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rafacasper

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Posts posted by rafacasper

  1. Wall of questions (91) Version 3:

    - Possibility of tennogen armor sets?

    - What do you think about a -% recoil mod for pve shotguns? Drakgoon and Boar Prime shake a lot, and give motion sickness to some people.

    - Shield gating state?

    - What do you think about some kind of "indoor excavation"? Something as hacking terminals and defending them, a faster pumped up version of mobile defense

    - Would be possible to get custom setting of 2x or 3x level of enemies on all missions? Maybe on high level ones?

    - Some devstreams ago there was a talking about survival without air decay. Any new discussions about it?

    - Syndicates armor sets, 2nd wave of weapons, operator suits, noggles?

    - Can you review Stalker drops? Currently it has heated charge and heavy impact and those don´t seem a valuable drop from him.

    - 1000 credits and 80 endo: t3 rewards, any plan to enhance it or make maybe it scale with player level?

    - News about kingpin system?

    - Any news about the discussion of universal vaccum passive on frames?

    - Any news about the discussion of "no scope option" and "no hip fire accuracy decay" on snipers?

    - Any news of the teased new 4 legged corpus?

    - Any news of the grineer ghouls?

    - What do you think about a toggle on/off grass/leaves/extra details? Earth post rework is still lower than 30fps on slow machines with all settings on low.

    - Any news about the discussion of eidolon night events vs day-night cycle: sentient fights and some plant scans are only at night and waiting 1 hour or more to go to day or night?

    - What do you think about a auto-recast for most timed skills? Nekros shadows, octavia 1-2-3-4, trinity energy drain, etc. click shift+skill to auto cast it, shift+skill to stop it. shift, ctrl, alt or other key. object-related abilities as volt shield and vauban bastille can be limited to 4 as frost domes

    - What do you think about a review of the rules of daily login rewards? We now have a 600 day login reward: 19 months of daily logins without skiping a single day to get the reward

    - What do you think about a riven stats table page? Stats like %chance of stat spawn per weapon, min/max stat values?

    - What do you think about improvements on Kuva farming? Kuva siphons are identical to pre-fissure void tears, that were improved because of flawed unfun mechanics with added invencibility from enemies

    - What do you think about a syndicate choice per account not per frame? select operator outfit´s sigil/mark supported syndicate from syndicate panel

    - What do you think about focus choice per frame not per account? different frames have different focus needs

    - Will there more pvp mods come to PVE?

    - What do you think about a 4 missions on sorties and let us skip 1? Players don´t like some kind of missions and would make it more fun

    - What do you think about an on/off toggle for icon loading delay?

    - What do you think about Warframe summons with life/shield/armor as specters? no life decay/timers for shadows, rumblers, equinox augment, etc

    - What do you think about weapon type reroll for rivens costing kuva?

    - What do you think about a review on invencibility mechanics? Like kuva guardians, grinner turrets and most bosses. Maybe give them 90% damage reduction, we won´t depend only on operator mechanics to fight them, or wait time locked stages

    - What do you think about no more keys on derelicts?

    ***
    Frames

    - Can Titania get to keep vaccum active while in pixie form? Would be a great QoL change to her.

    - Can Inaros' sarcophagus mode get a review? It is very weak against any enemy after level 50, maybe make it get more damage, or finisher damage, or bigger heal?

    - Can Equinox get to keep her powers charged up when switching forms?

    - Can Ash get a review? Bladestorm is still cinematic mode, fixing that was the entire point of the rework. Everything is dead in the room before you can aim and cast bladestorm. Maybe make it an area, or make it as Excalibur´s 3rd

    - Can Harrow get 10%/x% energy to his team on allied weapon kills for team synergy and teamwork?

    - Can Nidus get 10%/x% infection points to him on team or allied weapon kills, if enemies are under his powers for team synergy and teamwork?

    - Can Mag get a review? Everything is dead in the room before you can aim and cast magnetize. take out target requirement for magnetize, make it an area ability. make pull attract enemies to magnetize when casted over it and so the enemies are not able to leave the bubble easily

    - Can Volt get a review? Take out damage cap on his 4. huge energy cost for him or others when picking his shield - why both timer and energy drain?

    - Can Limbo get a review? Stasis+cataclisym invalidate primary and secondary weapons until it ends. doesn´t work with beam weapons. rework damage formula allow low duration cataclysms be viable

    - Can Ivara get a review? still reports of players doing 40+ times the same spy mission and not getting any ivara parts. more than 120 missions for a complete ivara

    - Can Octavia get a review? All skills are time based. make emp an aura like her 3rd, not an area cast. Maybe double duration of all skills? Also her 1 is anti-synergic with her 2

    - Cam Hydroid get a reivew? Let us move and standing over undertow, maybe movement restricted to puddle area is better instead of just being an imobille puddle

    - Can Vauban tesla get a review? On higher levels is very weak, make each 20% power strenght cast an extra ball: 20% 1 ball, 200% 10 balls

    - Can Vauban and Ivara get one more button to choose sub-skills? 1 button for both causes miscasting during combat

    - Can Trinity get an augment like energy drain as a passive as Nekros dessecrate? Balanced to not make it op, stop her being a "spam 2 bot"

    - Since their release, the back of deafult helmet of Nyx and Excalibur are uncolorable, even on immortal skins always black

    ***
    General

    - Any news about relay rebuilding?

    - Why we have to bet our own money in Index quest? Personally I lost 1 million credits doing it, and had to "cheese" the low margin quest with Iron Skin Rhino

    - Why 1 week period before taking out cysts?

    - What you think of a frame mod that swap timers for energy consumption and casting turns on/off, so we don´t need to recast so much? As on Octavia that all skills are time based, or Nekros Shadows?

    - Any plans for review defector missions? Scouting missions are kinda boring, and they feel more boring and cumbersome and harder than Corpus snow scort or Grineer Fomorian Core

    - Any plans for charge attacks in quick melee?

    - What about joining all +damage auras into one single +damage aura? at least join the primary ones (rifle+sniper+shotgun)

    - What about give all auras same gain as steel charge?

    - Can magnum force for pistols get a review? It is weak when compared to +90% elemental mods or equivalent spoiled strike/heavy caliber

    - Can Hulta armor get a review? It needs 2 color channels to color leg and arms "plate" parts same color, colors are very "washed out" when comparing to the pallet

    - What you guys think of more ways to get rivens and kuva? Baro, myconyans, syndicates, ordis, liset store, queens boss fight, sortie reward, kuva fortress drops

    - What you guys think of start missions with focus active? capture/exterminate/rescue missions end before 1st use of them

    - What you guys think of increased beam weapons range? Specially Embolist that has less range than Orthos literally

    - What you guys think of +health/sheilds/armor for sentinels? They are one-shoted by enemies on high level misisons

    - Riven mods are hard to aqcuire for a especific weapon or with specific atributes. - What you guys think of some kind of attribute choosing, lock or re-roll? For atributtes and weapon types?

    - Any news about the teased sortie token system teased by Sheldon some Devstreams ago?

    - Why we have to press 2 buttons to do operator jump?

    - Can operator energy be easier to see? Giving it numbers?

    - More special effects to kuva clouds be seen from distance?

    - Can liset deployables get a review? The turrets recast timers are too long to be fun and really useful if you are solo or only you have turrets

    - What you guys think of archwing item pickup/revive/xp ranges? Are they too short? Maybe double or triple them?

    - What you guys think of a mod to change trigger/semi-auto guns become full auto? Maybe -% damage +% ammo to not make op. The guns are done, and would make players that like auto guns - like me - give a new look to semi-auto/trigger guns.

    - What you guys think of a mod to change full-auto guns become semi-auto/trigger? +% damage -% ammo. The guns are done, and would make players that like semi auto give a new look to auto guns.

    - What do you think about a review on kubrows and kavats? Why they still have decay, credit maintance and de-frost timers? Isn´t that making people go more for sentinels than kubrows?

    - Would be possible to get glyps/icons for founders with founder level? And for players with MR level?

    - Any news about Arcane slots or view sydana on/off? It is hard to change sydanas with arcane slots, it is ncessary to farm 50.000 synd points, that means if you are mr23, 2 days of syndicate farming if you have 0 points

    - What you think of tecycle old tenno rails tileset and re-release them as a full tileset filled with turrets and specters?

    - What do you think of proto shield, or "armor for shields" for Warframes and companions like some enemies have?

    - Any thinking of those discussions from some devstreams ago of taking out the life support from survival?

    - What do you think of an horde mode with lots and lots of enemies? Maybe diminished loot and xp, but more fun on tons of killing

    ***
    Art

    - Would be possible to toggle on/off prime skins on weapons like we do now with the frames?

    - What do you guys think of add tenno specters as enemies at void/corrupted void? More variety and they were working well during the Dark Sector missions

    - Any news about a Neural sentry boss fight? Maybe with ravagers to control at battle?

    - Any news about more tenno companions as teased some time ago the osprey and moa?

    - We will ever get a non-prime targis armor set?

    - Cane we get a review on Oberon arms? They are thinner than other smaller frames.

    - Are new graphic enhancements such as volumetric lights tested with min steam configuration? It is windows xp sp 3 or higher, intel core 2 duo e6400 or amd athlon x64 4000+, 2 gb ram, nvidia geforce 8600 gt or ati radeon hd 3600, directx®:9.0c, hard drive:10 gb hd space

    - Would be possible to do sound and mesh transmogrifation of items: ex: soma prime looking as opticor and sounding as boltor prime?

    - Why no female corpus technicians? Also, Grineer have more variety of female units.

    - More Sentinel weapons? sonicor/torid/penta/crossbow

    - Would it be possible more options to get visible on/off on frame parts? all Trinity´s skirts, Chroma´s pelt, Nekros prime shoulder cape, Titania waist decoration, Saryn skirt, Volt, Atlas and Oberon tabards, Equinox day corset circles and night form skirt, Nehza shakran

    - Would be possible to Toggle always on/off on weapon lanterns on dark ambients?

    ***
    Prime Time

    - Can you help the toaster owners on Prime time? Since you play in 2 people, one of them play with a pc with all graphic options set to lowest and minium settings from steam while the other to max to compare both: it will help find mistakes on "toaster" pcs when something new is deployed

    ***
    Enemies

    - Why do we still need amino for Ambulas, rathuun points for Kela, nav points for mutalist Alad V?

    - Yellow mine osprey are killable, but don´t have life bar neither show damage numbers

  2. Still no fix for:

    - Palladino room is pitch black with all settings on low/ no volumetric lights

    - Tenora weapon clip is always pink when reloading

    - Yellow mines from Osprey are killable, but don´t have life bars neither show damage numbers when hitting them

    - Earth is still a heavy load for old pcs

    - No options to toggle grass off or extra details

    - Since their release, the back of deafult helmet of Nyx and Excalibur are uncolorable, even on immortal skins always black. White Nyx and Excalibur can´t have fashion frame fun.

    - Hulta armor needs 2 color channels to color leg and arms "plate" parts same color, colors are very "washed out" when comparing to the pallet

    - We can only take out cysts from neck after it is matured, so we have to wait 1 week before taking it off

    Bonus:

    - Why we have to press 2 buttons for operator jump ability?

     

  3. 3 hours ago, Chroia said:

    Given that the EE.log keeps track of mission time, this should be fairly simple.

    -----

    Have you tried this? I'm pretty sure it's possible.

    (Also, nitpick: Cyngas is the archwing shotgun, you mean Cycron. And I agree.)

     

    Last time I tried was last week with Spira Prime - Spiras are blade, Spiras prime are the spinning drills. I will re test tonight, thanks!

  4. dear [de]

    ***
    top of mind:

    # please there is no -% recoil mod for pve shotguns

    - please let us use non-prime skins on prime weapons, as you did with warframes.

    - please cyngas even after event patch, reload timer is stil too long to be useful, we literally spend more time reloading than shooting

    - please put 4 missions on a sortie. let us skip one. some don´t like doing spy missions, others don´t doing excavations. more choices = more fun

    - please augments that let us exchange timers for energy consumption and casting turns on/off, so we don´t need to recast each minute our main skills, as on octavia skills, nekros´s shadows, vauban´s bastille, etc

    - please let us toggle on/off loading items/frames/weapons icons, my potato pc with 3gb / 512mb video doesn´t see any difference and the game got mildly infuriating with all those loadings.

    - please take the timer/life decay out from warframe summoned creatures: shadows, rumblers, equinox augment, it will be more fun if they acted as specters

    - please check all of this unreleased content, some addressed last time more than 1 year ago!^(thank you /u/tgdm !) http://www.tennoclocknews.com/in-development/

    - please let us re-roll the weapon for the riven separately, costing kuva. even if it rerolls the riven fully

    - please invencible kuva guardians fight are unfun, give them 90% damage resistance instead, and other ways to fight instead of only using operator

    - please take out keys requirement from derelicts, so we can make quick random groups as now we do with the void

    ***
    frames:

    - please saryn: went from spam 4 bot to spam 1+2+4 bot, lacks survivability above lvl 40, high energy consumption, miasma feels weak when casted alone

    - please mag: seems to work really well only on simulacrum. everything is dead in the room before you can aim and cast magnetize at an enemy. take out the target requirement for magnetize, make it an area.

    - please volt: the damage cap on his 4 makes it very unreliable and the huge energy cost for picking his shield forces him to be immobile, which makes no sense for the "speedster frame".

    - please ash: bladestorm is still cinematic mode, fixing that was the entire point of the rework. enemies in a room are all dead before you aim more than one enemy.

    - please limbo: when limbo cast stasis, we all just aim bulllets around enemies and wait, a lot of time if limbo is built for duration, and doesn´t work well with beam weapons. and cataclysm being damage formula needs more damage and not over time, to allow low duration cataclysms work too

    - please hydroid: let him cast the puddle and keep moving and shooting around/restricted to the puddle, not just watch the game play by itself

    - please vauban: its 1st ability, it is very weak compared to other frames 1st abilities. maybe an augment that let us cast 10x at once, with same cost

    - please think about universal vaccum for every frame, it would make us use more sentinels/kavats

    - please take out keys from mutalist alad v for farming mesa

    - please augment that stops the reticle shrinking from mesa

    - please augment for trinity that make energy drain a passive auto cast like nekros dessecrate, feel free to balance it, the important is not to let her not be a spam 2 bot

    - please make more abilities scale with hp because of the mechanic of enemy armor and proto shield escalating

    - please mesa ballistic battery automatic: when you activate it accumulates and release automaticaly, pressing again cancel it, so it would be useable in fast firing/auto firing weapons

    - please vauban and ivara need another button to choose skills, more than once i changed the skill instead of casting it

    - please since release the back of deafult helmet of nyx and excalibur is uncolorable, doesn´t look good when you don´t use black as color choice

    ***
    main ones:

    - please change the invencibility mechanic on kuva guardians, grinner turrets and most bosses. give them a 90% ~ 95% damage reduction, so if you are a player with 6-forma weapons and frames, won´t need to depend only on operator mechanics to fight them, or wait trough long time locked invencibility stages.

    - please snipers are lacking compared to other weapons, maybe inate punchtrough for all, mods to give head explosions, area panic, etc

    - please magnum force is very underpowered when compared to normal elemental pistol mods or equivalent melee (spoiled strike) or primary (heavy caliber)

    - please hulta armor from loki bundle needs 2 color channels to color the "plate" parts the same color, both should use the same and the colors are very "washed out" when comparing to the pallet

    - please give us other ways to get rivens and kuva, as from baro, from myconyans, from syndicates, from ordis, from the store, from the queens, sorties, kuva fortress drop

    - please can we start the missions with the syndicates passives turned on? currently on quick capture/ext/rescue we might do the whole mission without turning them on

    - please syndicate choosing per account not per frame. like focus, make the syndicate on the operator´s outfit be the main one and we wear any sigil we want

    - please focus choosing per frame not per account. different frames have different focus needs: melee ones naramon, energy depending ones zenurik, etc

    - please improve beam weapons range, specially embolist that has less range than orthos

    - please companions health/sheilds/armor as they are still one-shoted by enemies on high level misisons, even unnarmed to not draw agro

    - please riven mods are hard to aqcuire for the weapon you want, too much rng for especific atributes. maybe some kind of attribute choosing, or specific atribut re-roll

    - please give us a token system for sorties: some want endo, some want rivens, kuva. we could choose between random item or token when finishing it

    - please a mod that makes all grenades explode on impact

    ***
    tww:

    - please negative damage as a stat for rivens is an instant reroll, also -100% flight time or -100% multishot

    - please why we need to press 2 buttons to do operator jump?

    - please make operator energy easier to see, maybe numbers

    - please kuva clouds need more effects to be seen from distance

    ***
    unreleased

    - please can´t the old tenno rails tileset be recycled and re-released as a full tileset? maybe tenno orokin bases/junctions that are filled with turrets and specters?

    - please vandal/prisma flux/amprex/glaxion, prisma/wraith mitter, panthera prime

    - please neural sentry boss fight, maybe it can controls ravagers as proxies

    - please when the teased moa-like sentinel/companion is coming?

    ***
    syndicates

    - please could red veil, perrin and steel meridian have better or more specters? hyennas, balistas, kavats, shield lancers, random specters of tennos

    - please more weapon mods from syndicates until all weapons have at least one agumentation/syndicate mod. can we have a task force for it like we had for pvp?

    ***
    art

    - please tenora weapon clip is always pink when you reload when you have all settings on low

    - please oberon´s arms are kinda too thin

    - please when changing lighthing/fx things, do playtests with all graphic settings on low/disabled. there was a bug at the war within quest where everything was dark because of the volumetric ligthining did not work with low settings

    - please let us invert/mix the day/night/middle forms for equinox. for example day form with skirt, night form with middle helmet. unidivided helmet for any form.

    - please alternative colors/skyboxes for the tilesets we have?

    - please give us corpus cities at neptune, and grineer cities at saturn as tilesets

    - please give us sound and mesh transmogrifation of items. for example, soma prime looking like an opticor and sound like a boltor prime

    - please female corpus technicians or more female corpus units, so far only combas are female, grineer have more variety of female units

    - please iginis/sonicor/torid/grenade launcher/crossbows as sentinels weapons

    - please give visible on/off frame parts togggles: trinity´s normal, prime and deluxe skin skirts, chroma´s pelt, nekros prime "shoulder cape", titania waist hanging decoration, saryn skirt, volt and oberon "tabards", equinox day form "corset" circles on waist, nehza "hoop weapon", wukong helmet´s lights, nehza shakran

    - please toggle visible on/off sydanas - because of arcanes, since no plans to take the arcanes out of the sydanas, at least hide them, the idea would be an "arcane" slot, that would make me change more and buy more sydanas


    ***
    prime time

    - please play with one of the pcs with all graphic options set to lowest and the other to the max to show how the game is for the potato pc owners and compare their screens and find mistakes on potato graphics when something new is deployed

    ***
    enemies

    - please enemy strength and armor scaling out of control while warframe abilities that are not %of life/armor based become really weak on high level content - like sorties

    - please osprays blue circles damaging ability. let abilities/area damage hit them, as now only direct hits at the middle device work, and while is deployed is invencible

    - please less enemies with nullify our abilities or weapons, invencible stages, area ragdoll or a combination of those

    ***
    gameplay

    - please let us trade things with the myconians. nanospores as a currency, let us buy mutagens

    - please player ship air/hack/turrets items: timer too long

    - please archwing item pickup/revive/xp: range are too short

  5. Dear [DE], please:

    ---------------
    top of mind:

    - please put 4 missions on a sortie. let us skip one. some people don´t like doing spy missions, other don´t doing excavations. more choices = more fun

    - please, augments that let us exchange timers for energy consumption and casting turns on/off, so we don´t need to recast each minute our main skills, as on octavia skills, nekros´s shadows, vauban´s bastille, etc

    - please, let us toggle on/off loading items/frames/weapons icons, my potato pc with 3gb / 512mb video doesn´t see any difference and the game got mildly infuriating with all those loadings.

    - please review octavia´s abilities, her 1 and 2 don´t mix well, all her abilities are timed based

    - please improve summon abilities: nekros shadows, atlas rumblers, equinox augment: take the timer/life decay out, it will be more fun if they acted as specters or the old shadows of the dead

    - please check all of this unreleased content, some addressed last time more than 1 year ago!^(thank you /u/tgdm !) http://www.tennoclocknews.com/in-development/

    - please improve companions: give more health to sentinels, and give kavats/kubrows/frames/all passive vaccum by mod/without mod

    - please let us re-roll the weapon for the riven separately, costing kuva. even if it rerolls the riven fully

    - please invencible kuva guardians fight are unfun, give them 90% damage resistance instead, or other ways to fight instead of only using operator

    - please take out the corrupted keys requirement from derelicts, so we can make quick random groups as now we do with the void

    -----------
    frames:

    - please think about universal vaccum for every frame, it would make us use more sentinels/kavats

    - please take out keys from mutalist alad v for farming mesa

    - please take a look at last limbo rework, stasis makes the enemies immune to other players attack while the full duration of the skill. stimulates group spreading instead of us getting closer on the map

    - please re-think of ash 4th rework, it made it unfun. takes time to aim, and most of time enemies are dead before you aim more than one

    - please give us an augment that stops the reticle shrinking from mesa

    - please buff tesla balls. vauban´s 1st ability is very weak compared to other frames 1st abilities. or an augment that let us cast 10x at once, with same cost

    - please augment for trinity that make energy drain a passive auto cast like nekros dessecrate, feel free to balance it as it is more so we don´t cast it as much as we do now

    - please make more abilities scale with hp because of the mechanic of enemy armor and proto shield escalating

    - please make mesa ballistic battery automatic, when you activate it accumulates and release automaticaly, pressing again cancel it, so it would be useable in fast firing/auto firing weapons

    - please give vauban and ivara need another button to choose skills, more than once i changed the skill instead of casting it

    - please since release, the back of deafult helmet of nyx and excalibur is uncolorable, doesn´t look good when you don´t use black in your color choices


    --------------

    main ones:

    - please change the invencibility mechanic on kuva guardians, grinner turrets and most bosses. make them not totally invencible, have a 90% ~ 95% damage reduction, so if you are a player with 6-forma weapons and frames, won´t need to depend only on operator mechanics to fight them, or wait trough long time locked invencibility stages.

    - please review magnum force that is very underpowered when compared to normal elemental pistol mods or corrupted melee (spoiled strike) or primary (heavy caliber)

    - please review the riven mods atributes. players are posting riven mods, with 20/49/60 rerolls done and "trash" stats - less than 90% damage adding all types of damage, that is bit better than a common elemental fire mod damage. 49 rerrolls = more than  140.000 kuva = 117 flood kuva missions = 334 normal kuva missions. 60 rerrolls = more than  175.000 kuva = 145 flood kuva missions = 290 normal kuva missions

    - please review the hulta armor from loki bundle, it needs 2 color channels to color the "plate" parts the same color, both should use the same, also the colors are very "washed out" when comparing to the pallet

    - please give us other ways to get rivens and kuva, as from baro, from myconyans, from syndicates, from ordis, from the store, from the queens, sorties

    - please can we start the missions with the syndicates passives turned on? currently on quick capture/ext/rescue we might do the whole mission without turning them on.

    - please syndicate choosing per account not per frame. like focus, make the syndicate on the operator´s outfit be the main one and we wear any sigil we want

    - please focus choosing per frame not per account. different frames have different focus needs: melee ones with naramon, energy depending ones with zenurik, etc

    - please review beam weapons range. embolist without range mod has less range than orthos with max range mod

    - please review companions health/sheilds/armor, they are still one-shoted by enemies on high level misisons, even unnarmed to not draw agro

    - please review riven mods. expensive to reroll, hard to aqcuire to the weapon you want, too much rng at the atributes you want from them. maybe some kind of attribute choosing, or specific atribut re-roll

    - please give us a token system for sorties: some want endo, some want rivens, even kuva, we could choose between random item or token when finishing it

    -------------

    tww:

    - please review negative damage as a stat for rivens. it is instant reroll, as well with -100% flight time or -100% multishot

    - please review why we need to press 2 buttons to do operator jump

    - please make operator energy easier to see, maybe numbers

    - please kuva clouds need more effects to be seen from distance

    - please make kuva guardians more fun, right now we have to use unkillable warframes to farm kuva and avoid fighting or forced to use operators

    -----------

    unreleased/shelved things

    - please can´t the old tenno rails tileset be recycled and re-released as a full tileset? maybe tenno orokin bases/junctions that are filled with turrets and specters?

    - please vandal/prisma supra/flux/amprex/glaxion, prisma/wraith mitter, panthera prime

    - please give us a neural sentry boss fight, it is talked a lot during lotus lines, yet we have never seen one, maybe he can controls ravagers as proxies

    - please when the teased moa-like sentinel/companion is coming?

  6. 3 hours ago, Domesticon said:

    By chance were you inspired by Starcrafts? Your style resembles it quite heavily, not complaining about that though, it's amazingly adorable

    I agree, also yours are amazing OP ^.^

    For the tenno that don´t know what Domesticon is talking about it is https://www.youtube.com/user/CarbotAnimations/videos

    They were focused on latest years on Blizard games, like Starcraft, Heroes of the Storm, Warcraft. They were were also asking for suggestions for other games to make animations about, they did one of the new Zelda

  7. Spoilers:

     

    Jumping puzzles... I suck at jumping puzzles... I hate jumping puzzles... took me 1 hour to finish the jumping puzzle stage... 2 tries, first half hour with Mirage... Than I gave up and took Rhino and his immunity to ragdolls because of the ray.

    Also no ammo drops from jumping last missions, so I had to rearm with ammo economical weapons.

    Ordis stealing the spotlight from Suda was really sad

    Other wise it was a cool quest.

  8. - every ability from Octavia is timed. You need to keep recasting them ad infinitum. Please, make some of them a toggle.

    - If you want to hear your full music... cast 1234, timer ends, recast 1234, timer ends, recast 1234
     
    - when there are 2 Octavias together, musical hell, i already want to mute all even mine
     
    - I suck at doing good music
     
    - I want a "mute other Octavia players button" please. I already met one that bought the extra sound pack and made a death metal song, putting all possible dots with LOUD drums
     

  9. Hey Rebecca and Megan (and Drew, and others and other devs that would like to answer who play the game a lot too :D ), can you tell us:

    - Favorite frame and why? Least favorite frame and why?

    - Favorite companion and why? Least favorite companion and why?

    - Favorite primary and why? Least favorite primary and why?

    - Favorite secondary and why? Least favorite secondary and why?

    - Favorite melee and why? Least favorite melee and why?

    - Favorite mission type and why? Least favorite mission type and why?

  10. - Please, stop invincibility and "pinpoint aim his pinky nail or he is invencible" mechanics. Please, if so, restrict it to some game modes. Make their points be a full arm, a full leg, like the Sonar, make them full of yellow glowing eewww pus balls! :D Big and fun

    - I don´t like the idea of another enemy that "trivialize" or "nullify" or "cheese" our powers and weapons like the new proposed eximus. I like grinding trough hords. The game gives us some of the best horde killing in all games in history. Now you want to "darksouficate" it more.These kinds of enemies, debuffers and invencibles are unfun. From the latest 10 new enemies, more than a half mess with our abilities/damage/both or have invincible stages.

    - People like to fight more infested, because they have the less quantity of special enemies that on high levels insta-kill you with swarming of out-of-control damage scale of oxprey bombs or osprey blue pools, or nullifiers group hugs, hyekka area fire, ICBM carrying rocket launchers, etc.

    - Keep the mini-Hyennas, they are super cool, or make them a variant of the ski-balls

    - Use combas instead of the sniper model for their summoner

    - I like the PVE cooperative aspects of the game a lot! If something happens you can revive or be revived, Auras and buffs stack more, affinity is better shared. But the new game modes like interception and manifest recover force the players to split. Please, rethink that new game mode. We would have to split the team to cover the civilians, replenish the air. Spiting is unfun!

    - Carrying things around is one of the most unfun aspects of the warframe to me. Energy cells, Lotus "pen drives" data masses, fuel cells. I suppose would be much more fun killing things before the arrive somewhere. Like a mini-boss / armored special enemy that disrupts the defending point. The last game mode, Manifest recovered had pen-drive mechanics, separating players, time mechanics, all in a single package, very unfun. The same for rescued targets, where people cheese it with Limbo to avoid headache. This new one will have pendrive and rescued babysitting.

    - Sorry but Raptor and Kela were some of the most unfun reworks. Kela become a "I will run up there, where you can´t shoot me, and now you run like a maniac trying to escape the missle rain or die, while it artificially make the fight longer", and before it "Oh, your partner didn´t brought a Rhino? Suffer while the lights reset and artificially make the pre-fight longer!" Raptor was "Run or be dead in 0.5 seconds like a trash mob, no matter your armor unless you are a Valkyr, because Limbo can´t use the pen-drives/bombs while it rains nullifers, missles and explosive balls and blue pools of death!"

    Personally I don´t do sorties with Raptors and Kelas, because I will get more sad than happy with the game and group mates.

     

  11. On 14/06/2016 at 7:04 PM, [DE]Danielle said:

    We decided to rework Blade Storm after almost a full year of the same themed feedback showing up. We often heard and experienced a power that doesn't allow for player participation beyond pressing 4 once and waiting. We have been increasingly committed to participatory powers (especially ultimates) and focused on emphasizing that for Blade Storm.

    Blade Storm Changes:

    • Blade Storm now has a new 'Mark Enemy' mode that is activated when you hit 4. Ash enters target mode, which you can freely target enemies with your reticule up to 3 times each for attack. Once you're satisfied, press 4 again, Blade Storm begins and all targeted enemies are attacked!
    • Each mark costs Energy (15) which is affected by Mods. If a marked enemy is killed by a squad mate, you will get the energy back. 
    • Marks made while invisible by any source will have a cheaper base cost (10). 
    • Enemies killed by Blade Storm will dissolve, leaving no corpse behind to detect!

     

     

    - The devs said in a devstream, the basic enemies have such a low average lifespan, sometimes seconds. There is no able time to use bladestorm on enemies, unless you are on high level content, and on that kind of content, you have to be mobile to avoid damage.

    - You could use smokescreen than bladestorm, but that would mean Bladestorm depends on smokescreen on high content damage. Even so, smokescreen has a too short time to be really fun and useful.

    - Besides the smokescreen + bladestorm,  the enemy marking mechanic is more unfun than the older way, less pratical also. I understand it is not anymore "watch things happen" But it is not pratical or fun the way it is when compared to Excal´s 4th, or Ember, or Valkyr, etc.

    - It is way more pratical to press 4-4 and kill a single enemy quickly, than to mark enemies in an area to execute bladestorm.

     

     

  12. 2017 Wall of Questions

     

    - There have been reports of players who got 60 or more rerolls and no "GODLY" stats. 60 rerrolls = more than 175.000 kuva = 145 flood kuva missions = 290 normal kuva missions. Is that intented? Is this player fated to never get a 300%+ "different damage sum" riven mod?

    - What are examples for reasonable damage stats for a mod in the Dev´s opinion?- What is a reasonable average quantity of rolls to get them?

    - Why the uncolorable back of deafult helmet of Nyx and Excalibur is still unchanged? If you make all frame colors white or light colors, those black parts will be always black, It has been like that for 3 years.

    - Why operator jump needs 2 buttons instead of a single button?

    - Can you take a look at the Hulta Armor from Loki Knave bundle? Right now it needs 2 color channels to color the "plate" parts the same color, and the colors have a very distinct effect than the normal colors, I mean, if you use a shade of blue on it and on any frame, they won´t look like the same colors, at least on my " all settings on low" pc potato.

    - Why we can´t start the missions with the syndicates passives turned on?

    - Can Trinity get augment that makes energy drain autocast able like Nekros dessecrate?

    - Why can´t we get syndicate per account instead of per frame, like focus?

    - Can turrets/ship air charges have a much lower timer to be more useful and more used? Maybe half the current time?

    - Can the frame summoned companions like atlas golems, equinox´s augment, nekro´s shadows have health+shields+armor instead of life decaying/timer mechanics?

    - Can beam weapons range become longer, maybe x2/x5 by default?

    - Can Kubrows and Kavats get vaccuum, exacly the same way as sentinels too? Many people like me have no interest in ever trying them without the vaccuum.

    - Can the sentinels get a review, so they get as much effective health as carrier?

    - Any new news about shield efficacy improvments, like shield gate damage (if the shield is fully depleted, extra damage does not go to health) / or a shield armor/proto shield for frames and companions?

    - Why there are no female corpus technicians? So far, female corpus are only the Comba units. Grineer have heavy gunners, Balistas, etc.

    - Can Vauban´s Tesla be buffed? Vauban´s 1st ability is very weak compared to his others abilities or other frames 1st abilities and requires lots of clicks/casting to become barelly useable

    - Can we be able to fight kuva guardians without using the operator? Right now using the operator´s powers is the only way, maybe if Kuva guardians have a damage reduction like prossecutors/sentients instead of invencible for example

    - Can magnum force pistol mod get a change/buff? It is very weak whem compared to equivalent +damage corrupted mods

    - Any news the new syndicate mods for weapons showed tons of devstreams ago released, like the +ammo for kunai?

    - Can UI get a numeric meter for how much of operator energy we have while on that stage instead of color changing on the aim?

    - Can we get glaxion/iginis/sonicor/torid/grenade launcher/crossbows for sentinels? More explosions please!

    - Can red veil, perrin and steel meridian have new specters? It was said quite time ago those were kinda of temporary choices, and they never were changed.

    - Why can´t syndicates sell forma bps and lenses?

    - Why isn't there a token system for sorties?

    - Why no female cephalon version of Ordis, or another liset cephalon?

    - Any planned change riven mods to make them more afordable and have less rng? Like to be able to fix a certain stat, making kuva rerrols more expensive in compensation? Or rerroll what kind of weapon it is for?

    - Can old tenno rails tileset be recycled and re-released as a full tileset? Maybe tenno orokin bases/junctions that are filled with turrets and specters?

    - Can tenno specters be more widely avaliable as enemies?

    - Can we have alternative colors/skyboxes for the tilesets we have - neptune, home of corpus, using jupiter tileset with arcology cities skyboxes for example?

    - Can we have an option to leave bodies at the floor with blood/robot fluids? maybe set a timer and than only blood spots stay? Something as DOOM or Alien Shooter 2?

    - Any news about new prisma weapons? There was no new prisma weapon on 2016.

    - Any new news about baby´s first sentinel?

    - What you think of an option to join only missions that have not started?

    - What you think of transmogrifation for weapons sounds and looks (make my soma prme prime look like an opticor and sound like a boltor prime)?

    - Can Nekros shadows of dead does not have health degradation anymore? Maybe with an augment?

    - What you think about preimum skin of chroma without pelt, that appears only on effigy mode?

    - Can excavators health get a raise in all nodes and scale with area level?

    - Can we get a button to choose sub-skills instead of fast/slow clicking on ivara´s first and vauban´s 2nd? It will lower the mistakes of choosing the alternate fire instead of fireing it.

    - What you think about change how the ability works to make equinox/atlas summoned creatures have life/armor/shields instead of duration?

    - What you think archwing item pickup range and xp range buffs?

    - Can we get neural sentries from Orokin towers as a boss? Maybe also derelict and infested version?

    - Any news about archwing for having the old controls back yet (without 6 axis moviment)? People (as me) are suffering with motion sickness on new archwing controls

    - Any news about a new tileset?

    - Any news about the prime time teased moa-like sentinel from one of the game shows? Last time we heard that was at the time of aadvark companion.

    - What you think of perrin sentinels be hyennas, red veil be balistas, loka be kubrows, steel meridian be shield lancers and arbiters of hexis be random specters of tennos?

    - What about let us invert/mix the day/night/middle forms for equinox? For example, day form with skirt, night form with middle helmet! Also, option of the middle form to any form!

    - What you think of take out duration from equinox agument clone/sepcter, let it have shields/life/armor/power based on the frame?

    - What you guys think of all weapons should have at least one agumentation/syndicate mod? Maybe a task force like it was for PVP?

     

  13. 2017 Wall of Questions - took out some questions related to sentinels, I will try to keep reposting them each Devstream:

    - There have been reports of players who got 60 or more rerolls and no "GODLY" stats. 60 rerrolls = more than 175.000 kuva = 145 flood kuva missions = 290 normal kuva missions. Is that intented? Is this player fated to never get a 300%+ "different damage sum" riven mod?

    - Why the uncolorable back of deafult helmet of Nyx and Excalibur is still unchanged? If you make all frame colors white or light colors, those black parts will be always black, It has been like that for 3 years.

    - Why operator jump needs 2 buttons instead of a single button?

    - Can you take a look at the Hulta Armor from Loki Knave bundle? Right now it needs 2 color channels to color the "plate" parts the same color, and the colors have a very distinct effect than the normal colors, I mean, if you use a shade of blue on it and on any frame, they won´t look like the same colors, at least on my " all settings on low" pc potato.

    - Why we can´t start the missions with the syndicates passives turned on?

    - What were the 5 most requested player features/Quality of Life changes in 2016?

    - Can Trinity get augment that makes energy drain autocast able like Nekros dessecrate?

    - Why can´t we get syndicate per account instead of per frame, like focus?

    - Can turrets/ship air charges have a much lower timer to be more useful and more used? Maybe half the current time?

    - Can the frame summoned companions like atlas golems, equinox´s augment, nekro´s shadows have health+shields+armor instead of life decaying/timer mechanics?

    - Can beam weapons range become longer, maybe x2/x5 by default?

    - Can Kubrows and Kavats get vaccuum too? Many people like me have no interest in ever trying them without the vaccuum.

    - Can the sentinels get a review, so they get as much effective health as carrier?

    - Any new news about shield efficacy improvments, like shield gate damage (if the shield is fully depleted, extra damage does not go to health) / or a shield armor/proto shield for frames and companions?

    - Why there are no female corpus technicians? So far, female corpus are only the Comba units.

    - Can Vauban´s Tesla be buffed? Vauban´s 1st ability is very weak compared to his others abilities or other frames 1st abilities and requires lots of clicks/casting to become barelly useable

    - Can we be able to fight kuva guardians without using the operator? Right now using the operator´s powers is the only way, maybe if Kuva guardians have a damage reduction like prossecutors/sentients instead of invencible for example

    - Can magnum force pistol mod get a change/buff? It is very weak whem compared to equivalent +damage corrupted mods

    - Any news the new syndicate mods for weapons showed tons of devstreams ago released, like the +ammo for kunai?

    - Can UI get a numeric meter for how much of operator energy we have while on that stage instead of color changing on the aim?

    - Can we get glaxion/iginis/sonicor/torid/grenade launcher/crossbows for sentinels? More explosions please!

    - Can red veil, perrin and steel meridian have better specters?

    - Why can´t syndicates sell forma bps and lenses?

    - Why isn't there a token system for sorties?

    - Why no female cephalon version of Ordis, or another liset cephalon?

    - Any planned change riven mods to make them more afordable and have less rng? Like to be able to fix a certain stat, making kuva rerrols more expensive in compensation? Or rerroll what kind of weapon it is for?

    - Can old tenno rails tileset be recycled and re-released as a full tileset? Maybe tenno orokin bases/junctions that are filled with turrets and specters?

    - Can tenno specters be more widely avaliable as enemies?

    - Can we have alternative colors/skyboxes for the tilesets we have - neptune, home of corpus, using jupiter tileset with arcology cities skyboxes for example?

    - Can we have an option to leave bodies at the floor with blood/robot fluids? maybe set a timer and than only blood spots stay? Something as DOOM or Alien Shooter 2?

    - Any news about new prisma weapons? There was no new prisma weapon on 2016.

    - Any news about baby´s first sentinel?

    - What you think of an option to join only missions that have not started?

    - What you think of transmogrifation for weapons sounds and looks (make my soma prme prime look like an opticor and sound like a boltor prime)?

    - Can Nekros shadows of dead does not have health degradation anymore? Maybe with an augment?

    - What you think about preimum skin of chroma without pelt, that appears only on effigy mode?

    - Can excavators health get a raise in all nodes and scale with area level?

    - Can we get a button to choose sub-skills instead of fast/slow clicking on ivara´s first and vauban´s 2nd? It will lower the mistakes of choosing the alternate fire instead of fireing it.

    - What you think about change how the ability works to make equinox/atlas summoned creatures have life/armor/shields instead of duration?

    - What you think archwing item pickup range and xp range buffs?

    - Can we orokin/corrupted sorties?

    - Can we get neural sentries from Orokin towers as a boss? Maybe also derelict and infested version?

    - Can we option at archwing for having the old controls back yet (without 6 axis moviment)? People (as me) are suffering with motion sickness on new archwing controls

    - What you guys think about an infested version of the orokin tileset?

    - Any news about a new tileset?

    - Any news about the prime time teased moa-like sentinel from one of the game shows?

    - What you think of perrin sentinels be hyennas, red veil be balistas, loka be kubrows, steel meridian be shield lancers and arbiters of hexis be random specters of tennos?

    - What about let us invert/mix the day/night/middle forms for equinox? For example, day form with skirt, night form with middle helmet! no more divided helmets on any form!

    - What you think of take out duration from equinox agument clone/sepcter, let it have shields/life/armor/power based on the frame?

    - What you guys think of all weapons should have at least one agumentation/syndicate mod? Maybe a task force like it was for PVP?

    - What about when a frame makes 1 year aniversary, it should have a review pass and augments for all abilities? Maybe a task force like it was for PVP?


  14. 2017 Wall of Questions:

    - There have been reports of players who got 60 or more rerolls and no "GODLY" stats. 60 rerrolls = more than 175.000 kuva = 145 flood kuva missions = 290 normal kuva missions. Is that intented? Is this player fated to never get a 300%+ "different damage sum" riven mod?

    - Why the uncolorable back of deafult helmet of Nyx and Excalibur is still unchanged? If you make all frame colors white or light colors, those black parts will be always black, It has been like that for 3 years.

    - Why operator jump needs 2 buttons instead of a single button?

    - Can you take a look at the Hulta Armor from Loki Knave bundle? Right now it needs 2 color channels to color the "plate" parts the same color, and the colors have a very distinct effect than the normal colors, I mean, if you use a shade of blue on it and on any frame, they won´t look like the same colors, at least on my " all settings on low" pc potato.

    - Why prime frames can´t use Tennogen skins with non-prime 3d models? The best example is Graxx Valkyr, that would look closer to the artist original view in it´s old skin without the knee-torso decorations

    - Why we can´t start the missions with the syndicates passives turned on?

    - What were the 5 most requested player features/Quality of Life changes in 2016?

    - Can Trinity get augment that makes energy drain autocast able like Nekros dessecrate?

    - Why can´t we get syndicate per account instead of per frame, like focus?

    - Can turrets/ship air charges have a much lower timer to be more useful and more used? Maybe half the current time?

    - Can the frame summoned companions like atlas golems, equinox´s augment, nekro´s shadows have health+shields+armor instead of life decaying/timer mechanics?

    - Can beam weapons range become longer, maybe x2/x5 by default?

    - Can Kubrows and Kavats get vaccuum too? Many people like me have no interest in ever trying them without the vaccuum.

    - Can the sentinels get a review, so they get as much effective health as carrier?

    - Can the Sentinels get some kind of review as now if we equip weapons on them they get dead as soon as they shot?

    - Any news about shield efficacy improvments, like shield gate damage (if the shield is fully depleted, extra damage does not go to health) / or a shield armor/proto shield for frames and companions?

    - Why there are no female corpus technicians? It has been like that for 3 years.

    - Can Vauban´s Tesla be buffed? Vauban´s 1st ability is very weak compared to his others abilities or other frames 1st abilities and requires lots of clicks/casting to become barelly useable

    - Can we be able to fight kuva guardians without using the operator? Right now using the operator´s powers is the only way, maybe if Kuva guardians have a damage reduction like prossecutors/sentients instead of invencible for example

    - Can magnum force pistol mod get a change/buff? It is very weak whem compared to equivalent +damage corrupted mods

    - Any news the new syndicate mods for weapons showed tons of devstreams ago released, like the +ammo for kunai?

    - Can UI get a numeric meter for how much of operator energy we have while on that stage instead of color changing on the aim?

    - Can we get glaxion/iginis/sonicor/torid/grenade launcher/crossbows for sentinels? More explosions please!

    - Can red veil, perrin and steel meridian have better specters?

    - Why can´t syndicates sell forma bps and lenses?

    - Why isn't there a token system for sorties?

    - Why no female cephalon version of Ordis, or another liset cephalon?

    - Any planned change riven mods to make them more afordable and have less rng? Like to be able to fix a certain stat, making kuva rerrols more expensive in compensation? Or rerroll what kind of weapon it is for?

    - Can old tenno rails tileset be recycled and re-released as a full tileset? Maybe tenno orokin bases/junctions that are filled with turrets and specters?

    - Can tenno specters be more widely avaliable as enemies?

    - Can we have alternative colors/skyboxes for the tilesets we have - neptune, home of corpus, using jupiter tileset with arcology cities skyboxes for example?

    - Can we have an option to leave bodies at the floor with blood/robot fluids? maybe set a timer and than only blood spots stay? Something as DOOM or Alien Shooter 2?

    - Any news about new prisma weapons? There was no new prisma weapon on 2016.

    - Any news about baby´s first sentinel?

    - What you think of an option to join only missions that have not started?

    - Why are we getting so much of the error "Session is full" lately?

    - What you think of transmogrifation for weapons sounds and looks (make my soma prme prime look like an opticor and sound like a boltor prime)?

    - Can Nekros shadows of dead does not have health degradation anymore? Maybe with an augment?

    - What you think about preimum skin of chroma without pelt, that appears only on effigy mode?

    - Can excavators health get a raise in all nodes and scale with area level?

    - Can we get a button to choose sub-skills instead of fast/slow clicking on ivara´s first and vauban´s 2nd? It will lower the mistakes of choosing the alternate fire instead of fireing it.

    - What you think about change how the ability works to make equinox/atlas summoned creatures have life/armor/shields instead of duration?

    - What you think archwing item pickup range and xp range buffs?

    - Can we orokin/corrupted sorties?

    - Can we get neural sentries from Orokin towers as a boss? Maybe also derelict and infested version?

    - Can we option at archwing for having the old controls back yet (without 6 axis moviment)? People (as me) are suffering with motion sickness on new archwing controls

    - What you guys think about an infested version of the orokin tileset?

    - What is the new tileset?

    - Any news about the prime time teased moa-like sentinel from one of the game shows?

    - What you think of perrin sentinels be hyennas, red veil be balistas, loka be kubrows, steel meridian be shield lancers and arbiters of hexis be random specters of tennos?

    - What about let us invert/mix the day/night/middle forms for equinox? For example, day form with skirt, night form with middle helmet! no more divided helmets on any form!

    - What you think of take out duration from equinox agument clone/sepcter, let it have shields/life/armor/power based on the frame?

    - What you guys think of all weapons should have at least one agumentation/syndicate mod? Maybe a task force like it was for PVP?

    - What about when a frame makes 1 year aniversary, it should have a review pass and augments for all abilities? Maybe a task force like it was for PVP?

     

  15. Still no fix for:

    - Hulta Armor from Loki bundle needs 2 color channels to color the "plate" parts the same color

    - The colors from Hulta Armor from Loki bundle have some kind of effect that makes the color on the armor not match the ones of the frames, at least on "all settings on low" and on low end pcs

    - Kubrows and Kavats still don´t have vaccuum

    - Carrier Prime still has double life and shields than most of the sentinels

    - Back of Nyx default helmet is uncolorable with or without immortal skin, making it not match light/white colors choices for the frame since launch

    - Back of Excalibur default helmet is uncolorable with or without immortal skin, making it not match light/white colors choices for the frame since launch

    - Magnum Force is very underpowered when compared to heavy caliber or spoiled strike or even normal elemental pistol mods

     

  16. With the disclaimer from DE

    that riven mods take too much space, some space and bandwidth info I think would be interesting to know:

        How much % of data storage when compared to other types of data, does the riven data consumes on server space? And on client-host communications?

        How much each part of the player profile uses more server space, aka, is it true that more cosmetic frame and weapon configurations (ABC and a DEF) and frame and weapons mods configurations (ABC and a DEF) will greatly increase server space per player and data exchange per player?

        How much data in kilobytes/mega and what kind of data is exchanged between players and DE server during a 30 min survival?

        How much more processing would required for leaving bodies on the floor/permanent blood/goo/gore spots?

        It was said that the changes on army of the dead and the casting time between turrets were made to prevent the game getting too slow or freeze, can we see some tests of that? How much data a single turret or a single shadow consumes in the pc processing?

    Bonus:

        How is the medium times that a player got a 75% discount? What is the longest time recorded within an active player account?

     

    Stil no fix for:

    - Armor from Loki bundle needs 2 color channels to color the "plate" parts the same color

    - Kubrows and Kavats still don´t have vaccuum

    - Carrier Prime still has double life and shields than most of the sentinels

    - Back of Nyx default helmet is uncolorable with or without immortal skin, making it not match light/white colors choices for the frame

    - Back of Excalibur default helmet is uncolorable with or without immortal skin, making it not match light/white colors choices for the frame

    - Magnum Force is very underpowered when compared to heavy caliber or spoiled strike or even normal elemental pistol mods

     

     

     

  17. With the disclaimer from DE

    https://forums.warframe.com/topic/730322-the-road-to-1515-spoiler-mods/?do=findComment&comment=8125777

    that riven mods take too much space, some space and bandwidth info I think would be interesting to know:

    - How much % of data storage when compared to other types of data, does the riven data consumes on server space? And on client-host communications?

    - How much each part of the player profile uses more server space, aka, is it true that more cosmetic frame and weapon configurations (ABC and a DEF) and frame and weapons mods configurations (ABC and a DEF) will greatly increase server space per player and data exchange per player?

    - How much data in kilobytes/mega and what kind of data is exchanged between players and DE server during a 30 min survival?

    - How much more processing would required for leaving bodies on the floor/permanent blood/goo/gore spots?

    - It was said that the changes on army of the dead and the casting time between turrets were made to prevent the game getting too slow or freeze, can we see some tests of that? How much data a single turret or a single shadow consumes in the pc processing?


    Bonus:

    - How is the medium times that a player got a 75% discount? What is the longest time recorded within an active player account?

     

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