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powgato3

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Posts posted by powgato3

  1. I did it with Nyx, solo, in 58 min with the help of a sly vulpahila and the xoris. Was hard.

    This was the strategy:

    Throw the Xoris and in contact with the enemy I made it deton, whenever is possible at the center of crowds.

    Whenever I saw a sentient I mind control it so it shield me and the defence objective

    If I have a lot of energy and the enemies are out of control then I cast chaos.

    To the bursas I control at least one of them and attack the next.

    With the last bursa I mind control so the mission ends inmediatly =p.

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  2. I like this nightwave season but I dont know what's wrong because it seems that when there are a possibility that nightwave mobs appears during the mission the game loses its fluently (In my case the fps drops from 60 to 45 now and then) and is not enjoyable. The same thing happened with the second nightwave with the Arlo's zealots. It happens even playing solo.

  3. My sugestions for Vauban

    1) Teslas Nervos: Increase a bit the movement speed. Add a marker to know where they are. Make the damage dealt scalable.

    2) Minelayer

    • Theter Coil increase number of enemies that can pull based of strength. Make the pull stronger, like a rubber band.
    • Flechette Orb. The damage dealt scales. Besides puncture damage impact damage (yes, no slash damage).
    • Vector pad: This only makes synergy with the tesla nervos and is very situoational. Bring back the old concuss, or the very requested defensive dome. If Vector pad is here to stay at least give it speed buffs (reloading, firerate, melee movement...)

    3) Photon Strike

    Reduce energy drain to 50, or increase base damage to 3000.

    4) Bastille

    The contaiment field gives you shields and overshields over time, or gives you a base armor of 1000-1500 while you are inside it, plus the armor taken from the enemies in it.

    Possible bug:
    For some odd reason the tesla nervos don't latch on Mite Raknoids.
     

  4. I have this problem too, since the Wolf of Saturn Six release, but I think this problem is since long ago on Valley of Orbis where there was those lags every few seconds making the game unjoyable to play. Now this issue is even on Plains of Eidolon, where I didn't have problem until now.

  5. I have a similar problem. Even on low settings FPS drops around 35 each few seconds. The CPU% and the GPU% also increase and then lower again. This happen to me on the Plains of Eidolon, specially Cetus, and the Orb Vallis. It happens when enemy u other entities such enemies are ingame. However outside the open worlds I don't have this problem, only in defense missions I have some issues when there are a lot of enemies. I have these problems since 24.2.9 + 24.2.9.1 update.

    My specs:

    Intel i7-5500U

    nVidia Geforce 820m

    RAM 8 GB

    The game runs on the dedicated graphics card.

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