Jump to content

(PSN)ELIT3_EXP3RT-01

PSN Member
  • Posts

    596
  • Joined

  • Last visited

Posts posted by (PSN)ELIT3_EXP3RT-01

  1. With so many currencies in this game as a returning player endgame would benefit greatly from a token system.

    On 2020-03-07 at 8:29 PM, (PS4)jaggerwanderer said:

    If a riven is being sold by said token vendor, it will always be bought by the player. No use buying anything else in there. It doesn't matter how much it cost to get a riven. Tenno will save all they got just for that one riven. Then people will complain it's too expensive or too much of a grind.

    Then just remove them from token system. Arbitration, ESO and Eidolons would get people like me back to play them if i always got something i can use.  Perhaps what im saying is giving us rng(tokens) to pick(our choice) rewards could be a system veterans and newcomers can appreciate.

    • Like 1
  2. A good crowd control and ability composition with allies makes this a viable frame. Sounds fun!

    I also want his passive to be a mod too. Sick of shields having no use like armor and health.

    cool idea but I dont like the whole "no regular" version of the prime frame.

    It will eventually be now judging by the the second dream quest.

  3. And what about non-elemental frames?

    Most have passives already so nothing is needed.

    If you get hit with the elemental damage that matches with the warframe, you should gain energy instead of getting hurt by it

    ice damage charges up frost

    toxin damage charges up saryn

    electrified water in submersible missions charges up volt

    fire damage charges up ember

    Resistance could work aswell, surprisingly DE never implemented nothing like these yet.
  4. At first after I forma'd him he seemed like potential, but really all he can do all Warframes do better. Revive? Valkyr. Invincibility? Valkyr. Energy? Trinity.

    All the above Limbo can do but is detrimental to teamplay and objective game modes. Initially like ash, has no support or buff skills and is good I guess for solo players, which is the only positive thing I can actually think of him, but helpful besides reviving.

    Simply put, Limbo (the most annoying and mostly useless frame to date) needs an overhaul. I feel the concept is still sound but it is lacking in every aspect that would make him useful as a team player or even a solo damage dealer. So I'm going to propose the following changes:

    Banish and Rift Walk should be combined into a single ability. A short range, high damage AOE (area of effect) centered on Limbo. This should turn on or off the Rift Walk effect for Limbo and any friendly or hostile unit within range. This means stats such as range and duration/efficiency would be ideal for a team player build, but power strength and range mods may offer better damage bursts by flipping the ability on and off.

    Cataclysm is relatively awesome but could still use some improvement due to Limbo's lack of utility (the energy regen is a joke and the inability to pick up loot is an immense pain). I think the 'bubble' should act like a reverse SnowGlobe, trapping enemies in and preventing them from shooting out. Enemies should be sucked into the event horizon of the bubble allowing for regional crowd control. Inside the 'bubble,' hostiles should take increasing damage over time (DOT) with a larger explosion at the end of Cataclysm's duration

    Replacing those two middle abilities, I propose the following:

    Warp- Sucks enemies into a Worm Hole and out at a different location, dealing moderate damage. Limbo should be able to use this as a two way Worm Hole. This gives Limbo Crowd Control, an additional damage ability and some mobility.

    Rift Shield- A mobile frontal shield similar to Volt's Electric Shield except that it would follow Limbo around give party members energy when damaged. Like Chroma's Spectral Scream, no other action can be taken.

    Rift Surge should definitely be a passive for him or the team when they are in the Rift.

    Those two new abilities would also make him viable for any composition, besides solo missions, he would suit any scenario with group play also fun to just play again.

    In conclusion as of now Limbo just is a waste in any team and the sole purpose of reviving because he is invincible is a useless reason as Valkyr and Wukong are better at it. Perhaps maybe the rift itself should be looked into aswell as Limbo himself.

  5. Just to add I did pre-order the Frost Prime Vault set and also see on the PSN store that it still has the price on it, when it should say 'Purchased'.  And I don't have the items and platinum in-game yet.

     

    Drew did mention that this was the first time they are trying this out so I believe something went wrong and wasn't tested properly.  I'm not in a hurry but hoping DE can send out an update soon.

    Well im not in a hurry either.. However I wanted to play Warframe today and buy a new armor set with my awesome Misa Syandana, now I cant.

    I wish DE or support would reply at least to keep us updated.

  6. I cannot connect to play. My ports forwarded is correct, using wired connection. COD MGS V and Halo 5 works fine.

    I also reset ny PS4 and I still cant play.

    Any suggestions would be helpful, thanks!

  7. You did it for Excal, why not the other warframes? You could reintroduce mobility powers as an equipable ability (hold X and voila bounce pad, group sprint, rip line). This would give every warframe a mobility option and free up a slot for a REAL warframe power (ie- Vaubon Turrets, Volt Electric Field[AOE trap], or Valkir Energy Shield [like a riot shield that give the group energy as it takes damage])

    Good idea especially with newer reworked systems being established. I'd also prefer augment slot alongside with the current utility slot.

    However I had to limit this post as I embark on my new job. Hope to see you all online and well when I get back. This time ya'll will be teaching me what I missed.

  8. As long as host dosent drop you can always reconnect. Seems alot of your bugs can be fixed using the 'Close App' method.

    Heres my list of bugs of running 5 regular and two nightmare raids:

    1) Phase Dropouts: Happens beginning of each phase, if this happens to host, raid is over and loss of 1 key.

    2) Arsenal Change: When you reconnect to a raid, it will change to your previous loadout. My friends Trinity changed to a Valkyr, thankfully we brought two Trinitys. CANNOT BE FIXED, must finish the raid with the swithed frame.

    3) Hacking Freeze: Like Jester said above, pressing O to hack will keep them locked in an infinte loop, causing the objective to be unbeatable. Unless you close app, restart Warframe and rejoin squad.

    4) Movement Freeze: Running around and then suddenly unable to shoot, use abilites and drop gear.Can be fixed by doing the close app method.

    5) Bomber Spawn: Using Mirages Prism will not spawn the bomb holder. The fix is to kill all enemies left in the area and having Mirage NOT using any powers.

    6) Pad Door Permaclosed: Any door that needs to be unlocked by a player or pad will cause certain players unable to move through door. Using wormhole, switch teleport, bounce or ripline MAY fix this, but one incident we had to leave the player behind.

    These are major ones I've experienced and if I find more ill add to this text. Rejoining raid seems to fix a couple of these, however points 1,2,3,5 is not fixable by rejoining.

    EDIT 1: Bold and Paragraph correction

  9. One common mod when you do 5 and 10 kills

    One common/uncommon when 15 kills

    One uncommon/rare when you do 20 kills

    One rare when you do 25 kills

     

    +1000 credits every kills.

    Include some bonus for match completions and win streaks. Feels like no incentive when your doing good and grind out rep to collect the mods.

×
×
  • Create New...