage be seeing any changes to its stats?

  4. 17 hours ago, Juliannb said:

    Hi, everyone!

    As the title would suggest, I have wasted... ok, maybe not wasted, but spent a total of 6 hours trying to get Octavia's Neuroptics at Orokin Derelict Survival, as I read from many guides. I went solo, public and friends only, but despite my many efforts, all I'm getting are relics and occasionally endos.

    Now, the guides I found say it will only drop in Orokin Derelict Survival, but is that all I need to do? Try over and over until I drop it or do I need to finish the quest first? Because right now, I have the quest Hidden Messages stuck at crafting Octavia Chassis, which requires an insane amount of salvage I don't have yet (and keep using on other stuff, hehe), but back to my previous question: do I need to build the chassis first in order to have the neuroptics available to drop? (if that's the case, I'm gonna punch myself so hard in the face tonight, lol)

    That's it from me, if you need more info, please! Let me know.

     

    Thanks in advance!

     

    Any luck yet? My last two Orokin derelict survival runs gave me octavia neuro's lol

  5. 4 hours ago, max100boom said:

    granted but its the ugliest that It broke the record of nova being the worst

     

    I wish syndicate caps didnt exist

    Granted, sydndicate caps no longer exist, instead it’s nearly impossible to gain standing

    I wish melee 3.0 would release already

  6. I think DE could definitely improve Dojo 1v1’s with the change of melee coming. With melee 3.0 melee combat should have a smoother feel to it, making the combat kinda like “For Honor”. I think they can expand upon this and add a parry ability, which is activated by blocking a melee attack at the last second. They could then change dojo 1v1’s to melee only and restrict all mods beside stance mods. That way they could have a test of skill rather than who has the better mods.  

     

    *edit* Oh and they can also bring back the stamina bar to limit people spamming

  7. 4 hours ago, Xzorn said:

    As someone with around 2,000 hours using Ignis I feel I need to warn you that Ignis has a chance of making you incredibly lazy when fighting content under lvl 100. I have a lot of fully forma'd and Riven powered weapons but if the content I'm doing is under lvl 100. I use Ignis, every time. As a weapon it can't be beaten in it's ability to gain you extra resources, Endo, Credits, Ayatan, Ayatan Stars. All that stuff.

    I used to drop the weapon after lvl 60 or so unless I was using a damage buff frame but DE decided to make the weapon less effective at farming and more effective at killing yet there's still nothing on par with it's farming performance so it gets used with a little more effort now and in return scales further. I kinda wish they'd left it the way it was but it's always been a great Utility weapon regardless.

    If you don't mind could you show me your Ignis Build? 

  8. 18 minutes ago, AXCrusnik said:

    They're two very different weapons for 2 different jobs. Dreads great against single targets or enemies in a line and you'll want to aim for headshots because it focuses on crit, while Ignis will just melt everything in front of you and has good status chance. They're both pretty good but maybe go for the Ignis Wraith instead of the regular one, though it does require MR9 and you have to join a clan that actually has it, or trade for it.

    Ignis Wraith, compared to Ignis:

    • Higher base damage (35.0 vs. 33.0)
    • Higher critical chance (17% vs. 11%)
    • Higher critical multiplier (2.5x vs. 2x)
    • Higher status chance (29% vs. 27%)
    • Larger magazine (200 rounds vs. 150 rounds)
    • Larger max ammo capacity (800 rounds vs. 750 rounds)
    • Faster reload speed (1.7 s vs. 2 s)
    • Higher Mastery Rank required (9 vs. 5)
    • Longer reach (27 meters vs 20 meters)
    2

    Cheers for the quick reply

     

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