UnOriginalGN
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Posts posted by UnOriginalGN
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Hello, not sure if you're aware yet, but most of the archguns that got additional Punch Through in U35 are broken in Profit Taker as explained in the image I linked. Instead of the archgun dealing damage where it hits the enemy, the damage numbers are displayed straight on the players face. Not only is this obscuring vision very badly, especially on something like the normal Corvas, Volt shield is not applying to these archguns, because technically, the bullets did not travel through the shield to hit Profit Taker.
Also Velocitus projectile seems to have about half its projectile speed from Pre-U35.- 10
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Fixed Modular Amps with the Shraksun Scaffold doing less damage on headshots to Eidolons than to the rest of the body.
Could you fix propa as well while you're at it?
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Profit Taker's Hitbox is incredibly Broken after Update 35, extending beyond it's model.
in Mission Specific
Posted · Edited by UnOriginalGN
Right now, after Update 35, most archguns that received additional Punch Through are incredibly broken and are hitting an invisible hitbox in the air, extending far beyond Profit Taker's model. A lot of the time, what this means is that Volt shield's damage bonuses do not apply, due to the bullets technically not going through the shield, due to hitting a hitbox extending beyond the shield.
Beyond damage bonuses not applying from Volt shield, the damage numbers are incredibly in-your-face, obscuring your vision, especially on something like the normal Corvas and being very confusing to look at, not knowing which leg you might've hit with your shots.
As for the Velocitus, it came out of Update 35 having 2 bugs, Delayed Damage/Slow Projectile Speed and Charged Shot not damaging Profit Taker at all. The latter of which has been fixed. During my own runs of Profit Taker, the further the projectile travels, the higher the delay between the visual shot landing and damage happening.