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ChocolateFitzgerald

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About ChocolateFitzgerald

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  1. It's supposed to be a little mini-gamemode that isn't supposed to be taken so seriously. Is people really going to be upset over it? Besides it wouldn't make much sense if you were fighting the mindless enemy bots. Just quickdraw against another person and that's it.
  2. I thought I was most clear in what I said. But now we've cleared that up. I'm starting to think you're not here to help and rather be a nuisance, or somehow berate me for whatever personal reason. I rather see what other people's thoughts are, now. Thank you.
  3. No. I am right here telling you that I'd very much like the mediator to be automated, like you suggested. I also did mention that the required players would amount to two if the mediator could be automated in the original post.
  4. What? I mean I know that but didn't we just decide that It'd be better if the mediator was fully automatized and there was no need for an extra player? Only the two duelists and that's it? There's no need to be pushy on a subject we both agree with.
  5. It would be great if we can find a way to automate the mediator. But, unless the idea somehow gets introduced as an official gamemode or Digital Extremes decides to give us leisure-based AIs for these kind of community-made activities, we will be stuck having to find a neutral mediator to regulate the duel. But believe you me, I believe an automated mediator would be just right.
  6. The "mediator" is basically the person who says "DRAW." to have the players draw their weapons. if one of the duelists were to mention when they should draw, they could give themselves unfair advantages. That is why the mediator is needed. It's still a rough concept and I can accept new ideas.
  7. DISCLAIMER: I HAVE ORIGINALLY POSTED THIS IN GENERAL -> OFF TOPIC BUT I BELIEVED IT WOULD BE MORE FITTING HERE. I AM NOT USED TO UTILIZING THE FORUMS AS THIS IS PRACTICLALY MY FIRST TIME POSTING. PLEASE DON'T SHOOT ME IN THE BUTT. I APOLOGIZE. Hello everyone. After somewhat extensive use of Heavy Pistol and Revolver type of weaponry in the game, I'd decided in a short while to create a gamemode proposed in a PvP manner, made to be short and recreating of Wild West shootouts. I hope you enjoy it and have fun if you decide to commit to it! Let's begin! "GUNSLINGERS AND AGGRAVATIONS" GAMEMODE: For at least three players (mediator required; can be two if automated mediating system is in place). "GUNSLINGERS AND AGGRAVATIONS" is a gamemode that allows you to stand-off against your friends and foes in a most novelized way: the way of the Old Wild West. It is a gamemode that focuses on fast, terminal play. Requiring selected Warframes to be at their weakest points (preferably with absolutely no mods invested in them) while allowing the players to maximize the damage on their selected weaponry with an arrange of permitted modifications. RULES: - Selected Warframe personas are to be added NO modifications before and during a showdown. - Permitted weaponry ONLY allows revolver-based design (MAGNUS, PANDORA, VASTO, PLINX, etc.) to achieve a more traditional feeling to combat (this can be revised). Furthermore, other versions of said weaponry are allowed, be it PRIME, VANDAL, WRAITH, etc. Any sort of weapon that could be considered automatic, burst-fire or shotgun / multishot based is disallowed. - NO Warframe abilities shall be used. - ONLY COMMON mods (Gold, Silver and Bronze lined) are to be used. RIVENS, AMALGAMS, etc. are RIGHT OUT, to allow for far more accessibility to the gamemode. Furthermore, NO RELOAD SPEED, MULTISHOT OR MAGAZINE CAPACITY mods are allowed to be applied to weaponry. ELEMENTAL AND STATUS PROCS, CRITICALS and normal DAMAGE mods are allowed, be it NIGHTMARE MISSION mods or not. - The LAST GUNSLINGER STANDING or the GUNSLINGER WHO DIES SECOND wins the match. - Showdown Arenas are to be selected by the duelists in areas of their choosing, and they shall stand on both ends of it to allow for more combat scenarios where either precision or rate of fire is to be managed, creating more engagement diversity; also noting that they are to face each other in a straight line of sight. Furthermore, a medium / referee is to be viewing the match at all times, calling out at which points our duelists may draw their weapons and open fire on each other, called out by a sharp "DRAW." - Any sort of movement once both duelists are facing each other generated by their own is to be DENIED AT ALL COSTS, and whoever does receives an automatic loss penalty. - For now, duelists are to equip a CODEX SCANNER or SYNTHESIS SCANNER Gear items to mimic the feeling of empty-handedness. Once the "DRAW." indication is given, they may select back to their secondary weapon of choice and gun down their opponent. Failure to comply with this rule in any way gives the offender an automatic loss penalty. THIS CONCLUDES THE MANUAL OF "GUNSLINGERS AND AGGRAVATIONS." HAVE FUN!
  8. Hello everyone. After somewhat extensive use of Heavy Pistol and Revolver type of weaponry in the game, I'd decided in a short while to create a gamemode proposed in a PvP manner, made to be short and recreating of Wild West shootouts. I hope you enjoy it and have fun if you decide to commit to it! Let's begin! "GUNSLINGERS AND AGGRAVATIONS" GAMEMODE: For at least three players (mediator required; can be two if automated mediating system is in place). "GUNSLINGERS AND AGGRAVATIONS" is a gamemode that allows you to stand-off against your friends and foes in a most novelized way: the way of the Old Wild West. It is a gamemode that focuses on fast, terminal play. Requiring selected Warframes to be at their weakest points (preferably with absolutely no mods invested in them) while allowing the players to maximize the damage on their selected weaponry with an arrange of permitted modifications. RULES: - Selected Warframe personas are to be added NO modifications before and during a showdown. - Permitted weaponry ONLY allows revolver-based design (MAGNUS, PANDORA, VASTO, PLINX, etc.) to achieve a more traditional feeling to combat (this can be revised). Furthermore, other versions of said weaponry are allowed, be it PRIME, VANDAL, WRAITH, etc. Any sort of weapon that could be considered automatic, burst-fire or shotgun / multishot based is disallowed. - NO Warframe abilities shall be used. - ONLY COMMON mods (Gold, Silver and Bronze lined) are to be used. RIVENS, AMALGAMS, etc. are RIGHT OUT, to allow for far more accessibility to the gamemode. Furthermore, NO RELOAD SPEED, MULTISHOT OR MAGAZINE CAPACITY mods are allowed to be applied to weaponry. ELEMENTAL AND STATUS PROCS, CRITICALS and normal DAMAGE mods are allowed, be it NIGHTMARE MISSION mods or not. - The LAST GUNSLINGER STANDING or the GUNSLINGER WHO DIES SECOND wins the match. - Showdown Arenas are to be selected by the duelists in areas of their choosing, and they shall stand on both ends of it to allow for more combat scenarios where either precision or rate of fire is to be managed, creating more engagement diversity; also noting that they are to face each other in a straight line of sight. Furthermore, a medium / referee is to be viewing the match at all times, calling out at which points our duelists may draw their weapons and open fire on each other, called out by a sharp "DRAW." - Any sort of movement once both duelists are facing each other generated by their own is to be DENIED AT ALL COSTS, and whoever does receives an automatic loss penalty. - For now, duelists are to equip a CODEX SCANNER or SYNTHESIS SCANNER Gear items to mimic the feeling of empty-handedness. Once the "DRAW." indication is given, they may select back to their secondary weapon of choice and gun down their opponent. Failure to comply with this rule in any way gives the offender an automatic loss penalty. THIS CONCLUDES THE MANUAL OF "GUNSLINGERS AND AGGRAVATIONS." HAVE FUN!
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