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Fyirnen

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Posts posted by Fyirnen

  1. This is basically a warframe idea inspired by the orokin moon and its characteristics.

    Its role is primarily crowd control and team buffs

    Unranked stats:
    Health - 100

    Shield - 100

    Armor - 50

    Energy - 150

    Gender - M

     

    Passives:

    Casting abilities increases ability duration up to 30%

    When in the plains of eidolon, you receive bonus in weapon damage when it's nighttime

    1 - Void light:

    The Orokin moon's void light engulfs you, you receive half the damage and allies engulfed by Void light receive increased ability duration.

    Power strength affects bonus duration %

    2 - Moonshadow Shroud:

    The area is surrounded by the moon's dark side. The cold temperatures brittle the enemy's armor,reducing it, and shields take increased damage. Allies inside the area gain bonus movement speed.

    3 - Arboflora:

    The Moon's tree roots engulf you, providing reduced status duration.

    4 - Sentinel:

    You conjure a portal that connects to the moon, empowering your transference. Orbs of pure transference energy exit the portal periodially, hovering onto whatever is within the portal's range. During the duration

    Enemies affected have their aggro reduced towards you and allies.

    You and your allies need to pass through the portal to obtain the buffs. The orbs will hover around and assist you and your allies by continuosly firing projectiles, damage type and attack speed are affected by the wielder's current weapon stats. when wielding a melee weapon, the orbs provide "multishot" for melee attacks

  2. the problem is that frames who use abilities solely for themselves don't work well. You may not know but when zephyr came out she was one of the must have frames for defense missions aside from frost and rhino.

    the change that needs to be made to zephyr and other frames is to have more abilities that affect the environment. Her turbulence, instead of being a self buff could be an ability that affects a certain range and projectiles entering the turbulence zone have a chance to be deflected and enemies inside have a higher chance to be finished.

  3. Mag's state isn't pretty, she feels dull in comparison to other warframes.
    Passive - Projectiles have faster travel time. Aiming down sights with a non hitscan weapon for 3 seconds allows the first projectile fired to be hitscan and grant damage equal to 20% of the enemy's current health

    Pull - Stays the same.
     

    Magnetize - Stays the same

    Shield Polarize - Instead of granting shields and stripping armor, it should be renamed into:

    Repel - Enemies are slowed when in proximity with Mag, having their shields and armor slowly being reduced the closer they are to her. If Mag is struck with a melee attack, she repels all targets in a radial shockwave. Each shockwave costs a certain amount of energy and strips 20% of Mag's shields.
     

    Crush - Remove it from the game and toss it out the window.

    Railgun - This has more to do with the scientific factor. A railgun is a weapon that uses electromagnetism to propel a projectile at high speeds with the use of Lorentz forces.
    This is her exalted weapon. Mag takes a stationary position when aiming with the weapon and when shot, it punches through every enemy and on impact, it creates a lingering area of flames.

  4. This game is aged, there's no lie about that, and in the light of recent events we've seen that the state of the game is not one that a company should be proud of.
    This post is purely for criticism and suggestiNG on how to improve the state of warframe.

    1 - The beginner's trap: Because the game's almost a decade old, the amount of content given throughout the lifespan of the game is overwhelming to players who want to start the game. The problem lies more on the fact that when you start a new account you're only granted a warframe, a primary, secondary and a melee and this simply isn't enough to allow a newbie to enjoy the game and it's just a grind from the get go.
    My Solution:
     Remove slot purchases and give the player the 3 starter warframes + all the mk1 weapons from the start without gating them through the market - This basically allows a new player to actively enjoy the game without feeling the immediate boredom of having to grind for credits after maxing out their starter equipment and allowing them to use their 75 platinum on more useful stuff than frame/weapon slots. There're a lot of ways to spend platinum now. spending on slots, especially with the current arsenal shouldn't be a thing, it kind of demotivates the beginner from playing cause they're gated with that problem.

    2 - Releasing content without fixing the current content: The most recent example of this is scarlet spear, there's not much to say about that aside from ranting about the bugs it had.
    My solution:
    Focus resources on improving/revamping current content: Simply put, DE should focus, for now, on fixing the game and overhauling content that is being considered pointless to play or not as rewarding as it should be.

    3 - The META: This is like a disease that can't seem to end. The META is way too narrow, most of the game's weapons are just mastery rank fodder and it shouldn't be, I know some weapons have their variants and that's ok but those that don't belong to that range and it simply makes the game a bit repetitive.
    My solution:
    Revamp/adjust All of the game's weapons: This sounds a bit crazy given the fact there're are a LOT of weapons in the game to use but there're very few that are abused. Buffing/Revamping some weapons would bring them back into the spotlight. Probably give weapons that don't have a specific characterisic certain passives like the Basmu with its HP drain or Akarius with its homing missiles. I'm not saying all weapons should have a passive, only those that are hard to obtain or that are locked by high mastery rank of 8 and up.

    4 - Useless Warframes: Nothing else to say, only that there're frames that are only good to use cause there's only this one ability in their kit that makes them worth using, like banshee with her Sonar or Volt with his Shield.
    My solution:

    Brainstorm rework ideas with the community and make a poll using the most voted suggestions and then decide which will be implemented: i'm using the current community frame concept as a stepping stone for this suggestion. I think the community should have a bigger say in this since they've made a lot of contribution to the state of the game, mainly through tennogen with the cosmetics but also the creation of Zephyr which was the first ever fan-made concept that actually got integrated into the game.

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