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LordPreda

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About LordPreda

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  1. - The Leverian is a great addition to the game and it has a ton of storytelling potential. What are the plans for its expansion? Will each warframe retroactively receive an entry in the museum? Will the Prime Warframe Lore Entries (Excal, Mag, Ember, etc) be somehow adapted to the Leverian? - What is the status of the New Intro Campaign? When can we expect it and the new Cinematic to be added to the game? - Is there any plan to make the Prime Trailers that were created so far (the ones with Ballas narrations) viewable inside the game? Perhaps as Cephalon Simaris unlockable entries? - Speaking of Simaris, is there any plan to return him to the storytelling/lore keeper role he was originally created for, now that we have the Leverian? Or is there any plan to rework his "identity"? - You mentioned in the past that the Helminth Infirmary Room will undergo a complete rework once the new Orbiter is shipped. Can you tell us more about the role this room will fulfill? - Minor point: is there any chance that the Sanctuary Onslaught will be added to the Star map as a node?
  2. No bug is too small to be fixed. Thank you DE. That being said: - When performing a Ship Reactor Sabotage via the "Fire" path (re-introducing the Fuel cell), the expanding wall of flame emanating from the reactor and the eventual meltdown of the whole ship no longer occur. This makes the fire path very low-risk, and since I don't think I saw patch notes removing this. Some people say there is a "hidden timer" that counts down to mission failure after the sabotage is completed. If that is true, it's not really fair because nothing in the mission informs us about it. - During Hive missions, after destroying a Hive the Lotus no longer explains what environmental effects are triggered. - Several enemies still do not have Codex Entries. Some of these are: Vapos Bioengineer, Coildrives, Terra Turrets, Mite Raknoids. There are many more. - During Operation Plague Star events, when talking to Nakak for the Operational Supply shop, she can be heard speaking but her lips do not move. - When applying a Stradavar Tekelu Skin on Stradavar Prime, the clip does not rotate while firing as it does on the regular Stradavar. - Grineer Articula offers only Frontier Grineer options for customization regardless of how many others were scanned - Kitgun clip remains attached to left hand after reload - An extra clip gets attached to kitguns when switching from the gun to an ability (such as Balefire) or carrying an object/datamass and then back to the gun. - When a downed Warframe or NPC is using a dual secondary, the animations will always be that of the one-handed secondary: - Tusk Eviscerators cannot use the Ramparts on the Plains. Here you can see them going to them, but being unable to mount the emplancement and becoming stuck - Reload animation and Dynamic Clip not working Soma Prime with a Skin - Danaus Sword and Shield skin is still bugged: - Perla Pistol Skin bullet tracer origins are bugged. This happens notably when the skin is applied to Sicarus Prime or Dex Furis, as well as other secondaries. - The Conclave Lobby screen frequently removes the heads of the various Warframes Hide contents - Using Magus Lockdown makes Kela de Thaym fall down and renders her unable to get up for the entirety of the boss battle: - Archwing Ogma and Gox, as well as the Tusk Firbolgs are duplicated in Codex Diorama - Orokin Defense laser countdown timer is bugged - Grineer Turrets on the Kuva Fortress are all named Senta Turret regardless of their type; this is a Corpus name, however. - Some of the Corpus computer screens in the Gas City still use the old opaque texture - Ostrons' heads disappear when they are close to the edge of the camera - Tyl Regor's Fists go missing after the first time he launches them at an enemy as an explosive ranged attack. This leads to situations where they don't appear on him when he uses them to break the glass windows of his arena. - The Stratos Emblem doesn't show the central Tenno numeral for anyone other than the player Warframe - thus kind of invalidating it as a bragging rights reward - The control console of Plains Armored Vaults sometimes appears as black and untextured
  3. Please consider also adding a new icon for the Vitus Essences, and a new model for the Revival Tokens and Revival markers!! They are very distracting in Survival Type Arbitration missions!
  4. This is a mistake. I have played many hours of Conclave and I have a lot of cosmetics from it, and I believe that a medallion that would have allowed people to access these items without going into Conclave was a great idea. The game mode is underpopulated and most people playing it do so at a very high level, giving it a huge barrier for entry. This is no reason why non-conclave-players should be shut away from buying Teshin's wares. "If more people have it it will be worth less in terms of bragging rights" is no argument. It's just a petty defense of elitism from bad actors who should be disregarded. Please let people rank up Conclave with Universal Medallions!
  5. Can we have some original assets made for Arbitration items? Vitus Essences, the revive markers and even the revival tokens are all recycled assets from other parts of the game. Recolored nitains, life support capsules and Index Points respectively. Is there any plan to make these items unique to reduce asset recycling? The Vitus Essences could be some kind of bright crystal, to emphasize its rarity and value. The revive markers could be like a sort of totem, with the Arbiters Helmet at the top like some kind of idol or mortuary stone. Will there be Dropships added to regular Grineer planet missions, the way there are Dropships adding soldiers to planet Corpus missions? Any word about the Eximus Rework? There was talk of destructible aura generators. Is this still a plan? Please let us use the default meshes for Prime Gear. Both Weapons and Sentinels! Allows us more customization options. The Grineer Commander. He does a little dance and switch teleports you. Is there any intention of reworking him into something more interesting, like the Plains Of Eidolon commanders maybe? When is the new introduction quest and intro cinematic supposed to be added to the game? When are the new Infested Enemies teased at Tennocon going to be added to the game?
  6. Would it be possible to do something like this to the loincloth of the Nova Asuri skin so that it doesn't clip through the torso and legs anymore?
  7. The bumps were not there originally and if you look at the ability showcase videos, they're not there either. So im pretty sure the bumps are a bug
  8. Thank you for the update. The following bugs remain: - When performing a Ship Reactor Sabotage via the "Fire" path (re-introducing the Fuel cell), the expanding wall of flame emanating from the reactor and the eventual meltdown of the whole ship no longer occur. This makes the fire path very low-risk, and since I don't think I saw patch notes removing this. Some people say there is a "hidden timer" that counts down to mission failure after the sabotage is completed. If that is true, it's not really fair because nothing in the mission informs us about it. - During Hive missions, after destroying a Hive the Lotus no longer explains what environmental effects are triggered. - Several enemies still do not have Codex Entries. Some of these are: Vapos Bioengineer, Coildrives, Terra Turrets, Mite Raknoids. There are many more. - During Operation Plague Star events, when talking to Nakak for the Operational Supply shop, she can be heard speaking but her lips do not move. - When applying a Stradavar Tekelu Skin on Stradavar Prime, the clip does not rotate while firing as it does on the regular Stradavar. - After hacking Reactor Consoles on Grineer Reactor Sabotage missions and Portal Consoles in Void Sabotage missions, the textures on the consoles become scrambled, as you can see below. (Also note the missing blue holograms on the Orokin Console - bug is detailed further down) - Grineer Articula offers only Frontier Grineer options for customization regardless of how many others were scanned - Kitgun clip remains attached to left hand after reload - This one Thermia Fracture during the Exploiter bossfight always shows up but can never be interacted with using the coolant canister: - An extra clip gets attached to kitguns when switching from the gun to an ability (such as Balefire) or carrying an object/datamass and then back to the gun. - Rhino's Iron Skin creates these crystals on the warframe when it is cast; this does not occur with Rhino Prime. I believe these are a bug because they were not present back in the earlier versions of the game (though this bug is very, very old) and they also do not show up in Rhino's Ability Showcase videos: - When a downed Warframe or NPC is using a dual secondary, the animations will always be that of the one-handed secondary: - Tusk Eviscerators cannot use the Ramparts on the Plains. Here you can see them going to them, but being unable to mount the emplancement and becoming stuck - Reload animation and Dynamic Clip not working Soma Prime with a Skin - Danaus Sword and Shield skin is still bugged: - Perla Pistol Skin bullet tracer origins are bugged. This happens notably when the skin is applied to Sicarus Prime or Dex Furis, as well as other secondaries. - Camera is bugged when talking to Little Duck SPECIFICALLY when the syndicate console is used to go directly to her room in Fortuna. This also happens with several other characters and vendors, such as Hok in Cetus. - The new Syndicates interface sometimes causes distortions of the faces of the various characters - The Conclave Lobby screen frequently removes the heads of the various Warframes - The holographic writings are missing from Orokin Consoles (both Lua and Void) - Using Magus Lockdown makes Kela de Thaym fall down and renders her unable to get up for the entirety of the boss battle: - Archwing Ogma and Gox, as well as the Tusk Firbolgs are duplicated in Codex Diorama - Orokin Defense laser countdown timer is bugged - Grineer Turrets on the Kuva Fortress are all named Senta Turret regardless of their type; this is a Corpus name, however. - Some of the Corpus computer screens in the Gas City still use the old opaque texture - Ostrons' heads disappear when they are close to the edge of the camera - Tyl Regor's Fists go missing after the first time he launches them at an enemy as an explosive ranged attack. This leads to situations where they don't appear on him when he uses them to break the glass windows of his arena. - The Stratos Emblem doesn't show the central Tenno numeral for anyone other than the player Warframe - thus kind of invalidating it as a bragging rights reward - The control console of Plains Armored Vaults sometimes appears as black and untextured
  9. Thank you for the update. The following bugs remain: - When performing a Ship Reactor Sabotage via the "Fire" path (re-introducing the Fuel cell), the expanding wall of flame emanating from the reactor and the eventual meltdown of the whole ship no longer occur. This makes the fire path very low-risk, and since I don't think I saw patch notes removing this. Some people say there is a "hidden timer" that counts down to mission failure after the sabotage is completed. If that is true, it's not really fair because nothing in the mission informs us about it. - During Hive missions, after destroying a Hive the Lotus no longer explains what environmental effects are triggered. - Several enemies still do not have Codex Entries. Some of these are: Vapos Bioengineer, Coildrives, Terra Turrets, Mite Raknoids. There are many more. - During Operation Plague Star events, when talking to Nakak for the Operational Supply shop, she can be heard speaking but her lips do not move. - When applying a Stradavar Tekelu Skin on Stradavar Prime, the clip does not rotate while firing as it does on the regular Stradavar. - After hacking Reactor Consoles on Grineer Reactor Sabotage missions and Portal Consoles in Void Sabotage missions, the textures on the consoles become scrambled, as you can see below. (Also note the missing blue holograms on the Orokin Console - bug is detailed further down) - Grineer Articula offers only Frontier Grineer options for customization regardless of how many others were scanned - Kitgun clip remains attached to left hand after reload - This one Thermia Fracture during the Exploiter bossfight always shows up but can never be interacted with using the coolant canister: - An extra clip gets attached to kitguns when switching from the gun to an ability (such as Balefire) or carrying an object/datamass and then back to the gun. - Rhino's Iron Skin creates these crystals on the warframe when it is cast; this does not occur with Rhino Prime: - When a downed Warframe or NPC is using a dual secondary, the animations will always be that of the one-handed secondary: - Tusk Eviscerators cannot use the Ramparts on the Plains. Here you can see them going to them, but being unable to mount the emplancement and becoming stuck - Reload animation and Dynamic Clip not working Soma Prime with a Skin - Danaus Sword and Shield skin is still bugged: - Perla Pistol Skin bullet tracer origins are bugged. This happens notably when the skin is applied to Sicarus Prime or Dex Furis, as well as other secondaries. - Camera is bugged when talking to Little Duck SPECIFICALLY when the syndicate console is used to go directly to her room in Fortuna. This also happens with several other characters and vendors, such as Hok in Cetus. - The new Syndicates interface sometimes causes distortions of the faces of the various characters - The Conclave Lobby screen frequently removes the heads of the various Warframes - The holographic writings are missing from Orokin Consoles (both Lua and Void) - Using Magus Lockdown makes Kela de Thaym fall down and renders her unable to get up for the entirety of the boss battle: - Archwing Ogma and Gox, as well as the Tusk Firbolgs are duplicated in Codex Diorama - Orokin Defense laser countdown timer is bugged - Grineer Turrets on the Kuva Fortress are all named Senta Turret regardless of their type; this is a Corpus name, however. - Some of the Corpus computer screens in the Gas City still use the old opaque texture - Gara's Zamariu Helmet does not lose its glass decorations while using the Splinter Storm - Ostrons' heads disappear when they are close to the edge of the camera - The Stratos Emblem doesn't show the central Tenno numeral for anyone other than the player Warframe - thus kind of invalidating it as a bragging rights reward - The control console of Plains Armored Vaults sometimes appears as black and untextured
  10. Thank you for the update. The following bugs remain: - When performing a Ship Reactor Sabotage via the "Fire" path (re-introducing the Fuel cell), the expanding wall of flame emanating from the reactor and the eventual meltdown of the whole ship no longer occur. This makes the fire path very low-risk, and since I don't think I saw patch notes removing this. Some people say there is a "hidden timer" that counts down to mission failure after the sabotage is completed. If that is true, it's not really fair because nothing in the mission informs us about it. - During Hive missions, after destroying a Hive the Lotus no longer explains what environmental effects are triggered. - Several enemies still do not have Codex Entries. Some of these are: Vapos Bioengineer, Coildrives, Terra Turrets, Mite Raknoids. There are many more. - During Operation Plague Star events, when talking to Nakak for the Operational Supply shop, she can be heard speaking but her lips do not move. - When applying a Stradavar Tekelu Skin on Stradavar Prime, the clip does not rotate while firing as it does on the regular Stradavar. - After hacking Reactor Consoles on Grineer Reactor Sabotage missions and Portal Consoles in Void Sabotage missions, the textures on the consoles become scrambled, as you can see below. (Also note the missing blue holograms on the Orokin Console - bug is detailed further down) - Grineer Articula offers only Frontier Grineer options for customization regardless of how many others were scanned - Kitgun clip remains attached to left hand after reload - This one Thermia Fracture during the Exploiter bossfight always shows up but can never be interacted with using the coolant canister: - An extra clip gets attached to kitguns when switching from the gun to an ability (such as Balefire) or carrying an object/datamass and then back to the gun. - Rhino's Iron Skin creates these crystals on the warframe when it is cast; this does not occur with Rhino Prime: - When a downed Warframe or NPC is using a dual secondary, the animations will always be that of the one-handed secondary: - Tusk Eviscerators cannot use the Ramparts on the Plains. Here you can see them going to them, but being unable to mount the emplancement and becoming stuck - Reload animation and Dynamic Clip not working Soma Prime with a Skin - Danaus Sword and Shield skin is still bugged: - Perla Pistol Skin bullet tracer origins are bugged. This happens notably when the skin is applied to Sicarus Prime or Dex Furis, as well as other secondaries. - Camera is bugged when talking to Little Duck SPECIFICALLY when the syndicate console is used to go directly to her room in Fortuna. This also happens with several other characters and vendors, such as Hok in Cetus. - The new Syndicates interface sometimes causes distortions of the faces of the various characters - The Conclave Lobby screen frequently removes the heads of the various Warframes - The holographic writings are missing from Orokin Consoles (both Lua and Void) - Using Magus Lockdown makes Kela de Thaym fall down and renders her unable to get up for the entirety of the boss battle: - Archwing Ogma and Gox, as well as the Tusk Firbolgs are duplicated in Codex Diorama - Orokin Defense laser countdown timer is bugged - Grineer Turrets on the Kuva Fortress are all named Senta Turret regardless of their type; this is a Corpus name, however. - Some of the Corpus computer screens in the Gas City still use the old opaque texture - Gara's Zamariu Helmet does not lose its glass decorations while using the Splinter Storm - Ostrons' heads disappear when they are close to the edge of the camera - The Stratos Emblem doesn't show the central Tenno numeral for anyone other than the player Warframe - thus kind of invalidating it as a bragging rights reward - The control console of Plains Armored Vaults sometimes appears as black and untextured
  11. I would tend to agree with you but I checked thhe Iron Skin video in the Abilities Screen and the crystals don't show up on that. Whic leads me to conclude that it's a bug. Secondly, my memory may not be great but I was thhere in the very early days of the Open Beta and I distinctly remember no crystals were on Rhino.
  12. Thank you for the update. The following bugs remain: - When performing a Ship Reactor Sabotage via the "Fire" path (re-introducing the Fuel cell), the expanding wall of flame emanating from the reactor and the eventual meltdown of the whole ship no longer occur. This makes the fire path very low-risk, and since I don't think I saw patch notes removing this. Some people say there is a "hidden timer" that counts down to mission failure after the sabotage is completed. If that is true, it's not really fair because nothing in the mission informs us about it. - During Hive missions, after destroying a Hive the Lotus no longer explains what environmental effects are triggered. - Several enemies still do not have Codex Entries. Some of these are: Vapos Bioengineer, Coildrives, Terra Turrets, Mite Raknoids. There are many more. - During Operation Plague Star events, when talking to Nakak for the Operational Supply shop, she can be heard speaking but her lips do not move. - When applying a Stradavar Tekelu Skin on Stradavar Prime, the clip does not rotate while firing as it does on the regular Stradavar. - After hacking Reactor Consoles on Grineer Reactor Sabotage missions and Portal Consoles in Void Sabotage missions, the textures on the consoles become scrambled, as you can see below. (Also note the missing blue holograms on the Orokin Console - bug is detailed further down) - Grineer Articula offers only Frontier Grineer options for customization regardless of how many others were scanned - Kitgun clip remains attached to left hand after reload - This one Thermia Fracture during the Exploiter bossfight always shows up but can never be interacted with using the coolant canister: - An extra clip gets attached to kitguns when switching from the gun to an ability (such as Balefire) or carrying an object/datamass and then back to the gun. - Rhino's Iron Skin creates these crystals on the warframe when it is cast; this does not occur with Rhino Prime: - When a downed Warframe or NPC is using a dual secondary, the animations will always be that of the one-handed secondary: - Tusk Eviscerators cannot use the Ramparts on the Plains. Here you can see them going to them, but being unable to mount the emplancement and becoming stuck - Reload animation and Dynamic Clip not working Soma Prime with a Skin - Danaus Sword and Shield skin is still bugged: - Perla Pistol Skin bullet tracer origins are bugged. This happens notably when the skin is applied to Sicarus Prime or Dex Furis, as well as other secondaries. - Camera is bugged when talking to Little Duck SPECIFICALLY when the syndicate console is used to go directly to her room in Fortuna. This also happens with several other characters and vendors, such as Hok in Cetus. - The new Syndicates interface sometimes causes distortions of the faces of the various characters - The Conclave Lobby screen frequently removes the heads of the various Warframes - The holographic writings are missing from Orokin Consoles (both Lua and Void) - Using Magus Lockdown makes Kela de Thaym fall down and renders her unable to get up for the entirety of the boss battle: - Archwing Ogma and Gox, as well as the Tusk Firbolgs are duplicated in Codex Diorama - Orokin Defense laser countdown timer is bugged - Grineer Turrets on the Kuva Fortress are all named Senta Turret regardless of their type; this is a Corpus name, however. - Some of the Corpus computer screens in the Gas City still use the old opaque texture - Gara's Zamariu Helmet does not lose its glass decorations while using the Splinter Storm
  13. Thank you for the update. The following bugs remain: - When performing a Ship Reactor Sabotage via the "Fire" path (re-introducing the Fuel cell), the expanding wall of flame emanating from the reactor and the eventual meltdown of the whole ship no longer occur. This makes the fire path very low-risk, and since I don't think I saw patch notes removing this. Some people say there is a "hidden timer" that counts down to mission failure after the sabotage is completed. If that is true, it's not really fair because nothing in the mission informs us about it. - During Hive missions, after destroying a Hive the Lotus no longer explains what environmental effects are triggered. - Several enemies still do not have Codex Entries. Some of these are: Vapos Bioengineer, Coildrives, Terra Turrets, Mite Raknoids. There are many more. - During Operation Plague Star events, when talking to Nakak for the Operational Supply shop, she can be heard speaking but her lips do not move. - When applying a Stradavar Tekelu Skin on Stradavar Prime, the clip does not rotate while firing as it does on the regular Stradavar. - After hacking Reactor Consoles on Grineer Reactor Sabotage missions and Portal Consoles in Void Sabotage missions, the textures on the consoles become scrambled, as you can see below. (Also note the missing blue holograms on the Orokin Console - bug is detailed further down) - Grineer Articula offers only Frontier Grineer options for customization regardless of how many others were scanned - Kitgun clip remains attached to left hand after reload - This one Thermia Fracture during the Exploiter bossfight always shows up but can never be interacted with using the coolant canister: - An extra clip gets attached to kitguns when switching from the gun to an ability (such as Balefire) or carrying an object/datamass and then back to the gun. - Rhino's Iron Skin creates these crystals on the warframe when it is cast; this does not occur with Rhino Prime: - When a downed Warframe or NPC is using a dual secondary, the animations will always be that of the one-handed secondary: - Tusk Eviscerators cannot use the Ramparts on the Plains. Here you can see them going to them, but being unable to mount the emplancement and becoming stuck - Reload animation and Dynamic Clip not working Soma Prime with a Skin - Danaus Sword and Shield skin is still bugged: - Perla Pistol Skin bullet tracer origins are bugged. This happens notably when the skin is applied to Sicarus Prime or Dex Furis, as well as other secondaries. - Camera is bugged when talking to Little Duck SPECIFICALLY when the syndicate console is used to go directly to her room in Fortuna. This also happens with several other characters and vendors, such as Hok in Cetus. - The new Syndicates interface sometimes causes distortions of the faces of the various characters - The Conclave Lobby screen frequently removes the heads of the various Warframes - The holographic writings are missing from Orokin Consoles (both Lua and Void) - Using Magus Lockdown makes Kela de Thaym fall down and renders her unable to get up for the entirety of the boss battle: - Archwing Ogma and Gox, as well as the Tusk Firbolgs are duplicated in Codex Diorama - Orokin Defense laser countdown timer is bugged - Grineer Turrets on the Kuva Fortress are all named Senta Turret regardless of their type; this is a Corpus name, however. - Some of the Corpus computer screens in the Gas City still use the old opaque texture - Gara's Zamariu Helmet does not lose its glass decorations while using the Splinter Storm
  14. Thank you for the update. The following bugs remain: - When performing a Ship Reactor Sabotage via the "Fire" path (re-introducing the Fuel cell), the expanding wall of flame emanating from the reactor and the eventual meltdown of the whole ship no longer occur. This makes the fire path very low-risk, and since I don't think I saw patch notes removing this. - During Hive missions, after destroying a Hive the Lotus no longer explains what environmental effects are triggered. - Several enemies still do not have Codex Entries. Some of these are: Vapos Bioengineer, Coildrives, Terra Turrets, Mite Raknoids. There are many more. - During Operation Plague Star events, when talking to Nakak for the Operational Supply shop, she can be heard speaking but her lips do not move. - When applying a Stradavar Tekelu Skin on Stradavar Prime, the clip does not rotate while firing as it does on the regular Stradavar. - After hacking Reactor Consoles on Grineer Reactor Sabotage missions and Portal Consoles in Void Sabotage missions, the textures on the consoles become scrambled, as you can see below. (Also note the missing blue holograms on the Orokin Console - bug is detailed further down) - Grineer Articula offers only Frontier Grineer options for customization regardless of how many others were scanned - Kitgun clip remains attached to left hand after reload - An extra clip gets attached to the wrong side of Gibber-grip kitguns when switching from the gun to an ability (such as Balefire) or carrying an object/datamass and then back to the gun. - Tusk Eviscerators cannot use the Ramparts on the Plains. Here you can see them going to them, but being unable to mount the emplancement and becoming stuck - Reload animation and Dynamic Clip not working Soma Prime with a Skin - Danaus Sword and Shield skin is bugged: - Perla Pistol Skin bullet tracer origins are bugged. This happens notably when the skin is applied to Sicarus Prime or Dex Furis, as well as other secondaries. - Camera is bugged when talking to Little Duck SPECIFICALLY when the syndicate console is used to go directly to her room in Fortuna. This also happens with several other characters and vendors, such as Hok in Cetus. - The new Syndicates interface sometimes causes distortions of the faces of the various characters - The Conclave Lobby screen frequently removes the heads of the various Warframes - The holographic writings are missing from Orokin Consoles (both Lua and Void) - Using Magus Lockdown makes Kela de Thaym fall down and renders her unable to get up for the entirety of the boss battle: - Archwing Ogma and Gox, as well as the Tusk Firbolgs are duplicated in Codex Diorama - Orokin Defense laser countdown timer is bugged - Grineer Turrets on the Kuva Fortress are all named Senta Turret regardless of their type; this is a Corpus name, however. - Some of the Corpus computer screens in the Gas City still use the old opaque texture - Gara's Zamariu Helmet does not lose its glass decorations while using the Splinter Storm
  15. Thank you for the update. The following bugs remain: - When performing a Ship Reactor Sabotage via the "Fire" path (re-introducing the Fuel cell), the expanding wall of flame emanating from the reactor and the eventual meltdown of the whole ship no longer occur. This makes the fire path very low-risk, and since I don't think I saw patch notes removing this. - During Hive missions, after destroying a Hive the Lotus no longer explains what environmental effects are triggered. - Several enemies still do not have Codex Entries. Some of these are: Vapos Bioengineer, Coildrives, Terra Turrets, Mite Raknoids. There are many more. - During Operation Plague Star events, when talking to Nakak for the Operational Supply shop, she can be heard speaking but her lips do not move. - When applying a Stradavar Tekelu Skin on Stradavar Prime, the clip does not rotate while firing as it does on the regular Stradavar. - After hacking Reactor Consoles on Grineer Reactor Sabotage missions and Portal Consoles in Void Sabotage missions, the textures on the consoles become scrambled, as you can see below. (Also note the missing blue holograms on the Orokin Console - bug is detailed further down) - Grineer Articula offers only Frontier Grineer options for customization regardless of how many others were scanned - Kitgun clip remains attached to left hand after reload - An extra clip gets attached to the wrong side of Gibber-grip kitguns when switching from the gun to an ability (such as Balefire) or carrying an object/datamass and then back to the gun. - Tusk Eviscerators cannot use the Ramparts on the Plains. Here you can see them going to them, but being unable to mount the emplancement and becoming stuck - Reload animation and Dynamic Clip not working Soma Prime with a Skin - Danaus Sword and Shield skin is bugged: - Perla Pistol Skin bullet tracer origins are bugged. This happens notably when the skin is applied to Sicarus Prime or Dex Furis, as well as other secondaries. - Camera is bugged when talking to Little Duck SPECIFICALLY when the syndicate console is used to go directly to her room in Fortuna. This also happens with several other characters and vendors, such as Hok in Cetus. - The new Syndicates interface sometimes causes distortions of the faces of the various characters - The Conclave Lobby screen frequently removes the heads of the various Warframes - The holographic writings are missing from Orokin Consoles (both Lua and Void) - Using Magus Lockdown makes Kela de Thaym fall down and renders her unable to get up for the entirety of the boss battle: - Archwing Ogma and Gox, as well as the Tusk Firbolgs are duplicated in Codex Diorama - Orokin Defense laser countdown timer is bugged - Grineer Turrets on the Kuva Fortress are all named Senta Turret regardless of their type; this is a Corpus name, however. - Some of the Corpus computer screens in the Gas City still use the old opaque texture - Gara's Zamariu Helmet does not lose its glass decorations while using the Splinter Storm
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