Reavenstriek
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Posts
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Posts posted by Reavenstriek
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recruitment closed clan disbanded
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so what about small clans that have already built the larger tear tiles? I like the look of things but my clan only has 25 members and we like how the bigger Halls look and like them in our dojo but why should our smaller clan be penalized for wanting these aesthetic type rooms. i know they are necessary for bigger clans but we want them because they are new and look cool.
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Uhh I don't know about you guys, but the Void raid within some of the secret rooms the doors perma closes behinds players trapping them inside so the loot is worthless (and yes the side doors don't even open), this glitch is not 100% but it happens enough, will there be a hot fix on this?
i've experienced this as well its very unfortunate especially after the last one that we ran had around 50 or so mods and 3 of the timed vault rooms.
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any fix for small clans building the bigger rooms and getting charged larger clan rates?
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hooray for weekend event
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any thing on the drop rates of receivers or blades?
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i wish RNG would generate a better chance for the receiver
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if you destroy a fully constructed tile in the dojo do you still get refunded the resources>?
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i'm getting this alot as well.
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found it now to find out if i can use it or not.
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i believe it was concept art. and it was in the new orokin sets i believe
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i found what you are talking about and no its not that one the tenno is in a large room and there is a gold thing on the right side of the image with i think 5 parts spread out like a fan.
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do you have a link?
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So I can't remember where I saw it I just remember that there was a lone tenno looking up at a orokin looking cryopod chamber with 5 cryopods up on the wall at the right. maybe they werent' cryopods but i remember seeing this somewhere maybe one of you have seen it too and could send me a link.
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Vortex does not go off if you are not host of game!!! needs fix.
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hey i'm on the main forum but i need an in game clan invite.
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nice update thanks
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the last update changed it so that if you leave early or fail a mission you get no credits or mods for that mission.
Update 7.8.0
CHANGES
- Aborting missions now forfeits any obtained credits, mods, resources or blueprints, earned XP is still rewarded
no i think that if you fail a mission this shouldn't happen but currently it does and i believe it should get fixed.
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just not that if OUR Grakata gets buffed so does the Grineers. Just a point to remember
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dont have mod capacity for electric
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well if you can get up the master rating the Hek is a great choice as it is quite overpowered and with the right mods mainly damage multishot and elementals and probably an armorpierce you're hek can be one shotting almost everything in the game. With those 6 mods i can one shot from range every non heavy type unit in pluto. its quite impressive.
Calculating at hek base damage of 147
Point Blank lvl 5 - 90% damage bonus - 132.3 bonus damage - 279.3 total damage
Hell's Chamber lvl 5 - 120% multishot - more pellets!!!! - +120% damage on the 279.3 - 614.46 total damage now
flechette lvl 5 - 90% armor pierce - 553 armor pierce
Incendiary Coat - 90% fire damage - 553 fire
Chilling Grasp - 90% Frost damage - 553 ice
614+553+553+553= 2273 damage per shot fired if all pellets hit!!!
then as my last mod i add ammo stock for 6 rounds instead of 4.
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I actually like this idea having the ability to change or alter it would be a nice addition to the game.
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this has been discussed already but i'll explain it again.
No weapon has 100% chance to crit most have around 2.5 or so but they just raised the base so lets assume 10% chance to crit with a 150% chance of 10% you're looking at 25% total chance as 150% of 10% is 15% therefore 10%+15% is 25%
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i keep getting login failed could not connect to server
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