Caderynn
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Posts posted by Caderynn
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I don't like the changes to the Nidus, and this is the first time I've had any real issues with DE's decisions
1. The stacks from 10 to 15. I read that play testers found it too easy to gain stacks? Were they only playing against infested? On endless missions? Alone?
Playing with a full group of frames it can be incredibly hard to build up stacks especially if you're not doing an endless mission, 10 was good because just when it started to get difficult on Sortie missions you could be ready, now you're likely to die at 10 or 11 and lose them all anyway
Not to mention that the stacks are what keeps you alive and strong, and losing 15 in a tight spot instantly is a massive loss2. Nullifiers for Nidus were big bubbles with squishy things in the middle that you aimed for so that you could protect your allies
Protecting your friends from the hoards of Nullifiers before they lose their abilities was hard enough
However Nullifiers just weren't scary for the Nidus, they almost became trivial, but now needing 15 stacks, trying to stay above that in a Corpus Sortie is nearly impossible
If the amount of stacks are brought back down to 10 this is a change I can live and agree with3. Ravenous, probably the biggest issue here, and by reading the thread not just for me
The maggots are stronger, yes, but this also means that they won't die when they run off, and since they no longer explode by themselves they may never go away until the duration is up
It really makes the maggots kinda useless, since now they don't really do much besides stunning nine people a room or two away because even if Virulence does hit them the damage from the maggots is unnecessary overkill
Even before the patch I only used Ravenous for the regen boost, seeing maybe 3-5 stacks from my maggots if I was just standing there, the majority of the stacks come and will always come from Virulence
If you think that you still gain too many stacks from it make every second maggot a "special maggot" that when it explodes gives you the stack
And I really do hope this is a bug, but not refreshing the time but losing stacks when recasting the ability is not niceRant over
tl;dr Revert all changes back except the Nullifier Drain please and thank you -
You haven't got the connection between the Infested and the Tenno yet?
"We are of the same flesh" etc.
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I have seen a few people are annoyed at misplacing their Snowglobes and having to put more down to get rid of it
I suggest a way to forcefully despawn the globes, perhaps using Frost's 1, Freeze, to shatter the globe it hits it
I know this could lead to trolls unless only your Freeze affects your Snowglobe
What are your ideas of ways to get rid of unwanted Snowglobes?
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Getting kicked to login screen a lot and having troubles logging in, same is happening to my clan mates.
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I think this sounds like it could be a nice skin for the Paris or Paris Prime
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I believe it's because the Conclave level is based on your Warframe and not your Archwing, thus letting you take incredibly high level stuff to it
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I honestly see more of a dragon from above flying upwards than a gnome
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Had this same problem twice now, also ended up getting stuck after it respawned me, running in place, both times and had to quit the mission.
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This also happened to me earlier today
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With Molecular Prime being the Nova's primary use I'll focus on that power from what I've seen
Duration will cause the "bubble" to expand longer and make it spread over a larger area
Range makes the explosion from enemy deaths bigger, I don't think it affects the "bubble" size
Power will cause it to slow the enemies more and cause the explosions to deal more damage
It will always cause your enemies to take double damage regardless of what other mods you equip
A "Speed Nova" is when you get your power strength to be negative (using the Overextend corrupted mod) thus causing the "slow effect" to speed them up, this can be effective on some infested defence missions as it causes the enemies to get there quicker but still take double damage.
Hope this helps
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My Mirage's Hall of Mirrors clones appear to be doing ridiculous amounts of damage.
Using my Paris Prime when my clone's arrow hit it would constantly be hitting with red crits doing millions of damage, much more than my arrow does if I hit them directly. This is similar when I hit something with my Dragon Nikana, I would occasionally be doing ridiculous red crits with no critical hit enhancing mods equipped on my weapon.
Edit: It doesn't always seem to happen, and at the moment only appears to happen when I'm not hosting a game.
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I've been playing this game since day one of open beta, and sadly missed getting both the Braton and the Lato Vandal
I am a bit of a collector in games and because of this I'm saddened by not being able to have them
However I do not believe they should be given out again, being given a rare item in a game for playing in closed beta, or even early open beta should make you feel like you earned it and deserved it, a mark of status to show how you've been supporting the game for longer than some "founders".
Not everyone could afford the Founder's Packs so they couldn't get the exclusives from them, leave them with their sense of pride in owning these two weapons without fear of others getting them and cheapening their glory.
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I know for a fact that I was.
I upgraded the mod before they even mentioned these Cores; I upgraded it completely about a week AFTER Valkyr was released and then noticed one day it was at a rank 10 while switching her mods around.
You upgraded it max a week after Valkyr release? There's your problem, they buffed the max levels of Steel Charge in a recent update, so anyone who leveled it after that received the cores when they nerfed them again.
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Does your level in the clan have access to the dojo?
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At least it would be a change of pace from "marry me Rebecca".
Seriously though, given enough time with her I would marry Rebecca.
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Then change them to their own even in invasion missions so you know who is who.
So when you're fighting Grineer in an invasion mission on the map the Corpus appear as the Corpus.
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I think the stalker rates should be rare to make having the weapons more of a reward.
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Just because he replies to more posts doesn't mean he is nicer
But nonetheless he does appear to share his support/oppose on the forums more openly
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Agreed, make this a possibility within the options like other games do.
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Honestly this is probably what DE have already thought of and as a Tenno within a frame ie. the Lotus saying that you're the only lifeform on a vessel, meaning that you are the Tenno within a frame not just the frame itself. Also the saying that the Tenno were lifeforms sent to the void and returned meaning that they are not the frame.
I believe you interpreted it wrong, we are within the frame, we are not the frame.
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It wouldn't be fun otherwise.
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These missiles appear to go through walls/floors/obstacles indefinitely or until they collide with an enemy, Shred and Metal Auger are not equipped.
That Mag idea does sound pretty interesting though.
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Was re-levelling my Ogris and when I added the Split Chamber mod to it the rockets will now pass through walls and only explode on impact with enemies and certain crates. It will fly through all walls and even the reinforced glass.
I removed all mods and it works as intended then just added Split Chamber and it once again goes through walls.
I have used Split Chamber on the Ogris before with no issues, maybe something broke in a patch?
Wondering if anyone else was having this issue.
Edit:
After adding a Heavy Caliber to the mix with the Split Chamber both missiles now explode on contact again, so I'm assuming the missiles only went through something when it was the two of them together.
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This has happened to a friend and I on numerous occasions, it's quite frustrating and annoying.
The last time this happened to me was when there was an update and the security thought everyone who was still playing was hacking and didn't save that mission's status. Might be related?
New Warframe: Nidus Feedback
in Warframes
Posted
You know what, you're absolutely correct, Nidus is an endless frame who is very good against infested and I guess that's what it should be used for
He's not an all purpose frame, and really none should be, DE wants us to experience all the frames and use them all situationally, same with weapons, hell they give us enough loadout options
I lost sight of this while playing the Nidus, but realise again that we shouldn't let ourselves be locked down to one frame
Currently doing a solo Derelict Survival, and Nidus feels perfect, even just realising that holding down 1 shows the location of your maggots from Ravenous
The whole rework actually appears to work really well, I should have just trusted DE as I have in the past
I recant what I previously said and will use the diverse range of frames as the situation requires instead of trying to force frames into an all purpose position