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RussianBFighter

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Posts posted by RussianBFighter

  1. Essentially, i have the same problem the person from 👇has.

    I've had it for a while now, perhaps since the shawzin was first added, just wasn't bothered enough back then. Only this setting is affected, tweaking something in volume settings and then accepting or discarding changes fixes it until the next game launch.

    Trying my luck in UI section, since the sound one didn't seem to work out.

     

  2. 8 minutes ago, TehGrief said:

    I think it would just be better if the length of the song could be extended; it's headache and insanity inducing to listen to the same loop for any amount of time. If we could create full length songs (~3-5 minute loops) we would have the ability to add more variety and depth to what we're going to be listening to for the duration of the mission.

    Additionally, the concept of her song being min-maxed by spamming notes should be removed. The triggers from all of her abilities should be generalized for every song. 

    You see, while mendachord can be improved vastly in theory, it isn't very practical. Changing existing and working mechanics that much isn't worth the effort. I of course hope that eventually mendachord will be changed, but for now i ask for one simple (or at least i think it is simple) feature that would open a lot of possibilities.

  3. I love playing Octavia, I love creating and recreating various tracks with the mendachord, even though its options are very limited. But i really hate that you have to listen to the same 8 second loop, no matter how catchy it is, through the whole mission. I feel like having an option to change playing tracks mid-mission wouldn't affect Octavias strength as a frame at all, and would enchance gameplay experience quite a lot. My vision of this option is as follows: having her Mallet (1st ability) key held opens a menu of all saved tracks in which the player chooses one, presses "load" and the track instantly changes. I don't know how hard would implementing this be, but i am sure that in the end it will definitely be worth it.

  4. Just now, (XB1)EternalDrk Mako said:

    its probably particles , lower them down to low setting and it fixes it  (i  always do this because to many light particles off ingame stuff will require more work to render anyway) 

    this isnt your graphics setting itself it must be done ingame under its own tab to be clear

    I actually have already reduced particles to minimum, no effect whatsoever.

  5. Staticor is a powerful weapon which i liked very much and i would love to use it more but its explosion simply causes too much lag on my pc and some of my teammates pcs as well. Once my teammates even refused to ressurrect me because my staticor lagged them a lot. My graphic settings are the lowest one can get but it doesn't help. I am no expert and don't know why exactly the weapon does it, but i noticed that without multishot fps drops are not quite as unbearable. I hope staticor can be fixed, but at the moment it's unusable for me.

    Edit:

    So, people below mentioned that Simulor and Opticor have the same problem as Staticor. That's already 3 weapons that could make ones screen a slideshow hell. A fix would be appreciated...

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