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Zekarus

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Posts posted by Zekarus

  1. I see what you're saying. But, 50'C at ambient temp of 22'C. It's rated safe up to above 65'C. I was able to get a lot of power out of it without any manual over clocking, just used Asus AI Suite II (free software) and ran the auto overclock feature. Right now with my setup (My monitor can only do 1360x768) I run the Unigine Heaven benchmark with everything maxed (tessellation, AA, everything on Ultra, etc.) for a score of 2044,  GPU's never go above 62'C while running under load (Rated up to 95'C).

     

    Anywho, I wish you luck OP, I just got this comp a couple weeks ago and I don't think I could ever go back to laptop gaming ~_~ (was using an Alienware M14X). Also, I went with a nice PSU which i saw you were looking into getting (http://www.amazon.com/gp/product/B003O8J12I/ref=oh_details_o03_s00_i01?ie=UTF8&psc=1)

     

    GL again.

     

    Yeah, not dissing you or anything, but the saying goes something like how not all chips are made equal, etc. etc. and all. Just trying to help the op make an informed decision.

  2. In your thinking I see:

     

    Host = The best internet yes ?

    Sry I noob in english i teach another langauge English first year ;d

     

    I used to be an ESL teacher in East Asian region. I'll try to use "simple" words. I found that it worked best for explaining, though it's actually a bad practice when actually teaching. But since this is technical, may not be too successful.

     

    "Best" is not the best word to use. "Fast" also isn't the best word to use.

     

    speed = how fast data is transmitted (sent/received). eg ; faster "speed" = faster download (and upload) speed.

     

    lag/latency/ping = how fast data is sent (time it takes to go from Computer A to Computer B). eg ; faster "response time" (you shoot something, and it takes X milliseconds for the host computer to know)

     

    saturation = you are using all your upload/download (and things become more "laggy" as result). eg ; when you are torrenting (or just downloading), you can "lag" in games.

     

    Satellite internet can have very good speeds, but you will have 500ms to 1,000ms ping (speed of light, and distance to satellite)

     

    ADSL often has good download but bad download. 12Mbs down / 1Mbs up is possible. You may have 12Mbs down, but if you have ADSL, your upload could be 1Mbs, and Warframe sometimes need more. The host can also have the same problem of having low upload.

     

    The host need good speed and ping. More "speed" means it can have more data going at once. Better "ping' means the time between host and the client talking is minimal.

  3. The hack-and-slash WH40K : Space Marines had the battle-damaged cosmetic look (armor pieces) unlockable through achievements.

     

    It required dying X number of times to unlock.

     

    The fluff excuse is that some veterans intentionally preserve parts of damage as momentos of victory or hardships.

  4. with just air cooling, never goes above 50 C.

    The biggest problem with these statements is that the same cooler/case config can still produce vastly different idle/load temperatures depending on your geographical location (thus the climate), the season, and the ambient temperature. 50'C under load while the ambient temperature is around 30'C is amazing. 50'C under load while the room is freezing and you can see the icicles on your roof is not.

    That said, AMD traditionally runs cooler, but they also have lower thermal max. There's an old post in AnandTech I read before that explains why:

    http://forums.anandtech.com/showpost.php?p=32790854&postcount=7

  5. Brand / model are (very) important too.

    PSU is something you shouldn't really skimp on. I've seen Omni-brand PSUs that physically blew capacitors during load after two years of use, and unstable voltage/amp output from mediocre power supply can cause system instability or damage.

    I recommend this wiki page for a recommend list of good/bad PSU manufacturers as a guide.

    http://www.overclockers.com.au/wiki/Power_Supply_Unit#Trusted_Power_Supply_Makers

    Use a calculator like this to determine what wattage you need.

    http://psucalc.tk/

    Remember - the most important thing about power supplies is their output under load and at higher temperatures. There's a difference between 70% efficiency at 50'C, and 97% efficiency at 50'C. A good power supply is also much more likely to last you longer.

    Speaking as a manager, instead of planning to use as much of the budget as possible, I personally would recommend parts that doesn't cost as much but would perform adequately. A good 560 will cost half as much as a 670 and probably be just as good for "moderate" gaming, and it's only one generation behind. A 660 should be around 30% faster than 560, and should draw less power and run cooler.

    OP should make his own informed decision based on what he read, rather than have people insist that such-and-such is a superior choice.

  6. no i meant a button to press to turn mic on to talk, and press again to turn mic off. I don't like holding down a button to talk.

    So, he means instead of a conventional push-to-talk key, a push-to-toggle key.

    Instead of:

    Push key -> talk -> release key,

    he wants:

    Push key -> talk -> push key again.

    Probably a lot more convenient for people with PTT keys on the keyboard.

  7. Haswell (i5-4670k) is also having some heat issues so the general consensus is that an i5-2500k or i5-3570k are the best options right now.

    To further elaborate a wee bit.

    Yes, Haswell is apparently considered to be rather underwhelming. A semi-informative article by RPS:

    http://www.rockpapershotgun.com/2013/06/03/hard-choices-intels-orrible-new-haswell-chips/

    I think it belongs in the realm of "not particularly worth the extra money" right now.

  8. 30 is already a big clan

    200 or 1k player is not a clan anymore, just a crowd where people doesn't know each other.

    I'm going to add a wee bit more to this, and I probably am going to sound a wee bit elitist.

    My "clan" has been around since 2005. We have been a steady gaming group for 8-ish years. It started from a bunch of random people meeting in Eve Online, to becoming a steady gaming group that expanded by inviting in close friends.

    There are massive zerg guilds in most other games. Barring a few exceptions, they gather, then they scatter once they are bored of the game. We have existed before them, and we will continue to exist long after their fad has passed.

    Throughout the almost 10 years of our existence, we our number averaged at around 15 players, and peaked at 20. Even with everybody accounted for, we do not exceed 25.

    There are many, many small groups like us who are composed of close friends and have been around for many, many years, and will outlast even an MMO's lifespan.

    DE doesn't think groups like us aren't worth thinking about? DE doesn't think our way of playing fits in with their vision?

    Editing in because phone eats texts: Because that's exactly what it sounds like when they imposed the $&*&*#(%&ly-high requirements.

  9. That seem to happen when somebody has a network issue, due to this game apparently being P2P-based. It seems that instead of having a "central" server that show online/offline, it seem to show online/offline based on whether you can connect or not.

    A friend of mine has a terrible modem/router the ISPs rent out for free, and always has issues with NAT and port-forwarding. We ended up using free VPN service (like Hamachi pre-nerf, Wippien now) to get around this. Also has the upside of improving ping/latency sometimes due to how they route.

  10. I'm a Strun kind of guy. I have it lvl 30 potatoed and it rips apart close range enemies quick. Max AP in the polarity slot (an advantage it has over the other two), max Point Blank, 100% Hell's Chamber, Incendiary Coat/Charged Shell swapped out depending on the misson, Chilling Grasp for slow/CC, Ammo Stock for a 9 round mag, and Shotgun Spazz gets around the fire rate drawback. 

     

    For longer range engagements that's what your sidearm is for - personally I like the Lex to complement it.

    You can get it upto 9.6, which rounds up to 10 rounds per magazine.

  11. Wiki states that the Despair does 50% less damage against Infested Chargers, Runners and Leapers, just like the Fang, for what it's worth.

    The Dread does not ignore armor, unlike Paris.

  12. A friend has this issue. He has a gimped modem/router combo from his ISP, and that thing does not do NAT or port forwarding properly, and we have to use a VPN service to join each other's games. Arguably, nothing much that can be done on a peer-to-peer connection method.

    Perhaps one of you are having networking issues?

    EDIT : disregard that, the "Matchmaking Bugs" section seem to be full of issues like yours right now, so this may not be an isolated thing.

  13. Is that actually a profitable business model? I'm not being facetious, I honestly don't know. The main thing is that I want DE to make money so they can keep giving us quality content and fixing bugs. If this business model really works then I'm all for it, it just seems kind of unintuitive. It feels like if they make plat acquirable with credits, nobody will buy plat, because why spend real money when you can grind for plat?

     

    I wouldn't actually know. I can read their financial reports all day and not understand a thing. But there are a few free to play (and buy to play) games that has this system, including Guild Wars 2 (initial purchase, then free to play, heavy microtransaction store on bank and inventory slots, cosmetics), Star Trek Online (free to play, the currency required to purchase premium currency is capped by daily limit, vanity, some higher-tier ships, bank and inventory unlocks), Eve Online (though admittedly it's a sub-based game, but this allows for people to play a P2P game for free and for others to pad their in-game wallets).

     

    That is what I'm basing this on, but most important thing is that this system doesn't replace the current business model at all.

     

    The only thing this should (should) add is another group of people that will purchase platinum to sell. Not replacing the current model, but supplementing it.

  14. Seriously, DE is a business, so they need to make money. Microtransactions are how they do that. Five bucks is not much to ask for the enjoyment the game gives you, is it?

     

     

     

    Why should f2p players get access to plat without paying? I don't understand. In almost all cases, plat is merely a way to skip grinding. The only thing of consequence you can't buy with credits or find in alerts is slots, and the devs are looking into that.

     

    I understand you may not want to read through 3 pages of dribble. I would make changes to the first post as appropriate after I had some sleep.

     

    DE gets platinum, because in the games this system was implemented in, it was with the "buy premium currency for the intent of selling it" in mind.

     

     

    F2P players would be getting access to plat, but not without paying. Value is relative. I'm going to take the lazy approach and say "people will determine how much in-game credits are worth in relation to platinum". If it takes a week of grinding for 10 plat, so be it. Star Trek Online has a system of having to grind non-stop for around 4-6 months to buy a premium ship. So be it.

     

    People seem to be under the impression that platinum will be cheap as dirt.

     

     

     

    You can already buy plat to get extra credits, just not the other way.

     
    Not anymore.
  15. Pardon me good sir, but to continue this discourse in proper fashion I will require sources and documentation directly related to your claims.  It seems you may have mistaken the new hit application "Warframe" for an existing product with a player-driven economy.  I would respectfully advise you to reconsider such deleterious ideas.

     

    Also any trading of credits in the first place will bring on the bots and exploits.

     

    Your backpedalling and making excuses from  "F2P players should suck it" and "it's an entirely different game" has been noted. Perhaps if you genuinely have no real point to make... . I had my hopes up. While you're at it, please look at the section of the forum this is in. I presume this section exists to put forward suggestions for changes.

     

    Having items and currency brings on bots and exploits. Having stats bring on bots and exploits. Your point is invalid.

  16. I love you too, man.

     

     

    This isn't happening because DE gains nothing from it.  Credits enter the market when players buy them.  Credits leave the market when players spend them.  Platinum buying between players would throw the whole thing out the window.  This isn't that kind of game.

     

    Thank you. Now that you actually have made a statement that is actually worth thinking about, I'd like to ask you to elaborate further. I'd also like to apologize for that downvote, if you care about those things. That post was actually worth an upvote.

     

    In the games where such system has been established - using Guild Wars 2 and Star Trek Online as an example, as I've played them for more than 6 months - the idea is that they contribute to additional platinum being purchased, probably to sell off. Perhaps players purchasing and selling off platinum for a quick boost to cash. Perhaps buying or selling off the odd platinum.

     

    Platinum will have to be purchased anyway to be listed. People who choose to purchase platinum probably do so to spend it (or hoard it; capitalism, ho).

     

    As long as the demand is there, and as long as the platinum is worth selling at the market price, there will be people who purchase platinum just to sell off for the quick buck. That's what the market caters to, from a business point of view.

     

    It's 3.40am, but I've done my best to try explain how this works. I'd also like to ask why exactly you think it won't work.

     

     

     

    Sorry that I made this sentence so unclear ^^

    With free plat, I meant that they shouldnt add plat trading since this would lead to exploits ^^

    I know what you mean and how you want to implement it :D

     

    Simple fix, for example, again, could be:

    a) start with 50 plat.

    b) minimum amount to sell must be 51 plat.

     

    That's one fix to the potential exploit you mentioned, albeit a half-assed one. I have a distinct feeling free 50 plat may be gone by the end of beta. Most beta do give out free premium currency to test things. But then, this is a soft-launch. Not sure if devs said anything about it.

     

     

    Nope.  It's considered a financial loss.  Instead of buying platinum with cash, a player will grind out the credits to buy in-game.  Not all of those buyers will even have the capability to buy platinum with cash, but many will.  Whose problem is it if you buy too much in the first place?

     

    Personally, I'm looking forward to the possibility of gifting things to clanmates as part of contests and raffles.  Would be pretty sweet.

     

    Not a loss. The people who will buy plat will still be there, but this should open at least one other revenue - people who will buy plat for the purpose of selling.

     

    Competition determines the price. Too many F2Pers trying to buy plat with credits should drive the prices up, and vice versa, right up until it's not worth it, and bring the price back down. There will only be so much plat (and credits) floating in the market.

  17.  A trade system will most likely be added in U8.

    But I dont see any Plat trade allowed.

    I think the trading system itself will give most of the people enough freedom to sell/buy catalyst BPs and other stuff.

    And if they add slots to the free to play stuff, everything will be covered that is actually usefull.

    Since I have enough catas and reacts, I make a thread when the trade thing starts and will most likely give them away for free to people who are not that fortune.....

     

     

    All in all, I dont see why they should give away the plat for free since people can already get almost everything and trading will make this even more easy.  But thats just my OP.....

     

    Perhaps there's something you are not understanding. This should be player-driven.

     

    I presume, when you say "they [should not be giving out free platinum", you mean DE. No. They won't be giving free platinum.

     

    Please allow me to explain this again.

     

    a) This exchange will be between players.

    b) This means that when someone wants to buy platinum with credits, they will have to list a buy order someone will have to meet (someone with platinum agreeing to sell it at that price), or meet an existing sell order (someone with platinum offering to sell at that price).

    c) Also the other way round, when someone wants to sell platinum for credits.

     

     

    I can do that too.  "THAT GUY HAS AN ALL BLACK WARFRAME!  WHY CAN'T I DO THAT?  WHERE ARE MY POTATOES?"

     

    I'm not at all above being completely childish.

     

    I'm going to assume you didn't manage to read one of my other replies. I also have the "Founder", whatever it's worth. Hunter package. I have no issues with money now. I've gotten past the stage of life where I'm starving and need to live on free sausages given out in university events. My entertainment budget consist of "video games" and "video game related investments", rather than the whole "night out at the movies", "night out at the pub", and so on. Don't have a car, but I have a house, and a steady income.

     

    Now my life story is done, I'd like to consider my credentials established. I am a working man with disposable income, working a white-collar job with university education.

     

    I propose this because I remember the time when I didn't have the luxury, and because I remember the time when everything you accuse me of was true, and think that just because I had to swim through a river of S#&$ with a carrot attached to my back, not everybody should.

     

    You, on the other hand, really do seem to have the petty and insecure mentality of "I PAID FOR MY STUFFS YOU PLEBIANS STAY AWAY!"

     

    I have taken your opinions into account. Please go away. Successful troll is successful. I feel like I have lost brain cells talking to you.

  18. That's... Exactly my point.

    Sigh.

     

    I've come to the conclusion that his argument consists of "I GAVE MONEY TO DE! I SHOULD HAVE ALL THE STUFFS! STAY AWAY FROM MY PRECIOUS!" and not much more. I would move on to spend time making thoughtful responses to people who do deserve it.

     

     

    In game market is cool and may boost the game. But there are huge risks with it. Prices may deflate completely and economy crash forcing a complete reboot and perhaps destroy the player base. Also with monetary possibilities comes nastiness with hackers and greed. It can be done and be a huge success but can also be very dangerous.

     
    Of course it has the risks. A complete free market may (or may not - I'm not an economist) be a terrible idea. But the spirit of these mechanics is to provide F2P-ers with a means to get platinum by exchanging their earnt credits with platinum other people have bought. Making content more available without making them actually free.
  19. You can still temporary-buy some weapons with elemental clips being in them. Also, elemental clips usually don't offer an all-out advantage, rather they tend to give you a bonus with some drawbacks.

     

    Yes, but permanent versions are still Zen-only. I was going to say "zero premium-only things apart from cosmetics, period! nothing game-changing!" but that wouldn't be the case.

     

    I'm not a nice person. Least I could do is not mislead people.

     

     

    Hopes, dreams and unicorn farts won't pay the bills.

     

     

    And should he choose to purchase platinum and create a (small) demand for it on this theorized market, he would have indirectly contributed to DE's funds.

  20. BlACKLIGHT:

    Same as LOTRO... They have premium item you can only get with premium currency.

    Warframe gives you every item(expect slots right now) by playing. There is no need to give away free premium currency because of the lack of premium only content....

     

    I'm only going to comment on this because that's all I've played.

     

    The "premium item" you can only get is loadout slots (analogous to Warframe or Inventory slots) and camouflages (cosmetic), whi... No, you are correct, I recall elemental magazines being Zen-only to perm.

     

    I still don't get how this relates to "Zombie Studios is still in business with (probable) income despite having an F2P game that has almost no premium content, since pretty much everything is purchasable with in-game currency like Warframe" discussion. That game is a possible example of a (moderately?) successful F2P game that maintains an income source and is relatively free of P2W. Why can't Blacklight be the same?

     

     

     

    There is currently an endless and unquenchable demand for credits.  Warframe is very good about money sinks right now.  Blueprints, foundry expenses, fusion.  Credits are always being removed from the game.  You just don't want to shell out and support DE, dude.

    I too, have "Founders" pack, whatever it's worth. Hunter. I have a full-time job and playing games is my primary source of entertainment. The whole "going out to movies", "going out to a pub", "getting cable TV" goes to my video games budget.

     

    Now you just sound petty and insecure.

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