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_-Darky-_

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Posts posted by _-Darky-_

  1. vor 1 Stunde schrieb Datam4ss:

    Can we be allowed to jump when the Sol Gate is open? It's quite annoying that you are stuck unable to jump when that is active while Chroma can jump when spewing Spectral Scream. I can understand being unable to jump with Revenant but FFS Sol Gate is essentially a gun you can't stop firing, not a disco laser.

    That being said, Reservoirs is much better than I thought it would be. Not my favourite ability, but it works well enough.

    Wisp's laser works fine. I wonder what the Revenant style overcharge does, I didn't notice anyone dying faster when using it.

    Have not needed to use the teleport when levelling Wisp, but I should try it in spy.

    Dunno what her 3 really does though. The effect seems so minor.

    Jumping would look pretty dumb. Imagine a bunnyhopping little thing with a firebeamlaser in her arms. 

    We can actually roll and use her decoy to get higher ground.

  2. Gerade eben schrieb Ham_Grenabe:

    Cool, I'll do that in the future. This was just a lowish-level thing and I thought "I'ma blast 'em." As it turned out, I did not do a lot of blasting. 😄

    Yea I think that is how everyone feels right now but her ult just doesn't make that much damage. 😞

    • Like 1
  3. vor 3 Minuten schrieb Ham_Grenabe:

    No, I was just plowing through an exterminate and decided to touch off Sol Gate on some enemies. The Eximus unit just took zero damage (in fairness, it's possible - this was an infested map - that there was an ancient healer somewhere nearby). 

    You need to get those buffs first + hold left click to do some dmg:

    Synergy: Sol Gate has synergy with other abilities.

    • Currently obtained Motes from Reservoirs provide additional properties to Sol Gate.
      • Vitality: Provides a damage buff.
      • Haste: Allows Sol Gate to deal Corrosive b Corrosive procs.
      • Shock: Provides a damage buff.

     

  4. Cast Hall Of Mirrors after a Growing Power proc. Then Proc a new Growing Power and use Eclipse you will get ridiculus high damage multiplier numbers. I've seen anything from between 800% to 3600%. And YES your teammates will get the same numbers with the augment mod equipped. Have fun while it lasts.

    Edit: Played a bit and after you get at higher numbers (1000%+) you are starting doing redcrits with weapons having less than 100% crit chance. Why is this so broken lol.

    Don't know if this got posted yet. If yes msg me I'll delete this then but I couldn't find anything regarding this.

    Some screens:

     

     

    G6gGcab.jpg]vZPJbab.jpg[

    My Build: 

    4UFaeab.jpg

  5. WTS Piercing Caliber 300p, Bore 120p, Auger Strike 80p, Breach Loader 80p, Puncture Set 450p, Carrier Prime Set 80p, BO Set 40p, Awakening 20p, Velocity 20p & Victory 50p. ->> WTB Tempo Royale 100p & Arcane Grace x9 50p each / Arcane Avenger x4 100p each. <<-
     

    pm me here or ingame

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