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LordPreda

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About LordPreda

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  1. This bug is still in place as of update 29.5.2
  2. The inventory icons and Prex Cards both label the catfish-like one (top two pics) as Lobotriscid and the long worm-like one (bottom two pics) as Flagellocanth. In-game they are flipped. The wormlike one is called Lobotriscid and the catfish one is called Flagellocanth (and the Luminous Dye doesn't highlight it) unlike in the Prex and Inventory pictures.
  3. I certainly hope people at DE haven't been discouraged by the overblown negative comments about the Glassmaker series. I personally loved it (and the ending bossfight) very much. Nihil was a great villain! It might be that interactive investigation events aren't the best way to go forward, and more cutscene-like story dioramas like Series 1 and 2 would be less finnicky. But I personally really enjoyed the investigative aspect and I always love the chance to learn more about the world and lore of the game. I also want those clue items we found in series 3 as decorations for my ship. So ple
  4. The axe is black and untextured both in normal gameplay as well as in the Codex and even on his Noggle Also, after he fires his fists at the ceiling for the first time during the boss fight, they will not show up back on his arms again
  5. I remember DE said they would make that armor set into two separate ones after Heart of Deimos shipped
  6. I thought this was an update rather than a bug...
  7. Some old bugs still persist: - Eudico's and LD's shutters dont open in Transmissions - This old bug that makes Thumper's guns pop out of the mesh - Staticor attack animation uses only one hand: - Condor Codex Diorama is broken
  8. This has been a bug since before the Heart of Deimos update. Basically, despite having the necessary level with the syndicates and the Creator Mode being disabled, the face shutters dont open during communications (though they do open when you talk to the character in-person) and we get this: Note that I'm Old Mate with SU. This shouldnt be happening.
  9. I agree that it would be nice to be able to find Scintillant around the Drift, maybe in areas that still have Orokin ruins around them, the same way Wisps are always found on the Plains around the lakes.
  10. I really love the new Open World. Very impressive looking and the worms-as-day-cycle idea is great! Would it be possible to have the current Worm be displayed somewhere in the Necralisk so people can coordinate better? Also I kinda wish the Necramechs that roam around the Drift were more than just occasional set-dressing. Wouldn't it be fun to have some Bounties that center around mechs, maybe retrieving them or bringing them in for repairs?
  11. Got the full set with multiples of each one. Thank you DE, I love these! I hope there will be new sets to collect in the future! This is a great thing to do for community artists. I did notice that some of the Prex Cards appear blurry in the ship. Is it possible to fix this?
  12. This is good but it would be better if Pherliac pods actually attracted Infested again. Currently they do not. I tried using them in the new Landscape and the enemies just ignore them
  13. I've noticed most of the Prex cards in the game are pixelated and blurry, as if rendered in a low resolution, like in the attached pictures. My settings are on max in terms of visual quality, texture resolution, etc. Other artworks and textures seem to appear fine, I don't know why these Prex cards specifically look so blurry
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