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LordPreda

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About LordPreda

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  1. Is there going to be a third Landscape? Is anything planned in that ballpark?
  2. Feedback time: The basic concept is good but feels rushed. - Revival tokens need to be exempt from Vaccum powers, maybe even made to be picked up intentionally like Ayatans so we dont accidentally debuff ourselves. - Revival tokens need to vanish when the dead player leaves the session otherwise we have to carry that debuff permanently for the rest of the mission and that's mad. - Revival Tokens and Revival Stations need new assets. Please don't reuse Index coins and Life Support capsules!
  3. Some bugs: -Kitgun clip remains attached to left hand after reload - Opticor is still missing it's "spin-up" animation - K-drive jets doesn't take custom colours - Tusk Eviscerators cannot use Ramparts - Dynamic clip on Soma Prime + skin not working: - Lex prime clip is misplaced when a skin is applied: - Kitguns held by Mirage clones do not turn transparent: - Danaus Skin still doesnt holster the sword properly - Ogma and Gox are duplicated in the Codex Diorama - Grineer Articulas don't give the full range of options:
  4. Some bugs: -Kitgun clip remains attached to left hand after reload - Opticor is still missing it's "spin-up" animation - K-drive jets doesn't take custom colours - Tusk Eviscerators cannot use Ramparts - Dynamic clip on Soma Prime + skin not working: - Lex prime clip is misplaced when a skin is applied: - Kitguns held by Mirage clones do not turn transparent: - Danaus Skin still doesnt holster the sword properly - Ogma and Gox are duplicated in the Codex Diorama - Grineer Articulas don't give the full range of options:
  5. Thank you for addressing this, but I'm afraid the Soma Forest-Camo Skin still doesnt have a dynamic clip when equipped on Soma Prime Other bugs: -Kitgun clip remains attached to left hand after reload - Opticor is still missing it's "spin-up" animation - K-drive jets doesn't take custom colours - Tusk Eviscerators cannot use Ramparts - Dynamic clip on Soma Prime + skin not working: - Lex prime clip is misplaced when a skin is applied: - Kitguns held by Mirage clones do not turn transparent: - Danaus Skin still doesnt holster the sword properly - Ogma and Gox are duplicated in the Codex Diorama - Grineer Ar
  6. I've only encountered this bug with my Tombfinger-Haymaker-Killstream kitgun. After a number of reloads, the clip remains attached to the left hand until the end of the mission. I've had this happen to me as both a client (picture below), in which case the clip is a generic Kitgun clip, not matching the one used by the gun And I've also had it happen as a host, in which case the clip matches the one the gun uses: The problem might be related to the Haymaker piece, since all my other kitguns (which dont use it) don't have this bug.
  7. Some bugs: -Kitgun clip remains attached to left hand after reload - Opticor is still missing it's "spin-up" animation - K-drive jets doesn't take custom colours - Tusk Eviscerators cannot use Ramparts - Dynamic clip on Soma Prime + skin not working: - Lex prime clip is misplaced when a skin is applied: - Kitguns held by Mirage clones do not turn transparent: - Danaus Skin still doesnt holster the sword properly - Ogma and Gox are duplicated in the Codex Diorama - Grineer Articulas don't give the full range of options:
  8. Happens to me too ever since the Buried Debts update
  9. Some bugs: - Picking up and dropping a datamass or canister messes up the firing animation of akimbo weapons and throwing knives - The thermal gauge from the Exploiter bossfight remains on-screen after she is defeated and even if one goes into Fortuna and back out to Orb Vallis again. If one starts the boss fight again this way, the thermal gauge will not be working - Opticor is still missing it's "spin-up" animation - Dynamic clip on Soma Prime + skin not working: - Lex prime clip is misplaced when a skin is applied: - Kitguns held by Mirage clones do not turn transparent: - Danaus Skin still doesnt holster the sword properly - Ogma and Gox are duplicated in the Codex Diorama - Grineer Articulas don't give the full range of options:
  10. I want to know what form the Melee Holstering Animations we purchased with Platinum will take under this new Melee System. Holster Customizations for melee weapons consist of 2 things: an animation and a holster position. I see no reason why holster positions would change with the new update. After all, it's just a static location for a weapon. I'm not worried on this front. However, the way it stands I feel like Holster/Draw animations for melee weapons are basically going to be removed from the game. This is extremely troubling to me, because it is paid content (however insignificant it may seem) that allowed me to customize my character. Instant melee attacks mean that the twirl animation present for Gunblade Hip Holster animations will no longer play, for example. And this is not all: Sword & Shield weapons have only one holster position, with the holster customization being exclusively tied to High Draw/Low Draw animations. I purchased a High Draw animation with Platinum. I have a unique holster customization for pretty much every class of melee weapon in the game. What, pray tell, will happen to this stuff I bought?
  11. Please fix the inability to name/rename our K-drives and the missing Corinth sounds (the pumping action) when the new Solstice skin is applied!
  12. As seen in Devstream 119, there's a problem with invisibility from all sources (warframes and pets) that makes weapons gain this shimmer on them that doesn't go away for the whole mission
  13. Thanks for the updates. Bugs that persist: - Life Support Capsules despawn/vanish immediately after being used, rather than going through an "emptying" stage after use and despawning shortly after - Corpus Consoles will permanently switch to Red screens if you trigger the Alarms in a Corpus mission, and will not revert to Blue-coloured screens even after resetting the alarms by hacking - Occasionally primary weapons will gain a semi-visible shimmer effect after an invisibility effect is applied to the player (Shade, Loki, Huras, etc) that will not go away upon switching to and back from another weapon. This effect will remain in place until the end of the mission. - The Left Hand still clips through the body of the gun when holding the Tiberon Prime
  14. - Please fix Opticor Firing Animations: - Tiberon Prime Hand Clipping - Danaus Skin Holster size
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