Jump to content

redddfer44

PC Member
  • Posts

    8
  • Joined

  • Last visited

Posts posted by redddfer44

  1. I just started doing Eidolon hunts, so I'm not sure if this is an old issue. 

    As far as I know, it's impossible to tell when a lure is stationary and when it is following without going next to it. And it's not always easy in the heat of battle, especially if there's some trouble with getting the Hold position / Follow interaction to show. Is it possible to make different symbols for stationaries and mobile lures?

    Also, if I'm not mistaken, you can only give lure commands if you've hacked it. When there's a lot of lures going around, it'd be easier if the icon told you which is your lure and which is someone else's.

  2. I don't have her yet. But every time she's in a squad, I have less fun.

    Her healing is really powerful and requires no effort or situational awareness. 

    Apparently she can freeze enemies to their place. It halts missions and well, makes everything static. I like some challenge.

    To top it off, one of her skills is super bright. So she's pretty much everywhere, all the time.

    She dominates the battlefield in all the wrong ways, and it's the first time I really feel discontent playing Warframe.

  3. Excellent suggestions in this thread!

    The new relic screens exacerbate the most common frustration of the game's UI overall: too much moving the mouse around. Click one thing in the center, the next thing is in the bottom right corner; click that, get taken back to the center; click that, and back to the bottom right again. Now it got worse because of all the hover-overs you need to gain more info.

    My wishes: the relevant info at a quick glance, all the buttons you need to click either immediately visible and/or the required buttons should be placed so that your progression through them goes in one direction only (I guess it's from left to right and from up to down? Not a UI/UX designer).

  4. 9 minutes ago, ZeniCrow said:

    The "Full Screen Mode" and "Borderless Full Screen Display" resolutions do not match the resolution of the computer, and the resolution in window mode will force a switch to a resolution that does not match the computer.

    https://steamcommunity.com/id/zenicrow/screenshot/802116768202516151

    My screen resolution is 1920*1080, but when I go into the game, the screen resolution will force a switch to 1536*864. The result is that I can only see 1/2 of the full game interface. Please fix that as soon as possible.

    I thought I had worked around this by switching to full screen at 1600 x 900, which looked okay, and then to 1920 x 1080. The whole image did show, but the mouse cursor met an invisible wall in the lower and right parts of the screen.

  5. 11 minutes ago, YourPalRex said:

    Booted up the game to realize that everything looked kinda blurry, went into my settings to find out the resolution was 1536 x 901 for some reason, changed it back to 1080 x 1920, realized it still looked blurry, checked my resolution again, found that the resolution was still 1536 x 901 even after I confirmed changes, repeated this several times, tried using Fulscreeen to find everything zoomed into the top-left corner of the screen ci=utting off a sizable chunk of the right and bottom screen. I tried screenshotting the screen while like this and it showed the screen to be completely normal.

    I think this may be linked to the scaling problem or may even BE the scaling problem, but I'll post it here anyway in case it isn't

    Same here. When I booted the game after the update (and the first hotfix), I could only see the top left corner of the login screen. Alt-entering to windowed mode took the game to 1536x901 windowed and allowed me to log in. Manually fixing the settings to full screen 1920x1080 just makes the problem appear again.

×
×
  • Create New...