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LilHypezKiid

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Posts posted by LilHypezKiid

  1. What I find funny about these pictures is that they originally looked kinda bad because i'm playing on an AMD A8- 6410 with R5 Graphics (not a very interesting spec), however with the help of editing, I was able to bring out the true beauty of the game and manipulate some settings to change it almost completely. Tell me which ones you can see the change in setting as these were subtle changes.

     

    Tell me if you think I should do more of these

     

    Thanks :3

     

     

     

    iPdjPey.jpg

     

    yHXps20.jpg

     

    VSE2bd2.jpg

  2. First times when this game begun and not so far after the dojo's appeared they were our first "real" home after they made the liset and later the relays. The dojo's are currently very abandonned and there is very few options and stuff which keep you there. With some simple extras and necessary rooms the dojo's could be our real homes again and popular also.

     

    Also the relays need their own unique mechanism and rooms to be used because without reason why you should go there?

     

    The liset also good stuff but it needs to be expanded for more room and an option to check others liset.

     

    The dojo's have beautiful gardens but need more, need some flora/fauna and some dock for lisets and also needs some npc character for trading and questing then I am sure a lot of peoples will check their dojo's again.

    There is a lot of thread with suggestions what rooms would be nice and could serve the players interest like training rooms, better duel rooms, holo rooms for testing weapons and frames, option to change warframe in dojo and so more.

    I would love a holo room, it could add alot however we already have the simulacrum which I don't really like that much.

    I agree dueling rooms need a huge upgrade, espically with the bugs it still has.

    The parkour room could use a revamp along with parkour 2.0 because when we get bullet jump and double jump it will be trivial.

  3. I will be blunt here: I love the Liset, however I always felt it didn't feel that much like a true home to me. However I thought it would be cool as since we have dojos there could be an option to spawn in your Dojo instead of the Liset.

     

    Also to theorise this into lore I have an idea: Tenno clans were like families small and big (sort of like in Naruto) so they created settlements for them all to live in, this is what we know as dojos.

     

    If this were to happen, a few steps would need to be taken:

     

    -Dojos would need dedicated servers like the Relays to ensure people are not kicked out when people leave.

     

    -Various rooms would need to be added such as navigation control room, maybe that could be in the observatory.

     

    -Tenno could have their own chambers  which can be customized like the Liset with various colours and would contain your Armoury, foundry, modding section, Kubrow, marketplace and syndicate panel (not sure how this would work but maybe when you enter it, no one else can so it's like they disappear).

     

    For this to become an available option the clan would need to have these rooms built.

     

    Finally I wanted to say the reason for me suggesting this is because I've always thought of the Liset as a more of a vehicle than a home, this is why I would feel thatit would be better if we were homed in Dojos.

     

    What do you think about this and also do you think it could ever happen?

     

    Here's some music to listen to whilst reading this:

     

     

     

     

     

     

     

     

     

     

     

     

  4. I see your point

     

    but its actually not possible

     

    think of abilities and regular moovment like two things totally separated(and that's wut they are actually)

     

    The new parkour  will feature all kind of mooves , binding a skill to jump key would interfer totally

    good point

  5. So I wanted to talk about an idea I have for some of the movement abilites we have in the game as i feel that they would better if the were innate movement features for the frames which posses them. 

     

    What I mean is for example Tail Wind: what if instead of it being an ability it were instead integrated into your jump button so all you do is hold the jump button  instead of press 1. If this change were to take place then it would leave space for possibly a new ability. 

     

    Thank you for reading this and sorry if the idea is quite vague, there's a heat wave where I am so I can't think straight.

  6. You might be able to ask them to swap the membership from your Xbox to PC account, but they likely wouldn't give you access on both. Mostly because of the voting.

    Yeah the main reason I want it on my PC account is cuz on Xbox the Council chat is just extremely dead and also I am on this account more frequently than my Xbox account.

  7. I think an interesting way to implement this would, be to work it into melee stance system. While channeling you hit the sprint button, it would make you dash foward. Can be a teleport animation or a quick dash foward, at the cost of energy. Maybe even with a short invulnerability phase.

    Yeah something along the lines of this, however I'm not sure you would need the invulnerability though

  8. Isn't that what Ashes 3rd ability is a teleport?  Does the same thing, puts you right behind the enemy for a melee strike

    I know, however the difference with this is that its only a short range, also if it were implemented they would probably change his third because it would not be as unique per se.

  9. I have been watching some anime lately and I've noticed that in a lot of the action animes, the characters are usual able to do a short teleport which gets them behind enemies.

     

    What i was thinking is that in this new rework, maybe you can aim your crosshair at enemies with a fixed range and by pressing a button/key, you would teleport behind them. 

     

    I was also thinking that to make sure this does not become a copy of certain abilities, you must be in front of the enemy (I'm not sure if you have to be in stealth or not yet to make it's not OP).

     

    What do you think?

     

  10. To be honest, I feel that Overheat wouldn't suit Ember's role because in her profile video it says she is a damage dealer; therefore I'm guessing they want her to be a caster and in my opinion casters shouldn't have defensive abilities, just offensive because they're going to be killing things so fast anyway.

  11. Ok so I love Ember, she was my first prime and can be a blast to play but there's something about two abilities that are like the rock in my shoe, it always bothers me! So in shorter words this thread is going to focus on Fire Blast and Accelerant.

     

    First of all lets talk about Fire Blast:

    -Lacks in damage and usually needs to be casted 3-5 times depending on level of enemies (but that's typical for this kind of ability)

    -Doesn't do damage to enemies inside the circle

    -Not very useful against armed enemies as the keep the distance

     

    Suggestions for improvement:

    1.Let enemies take damage when inside the circle, it gets irritating when running infested defence and a charger gets inside and is safe (however I could probably just reduced the range of the ability but still).

    2.When enemies shoot at the Fire Blast it takes the damage and maybe multiplies the damage of the ability until it expires.

    3.When you shoot through the fire blast it should have a damage multiplier (sort of like Volt's Electric Shield).

     

    Now lets talk about Accelerant which only has one problem in my opinion:

    -The damage buff doesn't have a timer on it which can be misleading

     

    Suggestions for improvement:

    1.Put a timer on the damage buff

    2.Give an armour buff when casted

     

    So these are my ideas for Ember, please give feedback as it's always appreciated! =)

     

     

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