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d-railer

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Posts posted by d-railer

  1. 11 hours ago, [DE]Megan said:
    • Replaced old Corpus lockers of various types with shiny new and improved Corpus lockers on numerous tilesets.

    Let's play a usability game!

    ROUND 1
    Which of these lockers have been unlocked via the Master Thief mod?
    EV1alJB.png
    imgur.com/EV1alJB.png
     

    ROUND 2
    Using the image above, can you tell at a glance if any of your teammates have Master Thief mod equipped and have even tested these lockers?


    FINAL ROUND:  QUICKFIRE
    Is this new feature colorblind friendly?
    h1UBvLy.png
    imgur.com/h1UBvLy.png

     

    If you do not have the software/plugins to test for colorblindness, there are websites to test of this:
    Coblis - Color Blindness Simulator
    Toptal Colorblind Web Page Filter

     

    Seriously, DE, you need to hire some User Experience researchers.  This is a horrible backwards step in usability and quality of life for the users that could have EASILY been avoided.  
    Don't get me wrong, the new design of the lockers seem to fit more with the Corpus theme, but communicating to the player if the locked (formerly "red") lockers are untested, locked, or unlocked is bad... like nonexistent bad.

    We appreciate all the work you put into this game.  Seriously, no joke.  This game is freaking AMAZING! 
    However, you're getting to the point where you need think about hiring a User Experience research team so they can help make the game and upcoming features better and more user-friendly.  Remember: If you cannot communicate key aspects of the game to the user, then you have wasted your time as they might as well not be there.

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