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rDotJar

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Posts posted by rDotJar

  1. Hi,

    The current Railjack Valence transfer UI is useful, states the cost, and ensures the permanence of the action is clearly communicated.

    The one thing I'd like to suggest improving is how costs are displayed - the costs are clear, but unlike other UIs which involve using resources, don't show how many of the materials that will be consumed you have. This information is often useful when deciding whether to spend on a transfer vs something else, and would be useful context.

    Thanks for your time!

  2. I had the same thing happen on a (Meso Rift) Sabotage on Ceres, and ended up searching most of the map trying to see if it spawned somewhere else. What I discovered in this process is, you can get to the next stage - the reactor - and activate it. Then you can destroy the reactor while part 1 is still active. This puts everything in a weirder state, because after that it has a marker on the first thing, and a marker on the reactor console still saying "destroy the reactor".

    Importantly, after this, if you can find where extraction is supposed to be (it wont be marked) it will STILL LET YOU EXTRACT, with all the normal rewards. I don't know if putting it in the even weirder state by doing the reactor is necessary in order to get out of there without aborting, but that's what I did that let me leave, and bring my squadmate through the extraction process with me. Even got to select relic items and everything.

    Definitely frustrating, but if this bug happens to anyone else I hope this can help them at least not leave the mission empty-handed.

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