niekitty
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Posts posted by niekitty
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On 6/25/2016 at 4:17 PM, Universal_Fire said:
I think i found a fix for it.
Just make one change in the hair, then spend some focus points, after they are spent just restart the game and see if it sticks.
in my case it works, just try it to see if it fix your problem.
I've seen this work for a few people. In other cases, it only worked for them for a couple of days. Not getting any result from it at my end, but at least it's working for some.
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I've been getting this bug ever since the Lunaro thing started. It resets her entire setup to 'default, mute, bald male' about every 12-24 hours.
Interestingly, this is hitting only about 75% of my clan, and of those of us affected, not all of us are getting total resets. One guy is just having the hair reset, another person has everything but the colors get reset. Very random bug, but the effects do seem to be entirely account-based.
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21 hours ago, _Nyoka said:
as far as i know.. this is happening to everyone.. since the Lunaro's update
Ditto.
Wasn't fond of the whole lunaro thing anyway, but I could ignore it... if it wasn't for my operator getting reset every day or two.
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...honestly, so far, the sorties feel more like i'm being punished for not being a power player. guess i won't be getting the new lenses and frame parts the fun way. :p
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Quick update: this is, at least on my computer, related to Steam. the steam overlay causes everything to go bonkers as soon as it does anything.
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Same here. Restart did not help.
EDIT:
Another restart DID fix it, until i had to respond to a message on steam. as soon as i opened a steam chat window, the icons started randomizing again.
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I'm getting the same thing in mod polarity. Also seeing constantly changing symbols behind a couple of the menu options.
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Good lord, Xek.
ive been running this every day since Nova Prime hit the derelict (literally every day) and havent gotten the systems yet, but seeing your numbers is painful.
Kind of ready to just throw in the towel, here.
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That last part shouldn't be possible. Mutalad V Co-ords are a Rot B reward. If you did get it in Rot C then the drop tables are bugged after all
Interesting... I might have been wrong about when I saw it, then. I didn't think so, but I'm sure as hek not infallible. XD
If that's the case, though, I don't know what i DID get for that last rC reward, but it wasnt a blueprint. (probably another key)
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Heh. been here since the steam release, Ragulab. I've had this SAME luck with the drop tables ever since.
that actually brings to mind the vanilla Nova release... because i had about the same luck with some of those parts.
the way i see the drop table work, though, I highly suspect that one of the RNG seed numbers comes from player account; some people have much MUCH better luck than others, and on a disturbingly consistent basis.
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Wow. Okay then... so the infested have made this personal? XD
Thanks for confirming they're still in there, Pyralis.
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Okay, I know I have some pretty terrible luck with drop rates, and I always have, but the derelict survivals are getting a bit extreme. I've been trying to farm up a Nova Prime System blueprint since the frame was released, but never have gotten it, and the derelict survivals? at least 1 or 2 a day, and in all this time, not only have i NOT seen any NovaP Systems... but I haven't seen ANY prime stuff drop at ALL, aside last night when a braton part dropped.
Keys? oh yes, getting plenty of keys.
credits? yup. keep getting 2000 credit caches at the 20 and 40 minute marks.
fusion mods? tons! (all blue)
prime parts? One.
I've been running this mission a couple times a day for a month and i've gotten 1 prime part that i didnt even want.
Is Nova Prime even still IN the ODS?!EDIT:
Actually got in 7 rotation C rewards total, this morning, and was horrified to see 6 different T1 and 2 keys... and a single aladV mutalist coordinate.
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Yes! I love this mission! it is SO MUCH FUN watching a full team of capped rhinos, a capped, shielded volt, and a capped, raging valkyr get 1-shotted on a rank 30 mission that i am sure i will go do this bursa thing again!!
also, i am lying, and will not set foot in one of these "appease the uber-challange player" maps again. this is getting a little ridiculous.
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my first experience without blackout:
4 players.
chain tackled.
through multiple revives.
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my experience with them so far has been abysmal.
having an enemy that can only be hit ONCE before vanishing, and can chain stun-pounce you, is NOT my idea of fun.
the only reason i survived one encounter at all was because the host was desynching bad, and it let my mesa's 4th power hit them while they were stealthed and teleporting. even then we lost a team member just because of the chain pouncing.
new enemy, needs a LOT of work. hard to hit? i understand. immune to hits even while stunned is another matter altogether.
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To be honest, I started to lose excitement about the game when "new challenges" started to be about taking away from the warframes by limiting powers and gear, instead of adding to the skill needed to complete things. the "tactical" events are insulting enough, but now it's just getting to the point where a person has to play the "right frame" to do some missions at all (unless they're leaning toward being perfectionist grind-monkey).
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I get wanting a challenge, and I don't always want to be a gun god, but...
I play solo a lot of the time, and I am not a perfectionist, or a completionist, or trying to be the best, or fastest. I'm playing a game to enjoy playing a fun game. I know darn well that I am not the best player out there. Thus, even with my best rig for the mission, it was a nightmare.
It was frustrating. Not fun.
If I had grouped up... yeah. Probably would have gone better.
Did I WANT to hook up with a bunch of random, caffien-fuel, RUSH DO GO GO BLAM COMPLETE RAAAAAH people? No. Not really.
I'm rather glad for the comparatively uninteresting rewards, because really, the artificial cap is just something for the challenge runners, not average gamers who don't normally bother voicing their opinions.
My only real complaint about the cap is that it worries me. How many future events will follow the same trend, punishing casual and moderate players because the loud, powerplayer-ish types can't take a weapon off to give themSELVES a challenge without someone forcing them too?
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Well, there!
Next time i do one of these, I'm using a bigger sheet of paper so i dont end up drawing the whole thing in chunks. XD
Charcoal, graphite, conte, and a paperroll smudger. Photoshop to assemble the chunks.
I will be posting the finished piece, and maybe some of the individual chunks of it, on my DA page in a minute.
( niekitty.deviantart.com )
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No fleeting expertise. I havent been using any corrupted mods at all.
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Do you have Fleeting expertise on her?
Continuity, capped. +30%
even got a stopwatch to time it and ran a test round. with no enemies hit, it lasted about 8 seconds. with a room full of enemies, it ran right about 1 second.
pretty sure it's another glitch at my end. :p
thanks for checking on it, Hawner!
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I was trying to run some mobile defenses tonight and was having a horrible time keeping World on Fire running for more that a second or two. top time i could keep it running was around 5 seconds. I have something like +30% duration on Ember.
At the worst of the mission (resulting in a loss) WoF was lasting LESS than 1 second. Observing it, it appeared to be hitting a limited number of enemies, one at a time, and then shutting off.
Anybody else running into this?
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Thanks, Luan.
first time ive had things go so bad that i couldnt fix it and had to contact support about it. still figuring out how to go about assembling the info and ticket data, but i'll get there.
..this EE log is long...
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having them too, almost guaranteed in orokin towers, and more likely than not in the center rooms of invasion missions.
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i have the hangs too, but i did manage to reduce their rate and severity significantly enough that i dont get host migrated very often. Warframe actually seems to be having some sort of INPUT CONFLICT.
i dont know if this will help others much or not, but crashing out my Bamboo Tablet drivers causes a noticeable decrease in hang rate.
Eternal Bursa Exterminate
in Missions & Levels
Posted
I like exterminate missions, and while I detest bursa on a personal level, i think they're not a bad idea.
The problem - as my abortive sortie attempt a moment ago went - is that in a sortie exterm, unless a room goes into lockdown, there is no way to shut off the alarms. which means: eternal bursa spawn, making the map impossible to complete.
Party wipe, set, and abort. Welcome to hell.