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DSJeezy

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Posts posted by DSJeezy

  1. 1 minute ago, Zelmen said:

    Do you still have the grandest hall being demoed? And do you have any decoration in that hall you are trying to demo? 

    Nah the grandest hall is gone. I did figure it out after a bit of messing around. Apparently you cannot deconstruct a clan hall that is the spawn point of your dojo, but instead of telling you that, it directs you into the aforementioned hellish loop. Thanks for the attempted assistance and sorry if my reply earlier was a bit snappy. I get easily frustrated at this whole thing and may have jumped the gun on this whole post. I had my foot in my mouth about checking that page in it's entirety, because the bug is actually listed at the bottom. I just assumed that you were trying to be snarky with the whole build order thing. That's my bad.

  2. 7 minutes ago, Zelmen said:

    Prerequisite TreesEdit

    The known construction trees for Dojo rooms are listed below. Note that items on the same level require the prerequisite from the upper level, but are otherwise independent of each other.

    • Clan Halls
      • Level 1 - Clan Hall - This is the initial hall of the Dojo, and does not need to be constructed manually.
        • Level 2 - Clan Great Hall
          • Level 3 - Clan Greater Hall
            • Level 4 - Clan Grand Hall
              • Level 5 - Clan Grandest Hall
    • Barracks
      • Level 1 (Tier 2) - Shadow Barracks
        • Level 2 (Tier 3) - Storm Barracks
          • Level 3 (Tier 4) - Mountain Barracks
            • Level 4 (Tier 5) - Moon Barracks
    • Research Labs
      • Oracle Room
        • Bio Lab
        • Chem Lab
        • Energy Lab
        • Tenno Lab
        • Orokin Lab

     

    https://warframe.fandom.com/wiki/Clan_Dojo#Prerequisite_Trees

    I don't believe this helps in my current predicament, unless I'm missing something which I'd appreciate you to state directly instead of linking me to a wiki page that I've already been to.

  3. Disclaimer: Pretty sure this is a bug but I couldn't figure out what bug report directory to stick it under. Also the last time I was pretty sure it was a bug, it was just a nonsensical mechanic with an explanation. I'm less sure that's what this is, but let's get into it.

    I am thoroughly frustrated with this dojo system and at this point I've spent at least two days straight attempting to rebuild it after finding out how the room dependency mechanic actually works, and now I've now run into another problem that doesn't seem to have any solution. I've somehow ended up at a point where my Grand Hall simultaneously relies on the previous two halls as requirements, but also cannot be deconstructed while those prerequisite halls still exist. 

    vsr2QIu.png

    mXl8AMi.jpg

    VHvZMWq.jpg

    The white symbols are rooms that must be deconstructed before the Grand Hall can be deconstructed. I am constantly at my wits end with the whole dojo system, but even after all the trouble it has given me I cannot fathom how this paradoxical bullS#&$ is possible. There are no rooms left to deconstruct in the entirety of my dojo, meaning that the only way to get rid of the rooms I currently have and rebuild would be to create a new clan and lose all of my resources. I understand that DE may not have the resources for a full overhaul of the systems here, but when a significant amount of progression is locked behind... well this, it might be time to untangle that spaghetti code. If there is another way that anybody knows of, please let me know. I'd say I am at a loss, but I was at a loss three days ago. Now loss and I are old lovers and I'm sure at this rate we'll grow old and die together before the clan dojo gets fixed.

  4. 1 minute ago, (XB1)DaleW80 said:

    The dojo building system works on a string ball like system you start from the first room in the dojo and wirk toward an end point. In order to remove that connector, you must remove everything you placed after it from that connector. Which would seem to be just the cross connector in ghe top left and the energy lab attached, unless you also built the hall off of that cross connector, and then any rooms built from that hall.

    Ah, so the way dependencies are done, it doesn't matter if I have a room still connected back to the start, but that I have the original trail from the start intact? Alright, I had expected as much but had hoped that it was not something as inane as that. Thanks for the response nonetheless.

  5. So I recently underwent a massive dojo overhaul spree after making use of a tool to pre-plan my dojo instead of winging it. Was turning out nicely until I remembered I incorrectly placed this one T shaped connector when originally planning to have my Grand Hall one further up and then deciding against it.

    KXhEdJX.jpg

    I knew I would have connections on both sides of the Grand Hall so any of those connectors on one side should serve as redundancies back to the starting clan hall and should be able to be deconstructed at any time I choose, right? Nope. 

    2a6EJo0.png

    I promptly said "ok" and lo and behold...

    hWuiGTS.jpgeuobwzd.jpg

    Every one of those white icons is a room, or a marker which leads to a room, that is dependent upon that single T shaped connector. It feels eerily like a bug, but then again so does the entirety of the dojo building I've done so far, so I'm not sure if it actually is or if I'm being dumb. Got anything, folks? I'm stumped on this one

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