(PSN)Mirishi949
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Posts posted by (PSN)Mirishi949
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En 19/2/2015 a las 14:12, Volkovyi dijo:
Good Day Fellow Tenno
Art Archive Forum Thread - https://forums.warframe.com/index.php?/topic/306863-volkovyis-artwork-archive-update-jan2815/#entry3476853
As time goes on an interesting pattern has emerged amongst the release of Prime Warframes. Each new Prime of course is fancier in terms of building upon the original Warframe, and of course that is expected. As an artist makes more artwork, they get better with practice.
But then the older designs begin to look lackluster in comparison, which is also expected, but nothing to be sullen about.
The first two Prime Warframes, Excalibur Prime and Frost Prime, have no visual body differences from their original Warframe counterpart. Helmet designs do not count as those are always a given, but I mean in terms of their armor.
Below is my suggestion for perhaps an upgrade to Frost Prime's design, Frost Prime is chosen as our favorite Warframe. We do not plan on including Excalibur Prime, or others, into this thread.
Consider a compromise that such an armor upgrade could be optional for Frost Prime users, to be taken on and off like armor attachments.
Version 2.0
With so much discussion over this topic, we were inspired to create a better version of our original idea. Please note that the custom parts were painted over screenshots, and mirrored parts are implied. The back coats, and arm exhausts, are supposed to be mirrored. Thank you to everyone who has taken interest in our concepts.
Hidden Content
Version 1.0
Hidden Content
Discussion Topic
We would like to take this opportunity in this thread to invite fellow Frost-enthusiasts to talk about Frost's overall ability rework fairly recently, in comparison to both Excalibur's and Saryn's reworks. We feel that Frost's rework was the beginning of a good idea, but it also felt like it was not enough. In comparison to the great success of Excalibur's rework, and we must admit Saryn also now feels a lot more fun and powerful, Frost seems like so far he could have been offered more in his abilities.
For example we still feel that Freeze and Ice Wave are redundant, perhaps combine the two, have Ice Wave leave behind a trail of cold and be able to freeze enemies, remove Freeze and create a new ability altogether? Frost also has a much higher than average armor rating, he looks like he would be more sturdy and immovable like a glacier. However he has no way to benefit from his own abilities besides hiding inside Snow Globe.
What are your thoughts and ideas for perhaps elevating Frost into a true heavy duty battle mage, above his usual role as "Globe bot?"
hello i like it but it is too minimalistic to call it a redesign i am doing a redesign for it and other classic prime frame's that really take up a redesign compared to the more current output of the prime's
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question you have too much of a recuse but very little of another we present you the new system of vault of resources of the clan with this system you can access the vaul of resources of the clan to exchange your resources occupy a great amount of some resource no problem the only thing you have What to do is donate a certain amount of some resource that you over and ready you can get the same equivalent to what you donated or you can ask for a loan of resources (ten in mind that when you request a loan you will apply a task of that resource will be sent directly to the dojo and until you pay that loan you will not be able to apply for another loan and although you apply for the loan and let the clan carry the debt until it is paid and you will not be able to apply for loans to other dojos).
now the system of the kuva litches is used more as an exchange currency and a way to get weapons but now a new system of farming of resources is implemented using the converted kuva litches (we have eliminated the system of resource drones to implement since This was quite inefficient and obsolete) Now from a console located in the personal room you can contact your litches and send your followers to different missions for a varied amount of resources when sending they will occupy an area or planet that will not work in a standard way (which translates into a low profit of resources and greater enemy level) due to the looting that will be doing the litches there is also a probability that your litch group is captured depends on the level of the planet and you can find it when doing missions on the planet at that time the litches will ask for help to find a hidden resource vault only available if it is in that state
the amount varies from the amount of kuva litches that you envy at the moment you can use only 5 but they can increase by platinum not all the resources will be yours since the litche occupies half of the determined way to improve their ships you can also assign them to the clan to that help to increase the resources of this and keep them using a new room the cabins where they can rest after so much work ten in mind that they will have statistical statistics rooms for their new uses as followers will now have their own ship and crew who can visit and improve your Asian ability as your statistics now they will also level up to help you get out of that better standing squeeze and avoid your death at the hands of another of your nemesis
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Hi, I'm from PS4 but I've been aware of the update, what came out as the main theme of this are the Kuva litches
So here it goes
The first thing I saw is how the generation of these begins (grinner missions of 20 or higher with the internal war over) is almost automatic and almost without the right to choose.
After searching for the kuva saguijuela and eliminating it, we already have our nemesis and its random statistics and its weapon as well. without the right to improve it (although many believed so) although the kuva litch has abilities it does not have much power and almost does not use them what makes it look like a normal eximus its statistics do not rise true although if you level up and your maximum is also 5 steals objects from their areas of influence.
and lastly the Kuva weapon, a minimum chanse that appears in a ramdon mission to help (well I have not seen that so I can not know how useful it does) but it is assumed that the more we have as better allies. end of review
Now what I'm going to say are things that you should add or good to keep in mind
first an npc that gives us the mission of the kuva litche (maybe a grinner spy trained by manic-looking kenshi that is either in the repeaters or at the base of the steel meridian because I will say it apart but I like the idea since he would give us an assault mission to the place where the kuva litch is and could also prevent them from appearing in other missions by altering the information but I leave it to luck)
second, how does the kuva litch work as we know we cannot face it until we have the mods requiem its areas of influence rob us automatically and even if the level rises nothing happens (something that should at least rise in statistics but no) I recommend that if We can kill him by doing a god-like pattern of war by doing his statistical damage to his weapon, he will go up and then go into rage, which will make him not stop appearing on missions to eliminate the difference, we will not be able to harm him, rage will he will lower him with each mission as 3 or 4 or that he will grab us and kill us what will make his mood and that he steals us go down I would say but that I leave to those of DE after raising the level of his kuva litch will increase his statistics of resistance, armor, and shields
for the latter since in the above with the statistics of the weapon will rise in a limited way every time we defeat it now with the choice to save it we get almost nothing (now I say because we remove the extractors that are obsolete because we do not send them to missions of collection of resources either daily or weekly (when you are doing those missions can not help us) in obtaining or even doing missions to get more followers allies or beacons to call them that are ideas nothing more than you is the materialization
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they return the wall run and some changes in the game
now it can be indefinitely hooked on the wall each warframe has its own hooking style (nidus generates an infested contact area where it is held, hildryn uses the thrusters to maintain it and wisp floats maintaining a slight contact with it) the indefinite form applies to the use of a secondary and mele in primary schools remains temporary in some weapons.
with this update the mobility of the enemies has changed (the grineer, corpus and infected no longer jump from one side to the other) now the grineer use the elevators another use the jetpack or the hook, the corpus use some energy portal or use the hawks and the infested climb like spiders.
With this update the passive loki is useless so it has been replaced by a better now for each stealthy shot loki will take the form of the enemy with 25 percent extra damage for 30 seconds among other changes
if you like it and like it in case you want a second part
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the wall creepers
with this little updatethey return the wall run and some changes in the game
now it can be indefinitely hooked on the wall each warframe has its own hooking style (nidus generates an infested contact area where it is held, hildryn uses the thrusters to maintain it and wisp floats maintaining a slight contact with it) the indefinite form applies to the use of a secondary and mele in primary schools remains temporary in some weapons.
with this update the mobility of the enemies has changed (the grineer, corpus and infected no longer jump from one side to the other) now the grineer use the elevators another use the jetpack or the hook, the corpus use some energy portal or use the hawks and the infested climb like spiders.
With this update the passive loki is useless so it has been replaced by a better now for each stealthy shot loki will take the form of the enemy with 25 percent extra damage for 30 seconds among other changes
if you like it and like it in case you want a second part
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a supposed error did not give me the drop of the tenno with how many more happened?
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My drops of tennocon with not yet arrive to me?
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honestly this is my opinion about the endless missions in the games currently are actually boring because they are very basic because the modes they address are very simple to which I refer for example the defenses we all know what it means but in the I play your mode is too simple because when you start a mission we do? simple to go a cryoprobe and defend it until time runs out nothing more. and even there I get everything to be a defense system even if it is a minimum of a great rate of appearance of enemies since the objective of a defense is to protect something or someone from hordes (hordes) of endless enemies or even give us a boss or mini boss at the end of the last round.
This is only part of my opinion if you want to know how I see that they could improve this game system let me know
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will see that as tenno I was talking to my warframes sincerely I felt uneasy to travel in a ship that apart from the functions of his creation and radio survivalism and honestly from that I have seen it boring and seen grinner pollution however I admire to see its adaptability for live on asteroids or the corpus with mobile laboratories that are always moving and I wonder if we could attach a charging system to the orbiter with a mini greenhouse system to grow and play with our pets and a place to sleep eat and all that a tenno can do not only if not with friends since the fourth staff does not have much space and that name is big
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if I was in extermination in lua when the wolf appeared I with the revenat used the ability to temporarily stop the secuases that with napalm were laying us down at the end eventually I went ahead in the extermination and died giving an advantage of land so that my squadron I could escape by finishing the mission
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if the sacrifice is finished
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6 hours ago, (XB1)EternalDrk Mako said:
why switch to spanish when you prior posted in English
is that it is autotraductor
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20 hours ago, (XB1)EternalDrk Mako said:
¿Has dicho ya hecho tsd y tww y sacrificio?
si solo me faltan unas secundarias
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Hello, I am an amateur Warframe player, something that caught my attention was the child and the helminth that calls for medical attention and its unique voice. Part of it. several fragments of a story that could explain a secret Lotus story, the manipulation of the kuva and its essence in the nest, its relation to the helminth and its unique assimilation of the kubrow charger
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you can a handmade drawing
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y como llego hay
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On 2019-02-13 at 3:03 PM, Tr0llf3sT said:
y como hago? 😮
comentalo con conocidos has que mas gente llegue al este post y posiblemente lleguemos a ver esta aventura en el juego
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por que no comienzas a formar una infeccion con esta historia al rato la podriamos ver en warframe te invito a que la compartas y comenzar una nueva historia
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bueno te dare un avance
comieza una alerta que se divide en tres de rescate durante la alerta nos encontraremos con una divicion de cientificos corpus y tendremos que recatar (un nidus, que habla, un infectado(un poco extraño) y una niña (con un aspecto raro) 1 por cada mision durante la mision veremos infectados luchando contra corpus pero estos nos imnoran despues de haber rescatado a los 3 la niña nos contara unas cosas(spoiler) y nos dara una llave de un derrelicto y tendremos que ir alli....
bueno hasta aqui por el momento
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Hola mucho gusto soy un jugador amateur de Warframe algo que me llamo la atención fue nidus así como helminto que llase en el ala médica y su kubrow único e escuchado que pronto Arán una aventura relacionada con ellos y quisiera colaborar con parte de ello yo e echo varios fragmentos de una historia que podría explicar una historia secreta de Lotus la manipulación del kuva y su esencia en nidus su relación con helminto y su único asimilación el cargador kubrow
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Abyss of Dagath - Dev Workshop: Companion Improvements and Tweaks
in Developer Workshops
Posted
Please do not add shields to helminth, make him more similar to his master Nidus.