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roishakalaka

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Posts posted by roishakalaka

  1. Issue 1 : Only the host can decide to leave the mission at the end, if I leave because the host is afking I loose all progress.

    Issue 2 : If I don't kill the boss personnaly I don't get the Quellor and Pennant blueprints (I'm kind salty when I did 87% damage, killed 77/90fighters and 5/6crewship and 2 guys went to kill the boss, got a bp as they said and i couldn't).

    Issue 3 : Getting one shoted while in the cutscene animation to enter asteroid bases or weapon platforms.

     

    Otherwise I like having a new talent tree to level up and maximise, and space battles are kind of cool, just not polished at the moment.

  2. No Arbitration fixes.
    Bad Nightwave fixes (i personnaly hate having to find friends, i'm alone in my personal clan, and i don't have alliance).

    No significative changes to Wolf (never found him tanky, any good radiation kitgun melt him away, i just never really found him, like 3times).

    The Market UI really need an "event" panel, it's the only time most high mr players use the market.

    No melee 3.0.

    New skins, new energy colors and new tilesets are nice.

  3. The only challenging part of the fight is actually finding the Thumper.

    The fact that we need to pick up a high rank bounty every time and go fly around the plains in archwing until one spawn, is atrociously boring.

    The fight in itself isn't that bad, even on solo play.

    The other problem is the Korrudo BP painfully low drop rate, and that the fist Thumper can't drop it. I got 9 rare set mods and still no BP.

     

  4. Hello,

    Vazarin Protective Dash don't work on the Sentinels anymore when aimed at them.

    Sentinels dashed through with don't receive the temporary immune and are not healed.

    Unless I missed this part on the patch note it's a new bug I experienced all day in Orb Vallis.

     

  5. I can safely say now that the "friend task" will be available at every reset.

    I managed to friend someone in the same situation as me for the Sortie one, and I hope I will be able to do it again this reset for the survival.

    But I still don't like it. It's a personnal opinion I know but I sincerely hope that DE will gather some data from the first few weeks and drop the friends one.

  6. Hello,

    I quite like the new system introduced, it pushes me to go back to some content I finished a long time ago like Daily Synthesis or Tridolon.

    But I have a huge concern about the task that require me to play with a friend or a clan member.

    I play mainly solo, and I own a personnal clan.
    I know the game is a multiplayer game, but that task is a bad way to push multiplayer on people who don't like socializing and enjoy their "me time" and "I want to play how I want without anyone time".

    I don't think I'm alone on this, and it would be good to not push this kind of task/quest/content, for now I will only lose 5000standing so I can live with it, but I'm pretty sure the task will come back often and it will become extremely annoying.


     

    • Like 21
  7. Hello,

    I can't say for certain how this bug happen, but since I equipped an arch-gun in my heavy weapon slot I noticed a drastic drop in the total affinity gain at the end of a mission (both the blue and the yellow counters) for all my equipments (frame, weapons, archgun, pets).

    The drop happens whether I use the arch gun or not, and whether I equip the launcher in my consummable wheel or not.

    Thanx.

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