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ARTHURIA123

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Posts posted by ARTHURIA123

  1. I think i would vote to mupasa more with his accuracy,He doesn't using any warframe abilities.While others that are fighting him needs to use multiple of skill spammings,only few of us can kill him without using any skills and pure same weapon.

  2. I have been playing conclave for 2-3 years and had seen changes from CC1.0 to CC2.0.The CC2.0 in our opinion what we think is to have real balance between different weapons.But with some of comments through out different weapons and players.I have a big question about one of best weapon to you all.Both DE and Tennos.

     

    Why did Daikyu base damage in pvp got nerfed? Only one hit kill with ranged shot? Doesn't It projectile speed already low and hard to hit?...and Why Damage of Opticor and those rifles got buffed again?

    I'll not mention about different region opinions.But,Daikyu Might be one of a hard weapon to use and It only worthy because it damage.But when it got decrease..Who would attempt to use it after all?.

     

    I know it can be one hit kill with an arrow hit from 15m away.With it slowest charge speed,those rifles would kill them before finished charge already.Eventhough we have got +50% charge speed while airborne mod.I don't know why you guys complain about Daikyu's users,But there are no any reason to nerf it at all.

  3. Glaive Prime Range of damage is nerfed already and Gorgon can be kill easily with players that have high damage shotguns,Bows and Opticor.Depending on their skills of play.

    Especially,If talking about Glaive prime explosion radius.It's not problem right now.The range is only 1-2 metres long,only thing that is making glaive good right now is headshotting hit and Astral Twilight.So It's not over power. What problem now is =

     

    Final harbinger requires a nerf too. 3 kills to kill while channeling with fire procs on silva and aegis. Ridiculous.

    Yup I agreed.Too overpowered melee.

  4. I noticed that every weapons right now is balanced...but not stance.Final Harbinger damage multiplier and speed combining with silva aegis fire procs make player can die in one second.I think the damage multiplier on each combo on it needs to be rebalance here.

     

    For sure.It's not one hit kill reason,Just too fast combo within damage multiplier makes players with other melees can't win em easy (Glaive/Cerata headshot Jat kittag slam attack being an exception)I'm sure that it's needed to be rebalance sooner.If not those players gonna suffer from persons that have it on their loadout.

     

     

  5. Stupidity in posts here is way too high. Is this forum filled with DE fanboys only, which agree with every decision they do? Something tells me, that I'm right...

    Seriously,Me and much many guys I know play together within no problem about those stupid environmental hazard debuffs like ice remove shield...low gravity mode on nightmare missions...viral gases on infested hive missions or stupid burning grounds.They were not a problem that can kill you.You just not moving active as you can do.You know players that just sprint sprint sprint around or just walk to ai and be killed easily.

     

    For my two years experience in this game no one is so stupid to get in pain of those faquarts environmental hazard debuffs.They not really be our problem.What we want from it is just a little buff to some warframes that have matched element on hazards like frost,ember and saryn to get buff when encount those hazards.And well,no one getting killed by those stupid debuffs.

     

    So,What we trying to say is.It's yourself that playing too sucks.Learn deeper on this game before posting these unwanted topics.

  6. Today I found many issues that needs to fix about penta and secura penta in conclave.Penta in PvP damage can easily kills peoples on any areas between Air and on the ground.Seems to be overpower with the number of damage compare to Tonkor in PvP.The damage must be nerf because the explosion timing is controlable unlike those grenade launcher.

    It would be pretty good if It can be remove from PvP on the possible future If no changes were balance it up.

  7. Today I found many issues that needs to fix about penta and secura penta in conclave.Penta in PvP damage can easily kills peoples on any areas between Air and on the ground.Seems to be overpower with the number of damage compare to Tonkor in PvP.The damage must be nerf because the explosion timing is controlable unlike those grenade launcher.

    It would be pretty good if It can be remove from PvP on the possible future If no changes were balance it up.

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