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niete

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Posts posted by niete

  1. You complain about how long the missions are but you are doing it solo? You want the game to be fun but you want a build that can speedrun the missions in 10 mins? I don't know if that's your definition of fun but I'd rather do some actual dog fighting instead of void hole combo.

  2. 6 minutes ago, Vit0Corleone said:

    It feels super weak when you're starting.

    But with a proper build, you can easily out damage archguns, not to mention your Railjack is essentially unkillable.

    Currently I play solo on the hardest Veil nodes almost entirely from inside my RJ, only using slingshot to hop on archwing and destroy Crew Ships or completing objectives, using omni tool to get back ( basically choice of archwing/archgun becomes irrelevant ).

    You can really play solo and beat veil proxima but the point I'm making is about the coop aspect of empyrean which in the advertisement says "test your crew" im pretty sure 1 pilot and 3 other people in archwing minding their own business is not a crew.

  3. Most of the time, people would just go out of the ship with their amesha and cyngas and the pilot would be left to do all the railjack works (driving,repairing,forging) that it makes you unmotivated to play. I understand them for doing that since it is way more efficient than using the side turrets. I suggest buffing the turrets to outperform the archguns especially cyngas.

    • Like 1
  4. Just watched the devstream and I thought it would be really nice if there would be a separate option to hide damage numbers from the railjack turrets and abilities since they are only upgraded not modded and would have fixed stats. This would be more immersive and see more of the effects since when you shoot the ships from a distance, the damage numbers are as big as the ship and you dont see their explosion effects.

  5. A lvl 100 bombard has 96% damage reduction on its entire body. It would add depth if lets say the body has the 96% damage reduction then the legs and arms would have less like around 70% and the head would be the least like 40%

    • Like 2
  6. Currently, you need to test your requiem mod one by one and if you fail in the 1st slot, you don't get to test the other mods. I suggest removing the 3 phases of the kuva lich and only having 2. Drain the whole hp of the kuva lich in the 1st phase then perform the mercy kill then it will test out all 3 requiem mods equipped in which it will indicate 3 things about the requiem mods equipped:

    1. The mod is not required by the kuva lich.
    2. The mod is required but not on the correct order.
    3. The mod is required and in the right place.

    If successful, the kuva lich regains all its hp and you can finish him off. This way, you can know all the required requiem mods in just 3 tries and after that you only need to figure out the order,

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