Jump to content

Sea_Blue_Stars

PC Member
  • Posts

    57
  • Joined

  • Last visited

Posts posted by Sea_Blue_Stars

  1. "ThErEs NoT eNoUgH dAtA aBoUt HiM!"

    He's been used so heavily since his release that there's probably TONS of data to go on. This is a game with millions of players, not a few thousand. They probably have a LOT of data from thousands of missions to go on, and if that's showing a problem, then its showing a problem. 

    • Like 2
  2. On 2019-11-04 at 9:00 AM, (XB1)UpgradeAcorn989 said:

    have you ever heard of punctuation?

    yes?

    then try it some time!

    Good rule I learned is that if it takes more than one or two good breaths to say, you should probably find a place for a few periods. 

  3. A lot of my problems are with Saryn in specific. She's pretty tanky, and the biggest problem nuker to boot. I find her ridiculous and annoying to play with at the very best. (And very boring to play myself.)

    Most I have played with have been in one spot, and deal all their damage from there. They don't move around a lot, just enough to cast a couple Spores and make sure they aren't booted.

    As it stands now, there's no solution that will really work. People are straight-up opposed to cooldowns, line-of-sight, and reworking things to fit better in a cooperative role. And just leaving them is bad for the game, especially in the long run.

    Eliminating gameplay for those around you is not okay. I really don't understand why that is such a topic of debate. No one likes to be dragged along and used to make more enemies spawn, as a lot of nukes tend to do. We all know spawn rates suck solo, and it might be cool to elimate 50+ enemies at once, but it's not cooperation or teamwork in a game with emphasis on teamwork and cooperation. 

    People also tend to say that Nuke frames would he useless when reworked to remain good, but encourage team play. Things can still be useful without killing everything for everyone.

    That said, if you're nothing without it, then you shouldn't have it. 

    At this point, I'm not sure what really can be done, honestly. 

  4. Looking through an article linked earlier, and I found something interesting. I'm not on my computer, so formatting isn't as I would prefer.

    "A phrase we used on the Civilization development team to describe this phenomenon is that “water finds a crack” – meaning that any hole a player can possibly find in the game’s design will be inevitably abused over and over. The greatest danger is that once a player discovers such an exploit, she will never be able to play the game again without using it"

    This is exactly what's happening with Saryn. Players found the "exploit" and now would have no idea how to continue on if that were to be taken away. (An exaggeration of course, but the point still stands.) They abuse Nukes, namely for this thread, Saryn, for the sake of efficiency. 

    God forbid they actually have to play the game, instead of just push a couple buttons and win. Or, better yet, have someone else push two buttons and win for them. 

    I can't understand why anyone would want to play a game.... But not play it. 

    "One of the dangers of players looking to optimize a game is that a single dominant strategy will emerge that drowns out all others."

    Pretty self-explanitory there. 

    But here's the kicker-

    "Does the exploit drown out all other play styles, or is it a fun, alternative way to play?"

    Saryn drowns out the playstyles of everyone in her squad and effectively chokes out everyone else's gameplay. 

    The game is a team game. 

    Teams are not about one person.

    She should have to work with her team instead of over them. 

    • Like 2
  5. 9 minutes ago, Cibyllae said:

    There are plenty of games with cd mechanics and a toned down power scale, how about you go play those? Stop trying to make our game like everything else the market has to offer.

    The problem is the absurdity of the power level. 

    Nerfing and rebalancing are essential to the health of a game, especially those with players interacting with players. This happens across all genres, across games for all ages. Even Pokemon will nerf and tweak things.

    Rejecting any and all changes will make the game stagnate and die. 

    Saryn has an absurd ammount of power, and its accessible laughibly easy. She has no limitation, no downsides to her power. Nothing to make her even remotely cooperative in a co-op focused game  Even Equinox has to wait or work for a similar level of elimination. She at least has to rely in allies kilking things and killing things herself. Even Equinox has supportive play functions. 

    Saryn effectively eliminates the gameplay for the team, and uses her teammates for nothing more than upping the spawnrates, and thus, her kills. She kills through walls, she has no restrictions on her killing abilities. There is no such thing as Line of Sight with her. She has a high range, high output and very low energy costs. She doesn't have to work to be able to blast away every non-Tenno living being. As someone else put it, this is fundamentally broken.

    Even Equinox has a constant passive drain on her energy from Maim. Even Equinox has to wait for the time she can detonate her Maim. 

    Even most other powerful Frames are limited or hindered by something.

    The problem is that Saryn's abilities don't have anything to restrict her in any sense. Abilities like hers should have some sort of counterbalance to them, or, alternatively, her killing ability needs to be toned down. She needs limits.

    The other problem is yes, the enemies are weak. Most people can manage to scrape together a build on a decent weapon that'll get us a pretty good ways. They die easily and aren't very smart. 

    But killing them shouldn't be as easy as pressing two buttons from the other side of the room, where you can't even see them.

    We need a solution that helps both problems. 

    • Like 6
  6. 3 hours ago, (PS4)Kakurine2 said:

    My tenno is clearly female but she is by no means adult looking.  They are not idealistic super models by thier design.

    Because they're children maybe..?

     

    3 hours ago, (PS4)Kakurine2 said:

    Do we have anything telling us our height in operater mode.  It seems we are a little less then half the height of a typical warframe like excalibur.  And assuming excalibur is the average size person at say 5 foot 6 inches.

    The tenno are not very big.

    Interestingly!! I saw that someone once got ahold of some Warframe models and did some measuring! 

    Most Warframes seem to be around the 6 foot mark. The shortest on the limited list may have been about 5'10" and Limbo was tallest. 

    Here's a link to the Forum post.

    Someone also measured the Operator model next to a Frost Harka, and Operator came to about 5'2". 

    Here's a link to that as well!

    We aren't half their height, just a little nore than a head or so shorter in some cases. We come up to their chests, at the least.

    Off topic, admittedly, but I thought it was interesting. 

  7. 19 minutes ago, (PS4)guzmantt1977 said:

    Yeah, but I also know the story that I was told about the Kohinoor (or possibly the Orlov?) and know that it takes a lot more or less than a diamond to "cut" a diamond. 

    The sentiment remains the same lol

    Just think it would be an interesting move on the Sentients' part to use Lotus/Natah to start a civil war among the Tenno. 

    Maybe they know some of us will want to save her, maybe they know some of us will want to kill her. 

    Two very opposing viewpoints, with a life at the stakes.

    Unravel the makeshift family of Tenno and have us take ourselves out. 

  8. 21 minutes ago, (PS4)Silverback73 said:

    There is a reason to keep her alive.  It gives loyalists reasons to go to war with worthless traitors like you who ever dared to allow her to care for you when you would have long since died.  Semantics be damned.  She is family.

    Let the civil war begin.

    Do it, DE.  

    Do it.

    A civil war between the Tenno... That might be an interesting path for this to take. 

    We're too strong for any faction we have access to to take on. We were used to fight the Sentient and we took down the Orokin. 

    The only thing that can cut a diamond is a diamond. 

    • Like 1
  9. 12 hours ago, AkyFenrir said:

    First, please check what you've typed before you post. It's clearly painful to read.

    Second, elitism is an argument brought against us. There's no denial elitism exist, in this post scenario it's not the case. I don't care that you encountered a low level player elitist (MR 18 is low seriously!).

    Third, you confirm everything i've been saying so far : MR is not related to skill, it's related to level stuff, as incredible as it can be it means we know something about EFFICIENCY related to farm when we're 27 in a low amount of hours. Our efficient way of leveling stuff under attack is what we're proving to be stupid and selfish right now. We're not fighting "elitism".

    Can you please stay on topic instead of derailing completely about a fake argument against ours ? thank you!

    They were literally saying MR doesn't mean anything but that you've had a lot of stuff. 

    This victim mentality you've adopted about this situation is also confusing. No one and nothing is under attack. People are debating on the balance issues caused by a frame and playstyle. 

    Also: Being passive aggressive isn't a great way to make a point. 

  10. 3 minutes ago, AkyFenrir said:

    MR is a demonstration we've experience in grinding the game. You want to make the grind more tedious for us. Being MR16 is ridiculously and only prove you've not grinded that much.  Therefore, whenever you want to make the game more tedious for us because you're too lazy to leave a game when there's something you don't like, that's the selfish thing right there. You do have an option to stop playing with Nukers. If you nerf nukers WE DON'T !

    Okay, sure. 

    ¯\_(ツ)_/¯

  11. 4 minutes ago, (XB1)LordZonut said:

    What if there was an enemy in higher levels that cannot be affected by abilities or has high resistance like a Nox, that is stronger depending on how many enemies are around them? Less enemies means physically stronger (more damage to attacks), more means weaker? This enemy seems like a good idea to me, but there might be somethings that are bad about this idea I haven't thought of. This enemy will probably be with Grineer or Corpus. Spawns in later portions of levels, or can spawn in early parts if you think it's a good idea.

    Tougher enemies overall is definitely one way to go. Something that co sistently survives hard core nukes would be a step in the right direction.

  12. 3 minutes ago, TeaHawk said:

    Yes I do! If you're not even close to have good builds/you never got on arbitration/you never killed a level 200 enemy/you have no idea how grindy this game is/you never farmed for hours/you never spend your weekend leveling S#&$y gear only to get your riven nerfed 2 days after. And you pretend to understand the game. You have nothing to do in meta-discussion thread. You just don't understand the core game mechanics yet. You are ignorant not as insult but as definition of ignorant.

     

    When you take a plane, would you prefer it to be under control of experienced pilot or 6-months flying stage graduate?
    Also, the word toxic means only one thing today: someone able to express opinion freely. As soon as you don't like somebody, you call him toxic.
    You don't have arguments in a high tempered debate? Call your opponent toxic.

    Your last statement perfectly depicts how weak your arguments are. You can't operate them. I would not ask what is your MR should you provide solid arguments. But you did not. I've asked about your MR, because you sound like someone who played warframe a couple of days. That the impression you give. And as we can see, it's not only impression, isn't it?

    This is all literally toxic and elitist. 

    Seriously dude, just give it up. The only person you're making look bad is yourself.

    The plane argument has no place here, because MR only equates to how much stuff you have. Not experience. 

    But again, go off I guess. 

    ¯\_(ツ)_/¯

  13. 5 minutes ago, TeaHawk said:

    MR affects your initial mod capacity, number of trades per day, number of standing per day for each faction, number of slots, etc. If you consider this unless... Well you just don't understand this game. You are a perfect example of what complainer does represent in general.

    Sure, it does that.

    But you were asking purely as a way to invalidate and weasel around anything else I might say. You're asking for it so you can tell me I'm not allowed to have an opinion on this in some form or another.

    Which is as toxic and elitist as it gets. 

    But again, go off I suppose. ¯\_(ツ)_/¯

    • Like 2
  14. 7 minutes ago, TeaHawk said:

    I'm sorry but it does. Almost in every field. I suppose you're stuck around 16 level. That means you're really far from understanding what farming in this game really is.

    Right, sorry. Forgot MR exists for elitists to feel justified for being rude. 

  15. 21 minutes ago, AkyFenrir said:

    We're done with MR fodders, max MR so far. Only things left are riven and farming platinum. I don't want my platinum farm to get longer.

    By the way when someone tells you "I'm not playing meta", it means they don't value pure efficiency.

    I'm a Titania main myself, one of the 5most underplayed warframes in the game. I don't like to bulletjump all the time and  i don't have to with Titania.

    The entire game doesn't take part in DEFENSE MISSIONS! 

    Forcing other players to play the game the way YOU enjoy is extremely selfish.

    I'll keep defending nukers against selfish people like you. It's not really hard, only thing you have is "i like my playstyle, your playstyle annoys me  so i've to ruin yours." Doing exactly what you're complaining about Saryn. 

    I also use my Titania, a lot. I enjoy her skins and abilities and she's my favorite for Ayatan hunts. 

    She's a great frame and she's a lot of fun. 

    That aside, let me offer you a perspective.

    Nukes are honestly pretty selfish. 

    Forcing other players to have nothing to do is incredibly selfish. Taking every kill in a mission is extremely selfish. Having your teammates exist purely to spawn you more enemies is selfish. 

    I really don't get what your point here is. 

    6 minutes ago, TeaHawk said:

    Sorry, m8, your "I enjoy farming" argument is a flimsy plaster for a gaping wound. What rank are you at the moment?

    Surely you can believe that someone enjoys the farming? It lets me kill time. 

    And, Mastery Rank doesn't really matter that much. All it is is a content lock. After that, it doesn't mean anything. 

    ¯\_(ツ)_/¯

  16. 3 minutes ago, TeaHawk said:

    I'm not even using meta. I have my weird arsenal. What if I say that viper is my favorite secondary after the... lato?

    I have no problems dealing damage and enjoying the game even with Saryn in my team. Not to mention that I'm outperforming her on several occasions.
    The only reason I speak about meta is to make you understand that this whole game is a freaking farming simulator. People who have played it a lot naturally want farming be faster. As a noob you are enjoying every shot. As a veteran you're maybe still enjoying combat, but once you need to farm — you take your best gear and farm.
    You can't fight meta in a grindy looter-shooter. This is simply pointless.
     

    Personally, I enjoy taking a while to farm. It gives me something to do while my new MR fodder or cool new Warframe builds. You don't realize how much you can get sometimes when you just dont focus on the farming itself.

    And by the time the new thing is done, I have something else ready to build, and I can take shiny new thing out to level while I do it all again. 

    Farming is only boring if you make it so. It really doesn't have to be. 

  17. 2 minutes ago, TeaHawk said:

    If you really think that your first concept would not destroy her, you're far from meta-awareness. It's not bad as a whole, but try other frames, different builds for different mission types. You'll see how the game changes.

    You... Do know there's more to the game than the meta, right? 

    Not everyone cares about the Meta. I personally find it fun-sapping and dull. Making OP Meta Builds is just boring. 

    Honestly, I wouldn't be surprised if the Meta is part of this issue. 

    No one has to abide by the meta. No one is required to follow it.

    You can't act like meta is the only thing that matters, because it really isn't. 

    But take that as you will, I suppose. 

    ¯\_(ツ)_/¯

  18. 9 minutes ago, TeaHawk said:

    What exactly do you call an insult? Just for the record.
    And then, I want to hear your opinion. What do you personally think was the reason behind Ember nerf?

    This seems to have been editied while I was working on my previous reply. 

    I have casually admitted that I wasn't around during the Ember nerf. I have heard it explained several different ways. The most common and least complicated being that she was too good at killing. 

    I can't correctly comment on most of it, but I don't think nerfing her (or any other nuke into the ground) is/was a good solution. There are definite balance issues, but they aren't that easy to solve. 

    I have played with a few Nuke Frames, namely Equinox and just recently picked up Saryn for mastery. Even with a poorly modded and sloppily played Saryn, I was wiping out enemies like they were nothing. Doesn't that strike you as a little odd? 

    Nerfing Saryn into the ground definitely isn't a proper solution, but I do think something has to be done. I really dislike being with Saryns. It doesn't leave much to do. Sure, I could cast abilotoes anyway, run frantically looking for any enemy to kill, but by the time I have found them, they're killed before I can fire a shot. 

    This definitely comes across as a problem to me, and it certainly is at least worth DE looking over, is it not? 

    I know I don't want her nerfed into the ground. All I think is needed is a few tweaks to make her more cooperative. Make her thin the herd of enemies rather than wipe them out. Make her limited by some factor other Frames might be. Make her have to build up more, something. 

    It's at least worth a look.

×
×
  • Create New...