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3ch0

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Posts posted by 3ch0

  1. I took a test run on mr 11 and everything worked correctly. I went into to take the test for real and after the first two targets nothing else spawned in and the floating platform to go to the higher level didn't spawn in. When i left mission I went to my ship and got my daily log in rewards so it is possible that an extremely bad luck timing occurred and caused the issue but that is the only thing I can think of.  The worst part is you now have to wait to try the test again. Really need like a three try system or something in case of technical issue. I don't think anyone would complain about an extra try in case of a bad luck run.

  2. Bronco with 3 clip upgrades on tree and 0ne .25 clip size mod does get you three and with all four clip with mod still gives three but without mod you are back to 2. I would really like to see it getting to 3 with full pro upgrades and possible four. Or please just remove them from the tree entirely and give it something else. barrel upgrade for smaller spread for higher range damage maybe? make it fire slugs and give it high stun or crit?

    Also it is a pistol but still a shot gun it should use shotgun rounds instead of pistol rounds? Just a thought.

  3. I do like the idea of giving each warframe a unique bonus to using it aside from just its abilities.

    Rhino strikes me as a tank. Give it extra armor shield, higher melee knock down on weapons sword or larger

    Ash increased melee damage and crit chance with melee weapons.

    trinity passive 20 meter group health regen melee health vamp

    excaliber bonus aoe to sword attacks passive slight energy recharge (20 meter group aoe effect?)

    Ember all melee attacks bonus fire damage negates cyro shield loss in 10 meter radius

    volt melee bonuc electric damage (i really don't know for this guy)

    Loki cammo armor harder to hit at a distance? stun chance on melee attacks.

    mag magnetic field slows incoming melee weapon speed reducing damage. increase pickup radius on all nearby warframes

    I don't know i'm grasping at straws on a few of them Hoping it gives someone ideas.

  4. I have had a heat sword for a while and came across a heat dagger today. And it got me thinking. Why would i need a dagger if i have a sword. Which also got me thinking. Once both items are crafted why not give me a mechanic that lets me put a sword and dagger combo toghter as a duel wielded. Kind of an upgraded dual Skarna (I think that name is right) Give you a damage increase maybe a small 180% cone damage in front of you.

  5. I think most people are running into issues with gaining experience even with killing. I have run whole missions using only my melee unless overwhelmed and gotten little or no experience. One game in perticular i had 37 melee kills out of 40some. I got 0 experience and 0 bonus experience for it. This was with a level 1 Heat sword. Someone mentioned that if you have elemental melee modes on your weapons the kills and damage won't count as melee and you won't get experience I would be tetsing that today but i'm having matchmaking issues where I can't even play solo. But even then does a heatsword generate base heat damage that is killing my experience without any mods attached? I can't say. It is a beauty of a weapon against infested (with a 73% melee damage mod on my excaliber) But leveling a melee weapon. It seems pointless to try right now.

  6. So I started a week or so ago. And the first thing i noticed was the ember frame. In every game i have the option i play the champion that lets you start things on fire. Ofcourse that wasn't a starting option so I took my excaliber and started to work towards an ember frame. I bought a blueprint first thing. instead of mats to build it i was a bit off put that i needed to find 3 more blueprints to first build but ok thats fine. I found them and i built them. Then i waited 3 days to get it. Then I put it on and went to work. O how sad i was. Its abilitys are incredibly under powered. The fireball has potential its incredible range and accuracy where fun. But if you where not killing a infected you where not killing anything. The second ability where you set your self on fire to deal damage, a very neat idea. But at a cost of 50 energy for 2 seconds of very very low range aoe you must be joking. Compared to the first ability of excaliber. Which has range not only forward but its near frame aoe, duration and cheaper cost. This was a joke. Even against infested it felt utterly worthless. I quit right there. It wasn't even fun enough to play to lvl 15 when i had so planned before i even had it to be my primary lvl 30 first full upgraded warframe. I sold it today for a rhino frame i built. only having two slots and not feeling keeping it was worth it at this point. Even the modeling left much to be desired. I really hope they rework this frame (again) and turn it into something playable.

  7. I logged in today to play a bit and find when I attempt to pick a level it begins looking for a squad and just never finds on. It never gives me the option to start, so i thought maybe there is an issue i'll try a solo game. I choose a mission. It continues to look for a squad and never gives me a start option. So Private. Same issue. Try logging out and back in, issue continues. Restart the whole game, and then my computor Same issue. Not sure if that helps but maybe you could just have a start option seperate from the searching for squad so you can either just skip that step or if you get locked in a loop can start anyway.

  8. I don't think its a big i think it calculates 25% rounded to the nearest whole number. 25% of 2 just won't get you anywhere and maybe it is a design flaw, but it makes the weapon tree for low ammo weapons less effective in boosting your weapons then higher capacity weapons. but again i could easily be wrong i'll go buy a higher capacity shotgun and test.

  9. I would like an energy based weapon that is unlimited ammo. The draw back would be large reload times or with that being possible to huge a draw back. Uses your shield energy as its power source. So sustaining fire would drain you completely. This would give players a more interesting choice in how to play including higher benefit to some of the lesser (i'm uessing here) used mods like shield regen armor and health.

  10. This is the only shotgun i have used to date (looking for alloy plate for the new one) But Clip seems like such a waste on the weapon tree. From what i judge on my other guns clip adds 25% more clip capacity from its basic standard. Bronco clip size being 2 you get zero gain from having it. Could this be modified to give a tangible bonus to the weapon, or replaced with something more useful aka damage, range, accuracy (smaller grouping when fired at a distance)?

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