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16Bitman

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Posts posted by 16Bitman

  1. 2 hours ago, IceCwe said:

    I did subsume Trinity.  Can't remember when, I believe it was prior to Sunday but I'm not a hundred percent sure.

    I've seen a couple reports that when they sold the base version while also owning the prime, they saw the game had rerolled the weapon when they checked the DA screen again.

     

    My best guess is that you subsumed Trinity before the weekly reset, but the 23 subsume hours expired after it.

    So Trinity was only truly deleted past the weekly reset, which then resulted in the game rerolling the Warframe.

  2. You can skip the exit animation when you're playing alone, but you have to wait for a few seconds.

    For some reason you can skip it much earlier during the Uranus "on land" exit animation.

     

    It does actually transmit the mission data during this cutscene, if your internet gets cut, you can no longer skip it.

  3. Just wanted to ask if anyone has experimented with the emerald shards in Deep Archimedea, creating 5 of them is a huge investment and the potential 150% Bile I'd need to unslot them isn't entirely free either.

     

    I heard Demolisher Necramechs are completely immune to armor strip, even the regular 4 procs from corrosive you get.

    But what about the DA Mirror Defense Necramechs? Can you armor strip them with 5 regular emerald shards and 14 corrosive procs?

    What about regular Rogue Necramechs in DA?

  4. I have optimized the verfied the files through the launcher every single patch and hotfix since U35.5.

     

    Before the 35.5 Patch the Warframe launcher only took at most 2 seconds before it was ready to launch the game, after clicking "Play" it also took a very short time before the first loading screen of the game would show up.

     

    Here's the situation after the the 35.5 patch:

    Click on Warframe through Steam: No change in load time

    Launcher being stuck on Checking for New Content: 13 seconds

    The time it takes for the loading screen to show up after clicking on Play: 17 seconds

    Load time after that: No change

    Load times anywhere else in the game: No change

     

    I thought it was an issue with my hardware, but someone else I asked also reported he had longer load times since the 35.5 patch.

     

    Has anyone else noticed this on their PC or is it just an issue for the two of us?

    • Like 2
  5. Ever since the Parallax was released I've been using them every mission.

    For over a year the Parallax air support was free, so I luckily never had to craft them!

    But with a fairly recent change it consumes a charge now too.

    I'm not asking you to make it free again, but please add a x100 blueprint like you did with restores for this one too.

    • Like 9
  6. For 100k overguard the Dante needs roughly 700% power strength.

    If that guy has an invigoration and got the arby/archon mission buff, let them have fun.

     

    Yes, big health numbers are new.

    Stupidly high EHP values are not however.

    With adaptation, 90% DR abilities and a lot of armor, we already hit very high numbers years ago.

    • Like 8
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